Player Matchup

Camazotz
Camazotz
AnnFranksAshes44
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FearLSlays
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 81L
1,616 Elo+
Solo
Neith
Neith
McDollar20
Neith
Level 16
God Stats
22W - 16L
1,658 SR
Queue Stats
30W - 26L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
xZI Jake IZx
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Solo
King Arthur
King Arthur
xZampa-teste
King Arthur
Level 27
God Stats
4W - 4L
1,444 SR
Queue Stats
86W - 58L
1,687 Elo+
Party 2
Team Averages
Level 12
1,520 SR
1,627 Elo+

VS

Team Averages
Level 27
1,533 SR
1,526 Elo+
Fenrir
Fenrir
BrightSativa
Fenrir
Level 23
God Stats
25W - 23L
1,616 SR
Queue Stats
186W - 196L
1,568 Elo+
Solo
Chaac
Chaac
KindleC2022
Chaac
Level 28
God Stats
18W - 13L
1,346 SR
Queue Stats
359W - 353L
1,541 Elo+
Party 1
Agni
Agni
ModalStone1572
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
OGCL Monzter
Aphrodite
Level 36
God Stats
2W - 4L
1,604 SR
Queue Stats
91W - 92L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
SmileyKiller44
Cernunnos
Level 13
God Stats
6W - 8L
1,596 SR
Queue Stats
178W - 167L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 17
14,661
564
21,025
29,167
13,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
FearLSlays
Kukulkan
20
13 / 3 / 17
17,139
659
40,902
15,489
7,894
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
6 / 4 / 8
14,154
544
9,621
16,005
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xZI Jake IZx
Cthulhu
3
0 / 0 / 0
6,274
241
0
0
0
King Arthur
xZampa-teste
King Arthur
20
17 / 2 / 10
16,169
622
35,474
42,850
46,474
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 10 / 5
11,534
444
6,408
30,284
13,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 11 / 2
12,359
475
14,490
29,632
33,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 11 / 3
11,751
452
7,605
21,541
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
OGCL Monzter
Aphrodite
19
1 / 7 / 11
13,313
512
6,713
21,275
19,416
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
SmileyKiller44
Cernunnos
20
11 / 9 / 2
15,917
612
26,918
34,411
19,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
48
Kills
15
15
Deaths
48
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
6
17
3.42
L
Fenrir
0
10
5
0.25
W
Kukulkan
FearLSlays
Kukulkan
13
3
17
7.17
L
2
11
2
0.27
W
Neith
6
4
8
2.5
L
1
11
3
0.23
L
Aphrodite
OGCL Monzter
Aphrodite
1
7
11
0.93
L
Cernunnos
SmileyKiller44
Cernunnos
11
9
2
1.33
W
Cthulhu
xZI Jake IZx
Cthulhu
0
0
0
0
W
King Arthur
xZampa-teste
King Arthur
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,022
Damage
62,134
103,511
Taken
137,143
74,477
Mitigated
93,291
35,643
Healing
45,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,025
6,753
0
14,724
29,167
13,501
680
5,589
23,197
0
81,962
L
Fenrir
6,408
1,756
0
8,098
30,284
13,651
0
6,375
23,909
0
86,316
W
Kukulkan
FearLSlays
Kukulkan
40,902
3,779
0
878
15,489
7,894
1,255
3,309
11,786
152,808
0
L
14,490
2,846
0
5,294
29,632
33,597
908
4,676
24,843
1,462
68,422
W
Neith
9,621
2,872
0
4,831
16,005
6,608
6,853
1,403
14,541
0
77,854
L
7,605
531
672
4,520
21,541
7,151
918
13,841
7,700
58,910
0
L
Aphrodite
OGCL Monzter
Aphrodite
6,713
1,339
8,290
7,392
21,275
19,416
1,516
6,351
14,924
35,716
0
L
Cernunnos
SmileyKiller44
Cernunnos
26,918
11,521
782
10,009
34,411
19,476
3,898
9,659
24,752
0
110,813
W
Cthulhu
xZI Jake IZx
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
xZampa-teste
King Arthur
35,474
5,046
0
15,210
42,850
46,474
200
4,697
37,555
404
125,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,397
Gold Earned
64,874
659
Minions Killed
528
0
Camps Cleared
0
1,921,323
Distance Traveled
2,117,180
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,661
564
108
4
0
517,698
2
L
Fenrir
11,534
444
115
4
0
462,027
0
W
Kukulkan
17,139
659
223
9
0
507,304
2
L
Chaac
12,359
475
121
5
0
351,870
1
W
Neith
14,154
544
144
6
0
393,340
0
L
Agni
11,751
452
105
4
0
432,431
0
L
Aphrodite
13,313
512
47
2
0
457,381
0
L
Cernunnos
15,917
612
140
5
0
413,471
3
W
Cthulhu
6,274
241
0
0
0
0
0
W
King Arthur
16,169
622
184
7
0
502,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role