Player Matchup

Chang'e
Chang'e
Degro21
Chang'e
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
Nocauu
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
dinamit3
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,452 Elo+

VS

Team Averages
Level 12
1,318 SR
1,202 Elo+
Olorun
Olorun
Nexr0n
Olorun
Level 25
God Stats
1W - 2L
1,513 SR
Queue Stats
17W - 30L
1,322 Elo+
Solo
Anhur
Anhur
SebastianW66
Anhur
Level 5
God Stats
0W - 5L
1,206 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 1
Ares
Ares
wesetonho
Ares
Level 7
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 9L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Degro21
Chang'e
12
3 / 0 / 9
8,475
706
5,598
3,214
1,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Nocauu
Hercules
12
5 / 1 / 5
8,615
718
9,856
13,035
7,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
dinamit3
Bastet
11
4 / 1 / 6
8,413
701
7,198
5,439
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nexr0n
Olorun
11
1 / 5 / 1
7,516
626
4,862
10,235
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 4 / 1
6,637
553
4,129
7,680
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 3 / 1
7,327
611
2,354
8,507
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Degro21
Chang'e
3
0
9
7.5
L
Olorun
Nexr0n
Olorun
1
5
1
0.3
W
Hercules
Nocauu
Hercules
5
1
5
7.5
L
0
4
1
0.13
W
Bastet
dinamit3
Bastet
4
1
6
7
L
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
11,345
21,688
Taken
26,422
10,575
Mitigated
13,704
7,047
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Degro21
Chang'e
5,598
655
621
1,198
3,214
1,354
894
1,300
1,914
32,431
0
L
Olorun
Nexr0n
Olorun
4,862
1,536
778
3,149
10,235
4,391
0
2,168
8,067
27,593
0
W
Hercules
Nocauu
Hercules
9,856
1,666
0
4,439
13,035
7,378
0
4,001
9,034
0
28,762
L
4,129
1,704
0
0
7,680
2,910
0
993
6,687
0
16,329
W
Bastet
dinamit3
Bastet
7,198
1,255
0
789
5,439
1,843
0
2,085
3,354
0
23,362
L
Ares
2,354
33
0
340
8,507
6,403
0
2,469
6,038
7,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,503
Gold Earned
21,480
123
Minions Killed
93
0
Camps Cleared
0
663,689
Distance Traveled
537,616
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,475
706
60
5
0
197,580
0
L
Olorun
7,516
626
50
4
0
159,609
1
W
Hercules
8,615
718
30
3
0
226,324
0
L
Anhur
6,637
553
33
3
0
193,417
0
W
Bastet
8,413
701
33
3
0
239,785
0
L
Ares
7,327
611
10
1
0
184,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role