Player Matchup

Sobek
Sobek
Hazard32
Sobek
Level 51
God Stats
23W - 24L
1,311 SR
Queue Stats
1,103W - 1,372L
1,323 Elo+
Party 1
Nemesis
Nemesis
Kshago00
Nemesis
Level 8
God Stats
1W - 4L
1,304 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SeanLocked
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,301 SR
Queue Stats
31W - 28L
1,427 Elo+
Solo
The Morrigan
The Morrigan
bananainpigiama
The Morrigan
Level 88
God Stats
12W - 30L
1,342 SR
Queue Stats
637W - 1,137L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
kerytal
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 63
1,351 SR
1,367 Elo+

VS

Team Averages
Level 85
1,600 SR
1,470 Elo+
Ymir
Ymir
AdyQC
Ymir
Level 39
God Stats
11W - 12L
1,523 SR
Queue Stats
113W - 130L
1,437 Elo+
Party 2
Anhur
Anhur
ICMoveMent
Anhur
Level 65
God Stats
18W - 25L
1,470 SR
Queue Stats
248W - 239L
1,463 Elo+
Party 2
Vulcan
Vulcan
Jerkensay
Vulcan
Level 89
God Stats
4W - 2L
1,718 SR
Queue Stats
15W - 13L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
KingLiony
Gilgamesh
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 37L
1,390 Elo+
Solo
Kali
Kali
Kyarana
Kali
Level 149
God Stats
2W - 0L
1,790 SR
Queue Stats
70W - 68L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hazard32
Sobek
8
0 / 3 / 2
5,139
367
1,049
11,222
6,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Kshago00
Nemesis
11
0 / 4 / 1
6,240
446
3,192
9,425
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SeanLocked
Ah Muzen Cab
12
3 / 4 / 0
7,025
502
4,152
7,307
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
bananainpigiama
The Morrigan
10
0 / 3 / 0
5,657
404
2,337
5,159
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilgamesh
kerytal
Gilgamesh
11
1 / 6 / 1
7,337
524
3,828
11,647
7,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AdyQC
Ymir
11
0 / 1 / 8
7,277
520
2,010
7,148
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
13
3 / 1 / 6
7,706
550
5,827
7,196
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Jerkensay
Vulcan
13
5 / 1 / 3
7,867
562
9,764
3,394
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
KingLiony
Gilgamesh
15
6 / 1 / 3
8,836
631
9,516
7,767
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
Kyarana
Kali
15
5 / 0 / 3
8,615
615
4,573
9,517
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
19
20
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
AdyQC
Ymir
0
1
8
4
L
Sobek
Hazard32
Sobek
0
3
2
0.33
W
Anhur
3
1
6
6
W
Vulcan
Jerkensay
Vulcan
5
1
3
6.5
W
Gilgamesh
KingLiony
Gilgamesh
6
1
3
7.5
L
Nemesis
Kshago00
Nemesis
0
4
1
0.13
W
Kali
Kyarana
Kali
5
0
3
6.5
L
Ah Muzen Cab
SeanLocked
Ah Muzen Cab
3
4
0
0.75
L
The Morrigan
bananainpigiama
The Morrigan
0
3
0
0
L
Gilgamesh
kerytal
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
31,690
44,760
Taken
35,022
22,199
Mitigated
16,430
7,760
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AdyQC
Ymir
2,010
279
0
3,102
7,148
4,455
512
744
6,404
19,793
0
L
Sobek
Hazard32
Sobek
1,049
40
0
2,834
11,222
6,300
0
5,203
6,019
9,791
0
W
Anhur
5,827
2,370
0
4,535
7,196
2,135
1,163
359
6,837
0
49,735
W
Vulcan
Jerkensay
Vulcan
9,764
1,778
0
876
3,394
1,332
1,009
58
3,336
51,563
0
W
Gilgamesh
KingLiony
Gilgamesh
9,516
3,387
0
2,722
7,767
3,742
0
779
6,988
93
42,185
L
Nemesis
Kshago00
Nemesis
3,192
1,187
0
1,473
9,425
4,188
0
1,335
8,090
0
42,194
W
Kali
Kyarana
Kali
4,573
2,269
0
5,421
9,517
4,766
0
283
9,234
0
55,222
L
Ah Muzen Cab
SeanLocked
Ah Muzen Cab
4,152
1,004
0
1,366
7,307
2,546
0
2,644
4,663
0
39,768
L
The Morrigan
bananainpigiama
The Morrigan
2,337
543
294
127
5,159
1,706
0
1,334
3,652
28,517
1,444
L
Gilgamesh
kerytal
Gilgamesh
3,828
471
171
1,495
11,647
7,459
0
1,138
10,509
0
24,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
40,301
252
Minions Killed
425
0
Camps Cleared
0
1,261,891
Distance Traveled
1,339,301
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,277
520
45
3
0
281,159
4
L
Sobek
5,139
367
16
1
0
250,425
1
W
Anhur
7,706
550
105
8
0
239,109
3
W
Vulcan
7,867
562
73
5
0
288,395
5
W
Gilgamesh
8,836
631
90
6
0
245,658
4
L
Nemesis
6,240
446
79
6
0
265,834
4
W
Kali
8,615
615
112
8
0
284,980
1
L
Ah Muzen Cab
7,025
502
67
5
0
238,105
4
L
The Morrigan
5,657
404
53
4
0
221,887
5
L
Gilgamesh
7,337
524
37
3
0
285,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role