Player Matchup

Cthulhu
Cthulhu
Big_Ape11
Cthulhu
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
27W - 39L
1,268 Elo+
Solo
Pele
Pele
Dusk130
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 3
Gilgamesh
Gilgamesh
GmMyNamelsT0KY0
Gilgamesh
Level 17
God Stats
9W - 7L
1,571 SR
Queue Stats
39W - 32L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
MK4L_Raccoon
Danzaburou
Level 5
God Stats
5W - 4L
1,216 SR
Queue Stats
7W - 5L
1,330 Elo+
Party 2
Chang'e
Chang'e
Marisirosaurus
Chang'e
Level 58
God Stats
10W - 12L
1,584 SR
Queue Stats
41W - 51L
1,411 Elo+
Party 3
Team Averages
Level 21
1,474 SR
1,365 Elo+

VS

Team Averages
Level 43
1,445 SR
1,197 Elo+
Danzaburou
Danzaburou
JeHsY-
Danzaburou
Level 151
God Stats
3W - 3L
1,250 SR
Queue Stats
4W - 6L
1,133 Elo+
Party 1
Fenrir
Fenrir
KidxUndisputed
Fenrir
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 93L
1,133 Elo+
Party 1
Zeus
Zeus
MildPepperJack
Zeus
Level 26
God Stats
4W - 2L
1,772 SR
Queue Stats
16W - 15L
1,423 Elo+
Solo
Scylla
Scylla
mjthrillme2020
Scylla
Level 7
God Stats
1W - 4L
1,204 SR
Queue Stats
6W - 9L
1,161 Elo+
Party 1
Sun Wukong
Sun Wukong
soychivayque408
Sun Wukong
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big_Ape11
Cthulhu
20
3 / 7 / 17
14,877
992
16,673
27,144
32,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Dusk130
Pele
20
7 / 10 / 12
15,147
1,010
25,383
27,786
20,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
GmMyNamelsT0KY0
Gilgamesh
20
9 / 6 / 10
15,115
1,008
23,635
23,706
18,952
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MK4L_Raccoon
Danzaburou
20
4 / 8 / 15
15,443
1,030
17,594
23,572
11,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 7 / 14
16,050
1,070
28,849
24,661
9,802
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeHsY-
Danzaburou
20
14 / 5 / 16
18,849
1,257
50,493
24,972
10,635
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
15 / 5 / 13
16,931
1,129
28,805
29,326
18,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 12 / 20
15,391
1,026
17,686
23,417
13,891
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 7 / 18
13,896
926
16,529
14,775
5,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
soychivayque408
Sun Wukong
20
2 / 2 / 20
13,963
931
4,723
28,755
30,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
125
31
Kills
38
38
Deaths
31
68
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Big_Ape11
Cthulhu
3
7
17
1.64
W
Pele
Dusk130
Pele
7
10
12
1.3
W
Gilgamesh
GmMyNamelsT0KY0
Gilgamesh
9
6
10
2.33
L
Danzaburou
JeHsY-
Danzaburou
14
5
16
4.4
L
15
5
13
4.3
W
Danzaburou
MK4L_Raccoon
Danzaburou
4
8
15
1.44
W
8
7
14
2.14
L
5
12
20
1.25
L
2
7
18
1.57
L
Sun Wukong
soychivayque408
Sun Wukong
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,134
Damage
118,236
126,869
Taken
121,245
92,862
Mitigated
79,828
25,192
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Big_Ape11
Cthulhu
16,673
1,764
1,607
47
27,144
32,280
0
10,053
17,091
43,588
0
W
Pele
Dusk130
Pele
25,383
4,065
0
3,921
27,786
20,570
0
6,203
21,583
0
53,305
W
Gilgamesh
GmMyNamelsT0KY0
Gilgamesh
23,635
7,231
0
2,025
23,706
18,952
0
5,612
18,094
0
42,136
L
Danzaburou
JeHsY-
Danzaburou
50,493
39,410
0
1,703
24,972
10,635
0
11,779
13,193
0
98,436
L
28,805
5,570
0
960
29,326
18,795
0
11,673
17,653
0
43,143
W
Danzaburou
MK4L_Raccoon
Danzaburou
17,594
7,195
0
3,042
23,572
11,258
0
6,235
17,337
0
50,620
W
28,849
1,097
7,194
7,356
24,661
9,802
0
6,281
18,380
62,219
0
L
17,686
7,282
728
336
23,417
13,891
0
7,312
16,105
60,916
0
L
16,529
2,568
0
0
14,775
5,576
0
4,977
9,798
29,925
0
L
Sun Wukong
soychivayque408
Sun Wukong
4,723
3,792
0
138
28,755
30,931
0
9,781
18,974
169
13,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,632
Gold Earned
79,030
311
Minions Killed
275
7
Camps Cleared
3
1,422,630
Distance Traveled
1,433,725
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,877
992
47
3
0
267,047
0
W
Pele
15,147
1,010
64
4
0
298,522
0
W
Gilgamesh
15,115
1,008
26
2
5
288,876
2
L
Danzaburou
18,849
1,257
104
7
0
269,846
0
L
Fenrir
16,931
1,129
38
3
2
364,840
0
W
Danzaburou
15,443
1,030
83
6
2
257,340
1
W
Chang'e
16,050
1,070
91
6
0
310,845
0
L
Zeus
15,391
1,026
77
5
0
173,726
0
L
Scylla
13,896
926
28
2
1
282,345
0
L
Sun Wukong
13,963
931
28
2
0
342,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role