Player Matchup

Chang'e
Chang'e
AI6666
Chang'e
Level 82
God Stats
9W - 6L
1,150 SR
Queue Stats
690W - 677L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Beh4iry
Nu Wa
Level 77
God Stats
16W - 21L
1,517 SR
Queue Stats
788W - 850L
1,462 Elo+
Party 3
Ymir
Ymir
DedSecQZ
Ymir
Level 79
God Stats
14W - 20L
1,461 SR
Queue Stats
554W - 614L
1,439 Elo+
Party 3
Serqet
Serqet
MakAdoraa
Serqet
Level 128
God Stats
18W - 16L
1,490 SR
Queue Stats
272W - 298L
1,532 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MiDragon
Ah Muzen Cab
Level 147
God Stats
12W - 5L
1,526 SR
Queue Stats
617W - 642L
1,446 Elo+
Party 3
Team Averages
Level 103
1,429 SR
1,472 Elo+

VS

Team Averages
Level 79
1,534 SR
1,528 Elo+
Chaac
Chaac
Bohrus
Chaac
Level 61
God Stats
29W - 16L
1,663 SR
Queue Stats
286W - 264L
1,554 Elo+
Party 1
Merlin
Merlin
Derstrahl
Merlin
Level 98
God Stats
0W - 3L
1,323 SR
Queue Stats
402W - 367L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
HellaKaiser
Xing Tian
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
PrincessSkittlez
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,344 Elo+
Party 2
Hou Yi
Hou Yi
RedRobin7474
Hou Yi
Level 123
God Stats
3W - 1L
1,683 SR
Queue Stats
9W - 15L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AI6666
Chang'e
17
4 / 2 / 2
9,740
609
8,687
12,191
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Beh4iry
Nu Wa
16
3 / 0 / 2
9,702
606
8,814
4,433
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
2 / 2 / 4
8,407
525
3,663
9,051
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
MakAdoraa
Serqet
14
3 / 3 / 3
8,588
537
4,051
11,931
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
MiDragon
Ah Muzen Cab
17
3 / 1 / 4
10,323
645
9,398
10,939
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bohrus
Chaac
14
3 / 5 / 0
8,460
529
8,700
14,307
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Derstrahl
Merlin
14
1 / 2 / 0
8,190
512
5,422
7,716
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
HellaKaiser
Xing Tian
11
0 / 1 / 3
6,462
404
3,554
9,441
3,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 6 / 0
7,926
495
8,903
10,502
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
12
0 / 2 / 2
6,943
434
1,903
11,227
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
8
8
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AI6666
Chang'e
4
2
2
2.5
W
Nu Wa
Beh4iry
Nu Wa
3
0
2
4
L
Chaac
Bohrus
Chaac
3
5
0
0.6
W
Ymir
2
2
4
2
L
Merlin
Derstrahl
Merlin
1
2
0
0.5
L
Xing Tian
HellaKaiser
Xing Tian
0
1
3
1.5
W
Serqet
MakAdoraa
Serqet
3
3
3
1.5
W
Ah Muzen Cab
MiDragon
Ah Muzen Cab
3
1
4
5
L
4
6
0
0.67
L
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,613
Damage
28,482
48,545
Taken
53,193
20,513
Mitigated
21,184
21,810
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AI6666
Chang'e
8,687
514
801
7,133
12,191
4,070
310
280
11,511
59,420
0
W
Nu Wa
Beh4iry
Nu Wa
8,814
2,670
0
1,178
4,433
1,558
544
2,221
1,934
67,010
0
L
Chaac
Bohrus
Chaac
8,700
2,530
0
4,809
14,307
8,325
795
7,711
6,003
0
55,908
W
Ymir
3,663
622
0
1,971
9,051
6,192
270
2,807
5,979
25,414
0
L
Merlin
Derstrahl
Merlin
5,422
0
0
1,840
7,716
1,587
360
4,536
2,528
59,654
0
L
Xing Tian
HellaKaiser
Xing Tian
3,554
639
0
1,597
9,441
3,957
0
3,641
5,556
12,068
0
W
Serqet
MakAdoraa
Serqet
4,051
459
0
3,467
11,931
4,247
0
1,759
10,099
0
38,727
W
Ah Muzen Cab
MiDragon
Ah Muzen Cab
9,398
4,531
0
7,260
10,939
4,446
6,339
1,393
9,546
0
72,981
L
8,903
4,648
0
910
10,502
3,700
0
957
9,493
0
57,422
L
Hou Yi
1,903
864
0
3,309
11,227
3,615
0
3,002
7,873
0
37,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
37,981
525
Minions Killed
463
0
Camps Cleared
0
1,637,438
Distance Traveled
1,427,294
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,740
609
131
8
0
330,513
3
W
Nu Wa
9,702
606
135
8
0
313,973
7
L
Chaac
8,460
529
117
7
0
274,741
4
W
Ymir
8,407
525
37
2
0
328,748
1
L
Merlin
8,190
512
134
8
0
286,722
2
L
Xing Tian
6,462
404
25
2
0
299,629
2
W
Serqet
8,588
537
83
5
0
353,096
0
W
Ah Muzen Cab
10,323
645
139
9
0
311,108
2
L
Medusa
7,926
495
106
7
0
276,804
3
L
Hou Yi
6,943
434
81
5
0
289,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role