Player Matchup

Fenrir
Fenrir
Bluelight_KeQing
Fenrir
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
156W - 111L
1,678 Elo+
Solo
Discordia
Discordia
CAPI115RY
Discordia
Level 15
God Stats
23W - 21L
1,504 SR
Queue Stats
407W - 415L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Kwichabichen
Kukulkan
Level 24
God Stats
40W - 40L
1,508 SR
Queue Stats
393W - 391L
1,508 Elo+
Solo
Ymir
Ymir
MagicalMuffinMan
Ymir
Level 20
God Stats
4W - 1L
1,770 SR
Queue Stats
91W - 57L
1,660 Elo+
Solo
Bellona
Bellona
gaditown
Bellona
Level 26
God Stats
25W - 22L
1,602 SR
Queue Stats
51W - 44L
1,564 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,589 Elo+

VS

Team Averages
Level 20
1,535 SR
1,543 Elo+
Nemesis
Nemesis
Racerdjr
Nemesis
Level 7
God Stats
8W - 5L
1,672 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
SquareElf530353
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Bellona
Bellona
TheMightyMarfus
Bellona
Level 42
God Stats
3W - 4L
1,496 SR
Queue Stats
44W - 37L
1,577 Elo+
Party 1
Khepri
Khepri
ZealkuaMarfus
Khepri
Level 28
God Stats
54W - 31L
1,672 SR
Queue Stats
92W - 81L
1,546 Elo+
Party 1
Ra
Ra
iIngnorante
Ra
Level 17
God Stats
0W - 3L
1,336 SR
Queue Stats
53W - 50L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 21
13,888
1,263
26,963
8,884
5,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
CAPI115RY
Discordia
18
8 / 0 / 19
11,528
1,048
14,836
5,362
2,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Kwichabichen
Kukulkan
19
5 / 0 / 23
11,747
1,068
21,035
4,166
1,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 1 / 30
12,552
1,141
11,993
10,868
12,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
gaditown
Bellona
19
8 / 1 / 27
13,105
1,191
13,940
12,591
8,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Racerdjr
Nemesis
15
0 / 8 / 2
9,324
848
5,272
17,781
8,660
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SquareElf530353
Sun Wukong
14
1 / 13 / 0
9,583
871
5,324
17,576
18,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 9 / 0
10,176
925
7,312
24,603
21,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 6 / 3
10,834
985
6,218
17,834
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 8 / 1
9,617
874
13,252
16,732
7,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
9
44
Kills
3
3
Deaths
44
120
Assists
6
Player
Kills
Deaths
Assists
KDA
W
16
1
21
26.5
W
Discordia
CAPI115RY
Discordia
8
0
19
17.5
W
Kukulkan
Kwichabichen
Kukulkan
5
0
23
16.5
W
7
1
30
22
L
Nemesis
Racerdjr
Nemesis
0
8
2
0.13
L
Sun Wukong
SquareElf530353
Sun Wukong
1
13
0
0.08
L
2
9
0
0.22
L
0
6
3
0.25
W
Bellona
gaditown
Bellona
8
1
27
21.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,767
Damage
37,378
41,871
Taken
94,526
30,634
Mitigated
72,602
2,517
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,963
10,526
0
2,112
8,884
5,674
0
2,755
6,004
0
54,522
W
Discordia
CAPI115RY
Discordia
14,836
1,891
0
0
5,362
2,231
0
3,470
1,842
34,739
0
W
Kukulkan
Kwichabichen
Kukulkan
21,035
4,132
0
0
4,166
1,830
0
1,954
2,187
44,663
0
W
11,993
2,085
0
0
10,868
12,140
0
5,516
5,252
18,665
0
L
Nemesis
Racerdjr
Nemesis
5,272
1,696
0
1,100
17,781
8,660
0
8,420
9,361
0
11,137
L
Sun Wukong
SquareElf530353
Sun Wukong
5,324
959
0
58
17,576
18,307
0
9,679
7,897
0
11,606
L
7,312
755
0
405
24,603
21,748
0
13,228
11,375
0
27,976
L
6,218
54
0
618
17,834
16,732
0
11,082
6,752
15,090
0
W
Bellona
gaditown
Bellona
13,940
5,288
0
405
12,591
8,759
0
5,775
6,616
0
26,273
L
13,252
505
1,177
847
16,732
7,155
0
5,455
11,277
58,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,820
Gold Earned
49,534
205
Minions Killed
180
13
Camps Cleared
3
1,066,517
Distance Traveled
983,077
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,888
1,263
55
5
8
226,130
0
W
Discordia
11,528
1,048
46
4
2
212,061
0
W
Kukulkan
11,747
1,068
68
6
3
191,248
1
W
Ymir
12,552
1,141
18
2
0
194,116
0
L
Nemesis
9,324
848
2
0
0
192,509
0
L
Sun Wukong
9,583
871
16
1
0
145,436
0
L
Bellona
10,176
925
44
4
3
217,878
0
L
Khepri
10,834
985
12
1
0
213,032
0
W
Bellona
13,105
1,191
18
2
0
242,962
0
L
Ra
9,617
874
106
10
0
214,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role