Player Matchup

Gilgamesh
Gilgamesh
CHACHI24
Gilgamesh
Level 80
God Stats
10W - 4L
1,814 SR
Queue Stats
371W - 355L
1,530 Elo+
Party 1
Chang'e
Chang'e
Dekugo
Chang'e
Level 97
God Stats
10W - 7L
1,600 SR
Queue Stats
475W - 502L
1,504 Elo+
Party 1
Fenrir
Fenrir
GavinxLG
Fenrir
Level 88
God Stats
21W - 32L
1,444 SR
Queue Stats
445W - 455L
1,537 Elo+
Party 1
Ymir
Ymir
HailLordThor
Ymir
Level 27
God Stats
1W - 0L
1,719 SR
Queue Stats
19W - 4L
1,835 Elo+
Party 4
Apollo
Apollo
MidsToEasy
Apollo
Level 160
God Stats
3W - 3L
1,701 SR
Queue Stats
449W - 267L
1,711 Elo+
Party 4
Team Averages
Level 90
1,656 SR
1,623 Elo+

VS

Team Averages
Level 86
1,526 SR
1,508 Elo+
Serqet
Serqet
AMRxGH0STx
Serqet
Level 36
God Stats
6W - 11L
1,232 SR
Queue Stats
199W - 255L
1,269 Elo+
Solo
Loki
Loki
BackpackAxx
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BearRiky
Ullr
Level 110
God Stats
5W - 10L
1,512 SR
Queue Stats
893W - 843L
1,514 Elo+
Party 3
Zeus
Zeus
BinnualName6
Zeus
Level 132
God Stats
12W - 6L
1,589 SR
Queue Stats
462W - 442L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
JuicyWacko
Gilgamesh
Level 44
God Stats
3W - 2L
1,798 SR
Queue Stats
127W - 71L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHACHI24
Gilgamesh
10
4 / 3 / 0
5,895
590
4,039
6,699
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Dekugo
Chang'e
11
4 / 0 / 1
6,390
639
5,086
4,318
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GavinxLG
Fenrir
9
1 / 0 / 4
5,482
548
1,928
5,136
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 2
5,303
530
1,271
5,386
2,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
MidsToEasy
Apollo
11
2 / 0 / 0
6,372
637
3,419
4,816
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AMRxGH0STx
Serqet
7
0 / 2 / 1
4,482
448
346
4,743
1,120
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 2
4,762
476
2,418
6,544
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
9
1 / 2 / 0
4,949
495
2,783
5,704
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,281
528
1,837
4,694
1,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
JuicyWacko
Gilgamesh
11
3 / 3 / 0
5,929
593
4,816
8,930
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
AMRxGH0STx
Serqet
0
2
1
0.25
L
0
2
2
0.5
L
Ullr
1
2
0
0.5
L
0
4
0
0
W
Gilgamesh
CHACHI24
Gilgamesh
4
3
0
1.33
W
Chang'e
Dekugo
Chang'e
4
0
1
4.5
W
Fenrir
GavinxLG
Fenrir
1
0
4
3
W
1
1
2
2
L
Gilgamesh
JuicyWacko
Gilgamesh
3
3
0
1
W
Apollo
MidsToEasy
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
12,200
26,355
Taken
30,615
10,916
Mitigated
10,606
10,484
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AMRxGH0STx
Serqet
346
55
0
0
4,743
1,120
0
163
4,580
0
16,634
L
2,418
587
0
1,169
6,544
2,575
0
1,889
4,562
0
16,291
L
Ullr
2,783
973
0
1,724
5,704
1,595
0
768
4,936
0
26,710
L
1,837
311
0
462
4,694
1,288
0
2,016
2,522
30,223
0
W
Gilgamesh
CHACHI24
Gilgamesh
4,039
1,242
0
1,159
6,699
4,267
564
0
6,699
0
28,673
W
Chang'e
Dekugo
Chang'e
5,086
372
301
2,531
4,318
1,408
0
1,179
3,139
34,203
0
W
Fenrir
GavinxLG
Fenrir
1,928
134
0
2,212
5,136
1,608
0
597
4,539
0
19,926
W
1,271
69
0
1,304
5,386
2,340
0
61
5,325
14,984
0
L
Gilgamesh
JuicyWacko
Gilgamesh
4,816
1,324
0
3,160
8,930
4,028
74
1,201
7,342
0
23,712
W
Apollo
MidsToEasy
Apollo
3,419
2,336
0
2,977
4,816
1,293
0
0
4,816
0
38,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
25,403
304
Minions Killed
244
0
Camps Cleared
0
937,048
Distance Traveled
930,358
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,482
448
35
4
0
176,785
0
L
Loki
4,762
476
28
3
0
190,105
3
L
Ullr
4,949
495
49
5
0
171,266
2
L
Zeus
5,281
528
76
8
0
188,474
4
W
Gilgamesh
5,895
590
64
6
0
166,052
2
W
Chang'e
6,390
639
74
7
0
186,531
3
W
Fenrir
5,482
548
51
5
0
227,045
8
W
Ymir
5,303
530
24
2
0
195,099
4
L
Gilgamesh
5,929
593
56
6
0
203,728
1
W
Apollo
6,372
637
91
9
0
162,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role