Player Matchup

Danzaburou
Danzaburou
Gold I
DemonsFearMe
Danzaburou
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
Joyushka
Geb
Gold V
Level 107
God Stats
8W - 8L
1,466 SR
Queue Stats
101W - 122L
1,244 MMR
Party 1
Janus
Janus
Gold III
MissCutie
Janus
Gold III
Level 160
God Stats
18W - 24L
1,542 SR
Queue Stats
177W - 158L
1,646 MMR
Solo
Mercury
Mercury
Gold IV
RaYn0r
Mercury
Gold IV
Level 159
God Stats
7W - 5L
1,651 SR
Queue Stats
121W - 118L
1,527 MMR
Solo
Tyr
Tyr
Bronze III
RossBringBack
Tyr
Bronze III
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 41L
1,511 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,532 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,645 SR
1,573 MMR
Thoth
Thoth
Bronze III
DamernesKonge
Thoth
Bronze III
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,499 MMR
Party 2
Ares
Ares
Bronze III
ElEchizero
Ares
Bronze III
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
95W - 74L
1,498 MMR
Solo
Cerberus
Cerberus
Platinum V
LocKey2000
Cerberus
Platinum V
Level 129
God Stats
24W - 15L
1,700 SR
Queue Stats
135W - 124L
1,690 MMR
Party 3
Izanami
Izanami
Silver III
Misshides
Izanami
Silver III
Level 32
God Stats
1W - 0L
1,736 SR
Queue Stats
5W - 6L
1,450 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
bbinnie855
Erlang Shen
Platinum IV
Level 118
God Stats
8W - 9L
1,790 SR
Queue Stats
250W - 251L
1,729 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonsFearMe
Danzaburou
20
4 / 3 / 0
13,831
553
12,023
21,492
8,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 4
9,600
384
8,795
24,275
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
MissCutie
Janus
19
3 / 7 / 2
12,198
488
8,222
17,414
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
RaYn0r
Mercury
18
3 / 7 / 2
11,687
467
8,951
21,186
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 9 / 0
11,309
452
10,932
30,165
20,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiSetAthenaScyllaApollo

VS

Bans
NemesisThe MorriganNu WaGuan YuTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
13,872
555
19,922
11,339
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 20
13,811
552
20,434
23,830
23,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
LocKey2000
Cerberus
20
8 / 2 / 13
14,481
579
18,081
20,524
22,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Misshides
Izanami
20
5 / 2 / 5
15,015
601
15,249
11,721
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
bbinnie855
Erlang Shen
20
12 / 5 / 11
14,131
565
16,313
16,984
11,632
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
13
Kills
34
34
Deaths
13
8
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Danzaburou
DemonsFearMe
Danzaburou
4
3
0
1.33
W
4
3
20
4.67
L
0
8
4
0.25
W
Cerberus
LocKey2000
Cerberus
8
2
13
7.25
L
Janus
MissCutie
Janus
3
7
2
0.57
W
Izanami
Misshides
Izanami
5
2
5
3.75
L
Mercury
RaYn0r
Mercury
3
7
2
0.57
L
3
9
0
0.33
W
Erlang Shen
bbinnie855
Erlang Shen
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,923
Damage
89,999
114,532
Taken
84,398
60,927
Mitigated
68,878
22,374
Healing
26,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,922
330
0
3,411
11,339
4,347
2,466
3,680
6,844
93,145
0
L
Danzaburou
DemonsFearMe
Danzaburou
12,023
7,534
0
7,172
21,492
8,082
664
9,103
12,349
0
129,491
W
20,434
1,574
0
2,899
23,830
23,996
282
6,115
17,539
56,076
0
L
8,795
511
0
1,616
24,275
19,346
0
13,689
10,165
24,846
0
W
Cerberus
LocKey2000
Cerberus
18,081
1,023
0
11,582
20,524
22,051
566
2,283
18,197
95,594
0
L
Janus
MissCutie
Janus
8,222
760
0
1,797
17,414
5,886
496
10,670
6,267
83,624
0
W
Izanami
Misshides
Izanami
15,249
10,693
0
3,922
11,721
6,852
6,561
2,417
9,244
0
140,432
L
Mercury
RaYn0r
Mercury
8,951
4,981
0
6,019
21,186
7,397
0
8,791
12,219
0
81,222
L
10,932
1,339
0
5,770
30,165
20,216
28
15,108
14,974
0
74,614
W
Erlang Shen
bbinnie855
Erlang Shen
16,313
6,561
0
4,452
16,984
11,632
1,840
4,287
12,627
0
85,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
71,310
677
Minions Killed
783
0
Camps Cleared
0
2,277,316
Distance Traveled
2,473,845
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,872
555
169
7
0
525,250
4
L
Danzaburou
13,831
553
205
8
0
424,937
4
W
Ares
13,811
552
56
2
0
483,913
7
L
Geb
9,600
384
37
1
0
485,779
7
W
Cerberus
14,481
579
215
9
0
505,278
10
L
Janus
12,198
488
160
6
0
478,972
9
W
Izanami
15,015
601
247
10
0
467,602
4
L
Mercury
11,687
467
154
6
0
480,553
5
L
Tyr
11,309
452
121
5
0
407,075
5
W
Erlang Shen
14,131
565
96
4
0
491,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role