Player Matchup

Sylvanus
Sylvanus
DingoTingo
Sylvanus
Level 17
God Stats
3W - 0L
1,896 SR
Queue Stats
11W - 4L
1,775 Elo+
Party 2
Rama
Rama
FREAKINLUMA
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 191L
1,648 Elo+
Party 2
Tiamat
Tiamat
KingAlbaneasy
Tiamat
Level 29
God Stats
4W - 4L
1,474 SR
Queue Stats
95W - 96L
1,491 Elo+
Party 3
Set
Set
TheCheekLover
Set
Level 77
God Stats
4W - 3L
1,538 SR
Queue Stats
495W - 436L
1,606 Elo+
Party 3
Kali
Kali
twistednwarped
Kali
Level 127
God Stats
1W - 1L
1,468 SR
Queue Stats
127W - 113L
1,578 Elo+
Party 2
Team Averages
Level 79
1,575 SR
1,620 Elo+

VS

Team Averages
Level 41
1,600 SR
1,452 Elo+
Arachne
Arachne
Kowiif
Arachne
Level 38
God Stats
5W - 6L
1,406 SR
Queue Stats
460W - 540L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Lil_Odin87
Cthulhu
Level 55
God Stats
0W - 3L
1,949 SR
Queue Stats
86W - 121L
1,470 Elo+
Party 1
Chernobog
Chernobog
Selassie_023
Chernobog
Level 43
God Stats
29W - 32L
1,538 SR
Queue Stats
47W - 63L
1,418 Elo+
Solo
Osiris
Osiris
Shadowgirl_jojos
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
rulo271
Kukulkan
Level 40
God Stats
2W - 1L
1,605 SR
Queue Stats
371W - 406L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DingoTingo
Sylvanus
11
5 / 0 / 7
7,215
601
4,437
7,406
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 2
7,096
591
4,335
5,205
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 6
6,422
535
5,083
6,453
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 1
6,312
526
5,953
9,490
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
5 / 1 / 3
7,082
590
4,595
10,068
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kowiif
Arachne
8
0 / 4 / 0
5,040
420
1,808
6,802
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Lil_Odin87
Cthulhu
9
0 / 2 / 0
5,340
445
3,054
6,146
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Selassie_023
Chernobog
8
0 / 4 / 0
4,922
410
1,322
6,257
1,385
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 0
6,208
517
7,833
9,815
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
rulo271
Kukulkan
11
2 / 3 / 0
6,222
519
5,162
6,361
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
15
Kills
3
3
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DingoTingo
Sylvanus
5
0
7
8.5
W
2
0
2
3
W
1
1
6
4
L
Arachne
Kowiif
Arachne
0
4
0
0
L
Cthulhu
Lil_Odin87
Cthulhu
0
2
0
0
L
Chernobog
Selassie_023
Chernobog
0
4
0
0
L
1
2
0
0.5
W
2
1
1
2.5
L
Kukulkan
rulo271
Kukulkan
2
3
0
0.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
19,179
38,622
Taken
35,381
20,997
Mitigated
14,229
19,659
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DingoTingo
Sylvanus
4,437
1,271
1,366
5,039
7,406
6,028
414
2,514
4,892
22,396
0
W
4,335
3,466
0
2,910
5,205
1,761
953
882
4,323
0
41,020
W
5,083
559
0
2,237
6,453
3,538
300
2,795
3,658
30,363
0
L
Arachne
Kowiif
Arachne
1,808
1,616
0
797
6,802
2,239
0
1,910
4,780
0
21,612
L
Cthulhu
Lil_Odin87
Cthulhu
3,054
148
60
977
6,146
2,789
0
2,102
4,018
23,635
0
L
Chernobog
Selassie_023
Chernobog
1,322
826
0
1,126
6,257
1,385
130
1,048
5,129
0
19,305
L
7,833
3,455
0
4,336
9,815
6,012
117
657
9,158
0
39,569
W
5,953
2,602
0
3,118
9,490
4,600
785
0
9,490
0
36,453
L
Kukulkan
rulo271
Kukulkan
5,162
639
0
104
6,361
1,804
0
3,305
2,776
33,946
0
W
4,595
2,295
0
4,989
10,068
5,070
0
2,025
8,043
0
27,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
27,732
324
Minions Killed
268
0
Camps Cleared
0
1,047,441
Distance Traveled
1,053,556
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,215
601
31
3
0
205,215
6
W
Rama
7,096
591
93
8
0
183,906
0
W
Tiamat
6,422
535
65
5
0
199,431
1
L
Arachne
5,040
420
45
4
0
233,146
2
L
Cthulhu
5,340
445
39
3
0
201,092
0
L
Chernobog
4,922
410
42
4
0
205,890
2
L
Osiris
6,208
517
69
6
0
222,570
0
W
Set
6,312
526
63
5
0
199,199
1
L
Kukulkan
6,222
519
73
6
0
190,858
3
W
Kali
7,082
590
72
6
0
259,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role