Player Matchup

Bakasura
Bakasura
BulkinMunchlax
Bakasura
Level 21
God Stats
0W - 4L
1,115 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 3
Danzaburou
Danzaburou
BulkinSnorlax
Danzaburou
Level 29
God Stats
8W - 8L
1,525 SR
Queue Stats
12W - 14L
1,361 Elo+
Party 3
Jormungandr
Jormungandr
Destroyer769jk
Jormungandr
Level 28
God Stats
3W - 7L
1,281 SR
Queue Stats
89W - 90L
1,357 Elo+
Solo
Hades
Hades
KingQx_
Hades
Level 26
God Stats
50W - 51L
1,454 SR
Queue Stats
91W - 139L
1,274 Elo+
Solo
Ymir
Ymir
Prydra
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,308 Elo+
Solo
Team Averages
Level 24
1,375 SR
1,309 Elo+

VS

Team Averages
Level 36
1,554 SR
1,433 Elo+
Ares
Ares
Bellboy607
Ares
Level 11
God Stats
4W - 4L
1,564 SR
Queue Stats
89W - 86L
1,477 Elo+
Party 2
Osiris
Osiris
Blayzenasian
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 110L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
HoldMyGlass
Heimdallr
Level 6
God Stats
1W - 1L
1,457 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Rockycoolcatjr
Zeus
Level 68
God Stats
19W - 6L
1,666 SR
Queue Stats
135W - 127L
1,448 Elo+
Party 2
Loki
Loki
XxInput_LionxX
Loki
Level 68
God Stats
1W - 2L
1,581 SR
Queue Stats
16W - 27L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
6 / 9 / 1
11,777
453
9,447
23,992
9,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
BulkinSnorlax
Danzaburou
18
8 / 9 / 7
12,277
472
18,725
20,980
8,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Destroyer769jk
Jormungandr
19
3 / 6 / 3
12,343
475
13,338
29,625
24,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
KingQx_
Hades
11
3 / 11 / 0
9,368
360
4,892
14,212
6,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Prydra
Ymir
19
7 / 7 / 8
12,420
478
17,828
27,739
27,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 12
12,759
491
6,904
24,036
25,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
20
7 / 5 / 8
15,093
581
21,273
19,488
19,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
HoldMyGlass
Heimdallr
20
8 / 5 / 10
13,229
509
18,933
17,623
8,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 5 / 5
15,690
603
35,653
16,848
11,458
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 3 / 8
12,636
486
10,297
19,481
7,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
27
Kills
42
42
Deaths
27
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
9
12
1
W
Osiris
7
5
8
2.2
L
Bakasura
6
9
1
0.72
L
Danzaburou
BulkinSnorlax
Danzaburou
8
9
7
1.28
L
Jormungandr
Destroyer769jk
Jormungandr
3
6
3
0.75
W
Heimdallr
HoldMyGlass
Heimdallr
8
5
10
2.6
L
Hades
KingQx_
Hades
3
11
0
0.27
L
Ymir
Prydra
Ymir
7
7
8
1.57
W
19
5
5
4.3
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,230
Damage
93,060
116,548
Taken
97,476
76,805
Mitigated
72,901
18,805
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,904
902
0
3,086
24,036
25,762
426
7,853
15,525
35,111
0
W
Osiris
21,273
10,239
0
875
19,488
19,603
2,337
7,350
11,734
0
107,569
L
Bakasura
9,447
6,491
0
4,759
23,992
9,774
636
5,679
18,077
0
56,936
L
Danzaburou
BulkinSnorlax
Danzaburou
18,725
12,634
0
3,586
20,980
8,687
3,443
8,873
11,979
0
58,483
L
Jormungandr
Destroyer769jk
Jormungandr
13,338
3,287
0
3,328
29,625
24,264
1,070
6,546
22,834
71,308
0
W
Heimdallr
HoldMyGlass
Heimdallr
18,933
8,654
0
891
17,623
8,712
2,352
8,351
9,132
0
94,409
L
Hades
KingQx_
Hades
4,892
573
0
2,574
14,212
6,208
832
10,163
3,670
29,750
0
L
Ymir
Prydra
Ymir
17,828
2,517
370
4,188
27,739
27,872
333
10,099
17,431
69,231
0
W
35,653
10,627
0
6,217
16,848
11,458
3,698
9,231
7,384
116,897
0
W
10,297
3,418
0
4,917
19,481
7,366
534
3,273
15,182
0
78,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,185
Gold Earned
69,407
497
Minions Killed
633
0
Camps Cleared
0
1,938,492
Distance Traveled
2,218,477
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,759
491
42
2
0
432,988
3
W
Osiris
15,093
581
174
7
0
462,268
0
L
Bakasura
11,777
453
109
4
0
422,305
1
L
Danzaburou
12,277
472
91
4
0
408,395
5
L
Jormungandr
12,343
475
128
5
0
409,128
0
W
Heimdallr
13,229
509
130
5
0
453,516
3
L
Hades
9,368
360
65
3
0
204,227
0
L
Ymir
12,420
478
104
4
0
494,437
3
W
Zeus
15,690
603
186
7
0
402,325
4
W
Loki
12,636
486
101
4
0
467,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role