Player Matchup

Erlang Shen
Erlang Shen
ImAmNACL
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Jing Wei
Jing Wei
MinakoMakoto
Jing Wei
Level 14
God Stats
0W - 2L
1,547 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Poseidon
Poseidon
Qw1nt3nnn
Poseidon
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,572 Elo+
Party 1
Chang'e
Chang'e
TaterBeets
Chang'e
Level 99
God Stats
4W - 9L
1,850 SR
Queue Stats
47W - 62L
1,360 Elo+
Party 1
Cerberus
Cerberus
specialopscombat
Cerberus
Level 23
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Team Averages
Level 60
1,623 SR
1,333 Elo+

VS

Team Averages
Level 41
1,506 SR
1,479 Elo+
Sylvanus
Sylvanus
CatofIrate
Sylvanus
Level 25
God Stats
3W - 1L
1,705 SR
Queue Stats
59W - 75L
1,487 Elo+
Solo
Thor
Thor
DESTROYER2700
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,393 Elo+
Party 2
Nemesis
Nemesis
LilMya
Nemesis
Level 24
God Stats
23W - 17L
1,484 SR
Queue Stats
78W - 83L
1,462 Elo+
Party 2
Olorun
Olorun
Lorymor
Olorun
Level 13
God Stats
1W - 1L
1,218 SR
Queue Stats
20W - 25L
1,466 Elo+
Solo
Apollo
Apollo
PaPaPancake
Apollo
Level 127
God Stats
14W - 14L
1,622 SR
Queue Stats
320W - 284L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImAmNACL
Erlang Shen
10
0 / 7 / 3
6,786
399
4,725
13,439
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MinakoMakoto
Jing Wei
12
0 / 2 / 0
6,896
406
5,136
7,443
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Qw1nt3nnn
Poseidon
15
4 / 7 / 0
9,252
544
7,554
13,596
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
TaterBeets
Chang'e
13
3 / 6 / 3
8,033
473
8,424
12,658
12,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
5,937
349
2,033
10,382
6,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CatofIrate
Sylvanus
14
0 / 2 / 7
8,790
517
3,634
11,701
9,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 2
8,214
483
2,928
8,578
5,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
LilMya
Nemesis
15
6 / 1 / 6
9,803
577
7,759
9,832
4,028
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Lorymor
Olorun
17
5 / 0 / 1
10,497
617
9,468
10,361
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
19
15 / 1 / 5
12,396
729
18,874
14,162
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
27
27
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CatofIrate
Sylvanus
0
2
7
1.75
W
1
3
2
0.67
L
Erlang Shen
ImAmNACL
Erlang Shen
0
7
3
0.21
W
Nemesis
LilMya
Nemesis
6
1
6
9
W
Olorun
Lorymor
Olorun
5
0
1
5.5
L
Jing Wei
MinakoMakoto
Jing Wei
0
2
0
0
W
Apollo
15
1
5
17.5
L
Poseidon
Qw1nt3nnn
Poseidon
4
7
0
0.57
L
Chang'e
TaterBeets
Chang'e
3
6
3
0.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
42,663
57,518
Taken
54,634
29,422
Mitigated
29,477
9,010
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CatofIrate
Sylvanus
3,634
1,662
1,493
3,254
11,701
9,003
676
2,339
9,362
37,220
11,953
W
2,928
1,042
0
2,295
8,578
5,527
1,506
4,439
4,139
0
28,999
L
Erlang Shen
ImAmNACL
Erlang Shen
4,725
2,378
0
830
13,439
4,945
0
221
13,218
0
30,328
W
Nemesis
LilMya
Nemesis
7,759
4,171
0
2,162
9,832
4,028
252
2,907
6,925
0
50,386
W
Olorun
Lorymor
Olorun
9,468
5,033
464
6,656
10,361
4,744
70
2,532
7,829
68,000
6,000
L
Jing Wei
MinakoMakoto
Jing Wei
5,136
3,415
0
0
7,443
2,056
1,250
3,522
3,921
0
43,474
W
Apollo
18,874
12,293
0
4,232
14,162
6,175
2,170
5,794
8,368
0
94,790
L
Poseidon
Qw1nt3nnn
Poseidon
7,554
1,933
0
2,735
13,596
3,742
134
728
12,868
64,484
0
L
Chang'e
TaterBeets
Chang'e
8,424
308
572
3,913
12,658
12,539
633
1,422
11,236
35,757
0
L
2,033
0
0
960
10,382
6,140
72
6,439
3,943
13,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
49,700
366
Minions Killed
525
0
Camps Cleared
0
1,536,244
Distance Traveled
1,589,579
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,790
517
92
5
0
304,190
7
W
Thor
8,214
483
58
3
0
280,460
1
L
Erlang Shen
6,786
399
55
3
0
362,733
3
W
Nemesis
9,803
577
86
5
0
368,943
1
W
Olorun
10,497
617
122
7
0
262,475
3
L
Jing Wei
6,896
406
74
4
0
295,036
0
W
Apollo
12,396
729
167
10
0
373,511
1
L
Poseidon
9,252
544
136
8
0
301,958
6
L
Chang'e
8,033
473
63
4
0
279,490
4
L
Cerberus
5,937
349
38
2
0
297,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role