Player Matchup

Gilgamesh
Gilgamesh
Asphrion
Gilgamesh
Level 84
God Stats
3W - 4L
1,833 SR
Queue Stats
220W - 260L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
JRigBU
Aphrodite
Level 86
God Stats
141W - 145L
1,525 SR
Queue Stats
226W - 268L
1,449 Elo+
Party 1
Kali
Kali
WorshipthyNoob
Kali
Level 26
God Stats
9W - 13L
1,516 SR
Queue Stats
64W - 85L
1,471 Elo+
Solo
Team Averages
Level 65
1,625 SR
1,455 Elo+

VS

Team Averages
Level 92
1,671 SR
1,714 Elo+
Nike
Nike
AcidGumdropz
Nike
Level 129
God Stats
13W - 8L
1,574 SR
Queue Stats
416W - 285L
1,606 Elo+
Party 2
Chronos
Chronos
ITSOKDONTCRY666
Chronos
Level 123
God Stats
15W - 11L
1,662 SR
Queue Stats
398W - 296L
1,679 Elo+
Party 2
Rama
Rama
Joust1Trick
Rama
Level 24
God Stats
2W - 0L
1,778 SR
Queue Stats
64W - 16L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asphrion
Gilgamesh
10
2 / 4 / 3
7,685
640
7,829
13,604
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
JRigBU
Aphrodite
11
1 / 1 / 4
7,863
655
4,903
8,373
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 3 / 3
7,915
660
5,316
12,157
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
7,963
664
5,786
8,276
5,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 1 / 4
8,379
698
9,095
6,130
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 2 / 4
8,761
730
11,743
10,470
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
8
8
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Gilgamesh
Asphrion
Gilgamesh
2
4
3
0.88
W
3
1
4
5
L
Aphrodite
JRigBU
Aphrodite
1
1
4
3
W
4
2
4
3
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
26,624
34,134
Taken
24,876
14,237
Mitigated
10,633
16,008
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,786
1,007
0
1,504
8,276
5,510
0
1,345
6,931
0
18,632
L
Gilgamesh
Asphrion
Gilgamesh
7,829
2,043
547
1,443
13,604
5,183
252
3,398
9,946
0
22,771
W
9,095
1,774
0
1,966
6,130
1,799
344
1,242
4,888
31,545
0
L
Aphrodite
JRigBU
Aphrodite
4,903
777
5,493
5,957
8,373
4,738
152
2,295
5,828
32,723
0
W
11,743
8,934
0
5,342
10,470
3,324
1,203
2,618
7,852
0
44,991
L
5,316
2,091
0
2,568
12,157
4,316
17
2,824
9,145
0
17,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
25,103
104
Minions Killed
144
0
Camps Cleared
0
646,234
Distance Traveled
618,211
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,963
664
15
1
0
214,593
2
L
Gilgamesh
7,685
640
24
2
0
244,438
1
W
Chronos
8,379
698
46
4
0
227,172
3
L
Aphrodite
7,863
655
57
5
0
194,242
0
W
Rama
8,761
730
83
7
0
176,446
0
L
Kali
7,915
660
23
2
0
207,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role