Player Matchup

Hachiman
Hachiman
FrostOT1S
Hachiman
Level 132
God Stats
2W - 1L
1,543 SR
Queue Stats
71W - 71L
1,548 Elo+
Solo
Merlin
Merlin
Kiioshima
Merlin
Level 69
God Stats
4W - 2L
1,631 SR
Queue Stats
104W - 93L
1,571 Elo+
Party 1
Hercules
Hercules
KlausRoxin
Hercules
Level 87
God Stats
70W - 45L
1,621 SR
Queue Stats
188W - 156L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
TripleJ346
Sun Wukong
Level 62
God Stats
5W - 3L
1,672 SR
Queue Stats
125W - 127L
1,531 Elo+
Party 1
Nemesis
Nemesis
kain13
Nemesis
Level 119
God Stats
17W - 14L
1,470 SR
Queue Stats
58W - 55L
1,484 Elo+
Solo
Team Averages
Level 94
1,588 SR
1,531 Elo+

VS

Team Averages
Level 105
1,591 SR
1,553 Elo+
Hera
Hera
Deadlymonkster69
Hera
Level 102
God Stats
0W - 1L
1,337 SR
Queue Stats
19W - 19L
1,515 Elo+
Party 3
Khepri
Khepri
Flechas
Khepri
Level 160
God Stats
0W - 1L
1,471 SR
Queue Stats
68W - 52L
1,556 Elo+
Solo
Anhur
Anhur
Gavoo227
Anhur
Level 108
God Stats
3W - 6L
1,554 SR
Queue Stats
36W - 37L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
KrakenMan2005
Gilgamesh
Level 86
God Stats
13W - 3L
2,000 SR
Queue Stats
277W - 228L
1,595 Elo+
Party 2
Fenrir
Fenrir
SeanTheCoolCat
Fenrir
Level 69
God Stats
6W - 7L
1,593 SR
Queue Stats
188W - 158L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrostOT1S
Hachiman
20
14 / 10 / 17
20,994
552
36,041
33,352
16,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Kiioshima
Merlin
20
16 / 6 / 16
21,460
565
50,600
24,940
13,874
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hercules
KlausRoxin
Hercules
20
4 / 6 / 31
18,856
496
18,314
53,571
80,806
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
TripleJ346
Sun Wukong
20
7 / 9 / 18
17,441
459
25,606
38,111
42,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
kain13
Nemesis
20
6 / 10 / 19
19,621
516
19,254
36,190
17,640
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 13
20,693
545
39,000
25,506
11,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Flechas
Khepri
20
2 / 9 / 12
15,916
419
12,094
32,043
31,935
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Gavoo227
Anhur
20
7 / 13 / 7
17,545
462
30,527
40,811
15,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KrakenMan2005
Gilgamesh
20
7 / 7 / 12
17,772
468
33,958
46,538
54,509
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 10 / 10
18,117
477
25,616
39,308
20,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
95
47
Kills
41
41
Deaths
47
101
Assists
54
Player
Kills
Deaths
Assists
KDA
L
12
8
13
2.31
L
Khepri
Flechas
Khepri
2
9
12
0.89
W
Hachiman
FrostOT1S
Hachiman
14
10
17
2.25
L
Anhur
Gavoo227
Anhur
7
13
7
0.81
W
Merlin
Kiioshima
Merlin
16
6
16
4
W
Hercules
KlausRoxin
Hercules
4
6
31
3.25
L
Gilgamesh
KrakenMan2005
Gilgamesh
7
7
12
1.86
L
13
10
10
1.8
W
Sun Wukong
TripleJ346
Sun Wukong
7
9
18
1.78
W
Nemesis
kain13
Nemesis
6
10
19
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,815
Damage
141,195
186,164
Taken
184,206
171,301
Mitigated
133,072
51,390
Healing
43,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,000
9,315
250
5,383
25,506
11,004
2,119
9,922
15,584
155,793
0
L
Khepri
Flechas
Khepri
12,094
917
1,086
5,645
32,043
31,935
1,177
7,486
24,557
102,497
0
W
Hachiman
FrostOT1S
Hachiman
36,041
21,785
0
11,468
33,352
16,961
5,552
8,919
24,429
0
186,255
L
Anhur
Gavoo227
Anhur
30,527
12,965
0
12,238
40,811
15,182
876
13,652
27,159
0
138,042
W
Merlin
Kiioshima
Merlin
50,600
3,034
0
4,418
24,940
13,874
2,828
10,059
14,705
173,119
0
W
Hercules
KlausRoxin
Hercules
18,314
3,187
242
19,297
53,571
80,806
385
16,196
37,105
0
57,070
L
Gilgamesh
KrakenMan2005
Gilgamesh
33,958
9,318
0
6,439
46,538
54,509
942
10,706
35,832
0
118,825
L
25,616
4,911
0
12,667
39,308
20,442
931
9,440
29,868
0
124,058
W
Sun Wukong
TripleJ346
Sun Wukong
25,606
2,337
0
6,158
38,111
42,020
0
11,027
26,994
809
84,599
W
Nemesis
kain13
Nemesis
19,254
8,046
0
9,807
36,190
17,640
357
7,961
27,467
0
132,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,372
Gold Earned
90,043
744
Minions Killed
851
0
Camps Cleared
0
3,598,809
Distance Traveled
3,314,587
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
20,693
545
250
7
0
654,889
8
L
Khepri
15,916
419
119
3
0
676,257
7
W
Hachiman
20,994
552
189
5
0
659,964
11
L
Anhur
17,545
462
191
5
0
565,432
6
W
Merlin
21,460
565
188
5
0
706,750
5
W
Hercules
18,856
496
61
2
0
764,259
9
L
Gilgamesh
17,772
468
151
4
0
696,375
7
L
Fenrir
18,117
477
140
4
0
721,634
3
W
Sun Wukong
17,441
459
114
3
0
698,351
3
W
Nemesis
19,621
516
192
5
0
769,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role