Player Matchup

Cthulhu
Cthulhu
CohCohPuhf
Cthulhu
Level 49
God Stats
0W - 2L
1,642 SR
Queue Stats
39W - 16L
1,467 Elo+
Party 2
Chaac
Chaac
GLAS_TIGER
Chaac
Level 34
God Stats
20W - 26L
1,409 SR
Queue Stats
93W - 135L
1,340 Elo+
Party 3
Poseidon
Poseidon
Lost-Impa
Poseidon
Level 87
God Stats
1W - 1L
1,345 SR
Queue Stats
228W - 267L
1,446 Elo+
Party 3
Da Ji
Da Ji
TheInfamousSpade
Da Ji
Level 143
God Stats
1W - 1L
1,516 SR
Queue Stats
44W - 36L
1,351 Elo+
Party 2
Medusa
Medusa
blessedbean
Medusa
Level 120
God Stats
3W - 3L
1,820 SR
Queue Stats
67W - 46L
1,376 Elo+
Party 2
Team Averages
Level 87
1,546 SR
1,396 Elo+

VS

Team Averages
Level 45
1,466 SR
1,506 Elo+
Raijin
Raijin
Achylic
Raijin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KindaDiamond
Tsukuyomi
Level 35
God Stats
1W - 0L
1,322 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
OBOGS
Sobek
Level 41
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Zoliann
Erlang Shen
Level 41
God Stats
28W - 7L
1,691 SR
Queue Stats
166W - 70L
1,531 Elo+
Solo
Cernunnos
Cernunnos
curryguy97
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CohCohPuhf
Cthulhu
17
12 / 6 / 8
11,943
1,086
14,392
15,369
16,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
14
1 / 6 / 9
7,924
720
6,084
14,348
6,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Lost-Impa
Poseidon
15
4 / 8 / 9
9,223
838
12,065
12,357
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 11
8,921
811
7,959
12,074
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
1 / 2 / 2
6,398
582
651
2,993
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Achylic
Raijin
16
6 / 4 / 7
10,812
983
5,500
6,119
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
KindaDiamond
Tsukuyomi
15
5 / 7 / 6
9,525
866
10,753
12,145
5,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
OBOGS
Sobek
13
1 / 3 / 14
9,293
845
4,658
14,722
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Zoliann
Erlang Shen
16
6 / 5 / 12
10,463
951
9,083
13,099
7,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
curryguy97
Cernunnos
18
10 / 2 / 9
11,920
1,084
19,553
13,346
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
20
Kills
28
28
Deaths
21
39
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Raijin
Achylic
Raijin
6
4
7
2.38
L
Cthulhu
CohCohPuhf
Cthulhu
12
6
8
2.67
L
Chaac
1
6
9
0.92
W
Tsukuyomi
KindaDiamond
Tsukuyomi
5
7
6
1.14
L
Poseidon
Lost-Impa
Poseidon
4
8
9
1.06
W
Sobek
OBOGS
Sobek
1
3
14
2.67
L
2
6
11
1.25
W
Erlang Shen
Zoliann
Erlang Shen
6
5
12
2.4
L
Medusa
1
2
2
1
W
Cernunnos
curryguy97
Cernunnos
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
49,547
57,141
Taken
59,431
33,464
Mitigated
39,054
5,050
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Achylic
Raijin
5,500
576
0
288
6,119
2,510
1,070
3,825
2,172
20,473
0
L
Cthulhu
CohCohPuhf
Cthulhu
14,392
578
66
0
15,369
16,493
0
2,615
12,576
35,557
0
L
Chaac
6,084
1,396
0
3,507
14,348
6,549
1
2,701
11,521
0
21,299
W
Tsukuyomi
KindaDiamond
Tsukuyomi
10,753
2,171
0
755
12,145
5,355
850
5,563
5,979
0
31,738
L
Poseidon
Lost-Impa
Poseidon
12,065
2,062
0
1,216
12,357
3,803
1
991
11,300
23,285
0
W
Sobek
OBOGS
Sobek
4,658
552
0
1,457
14,722
16,981
266
5,859
8,619
10,576
0
L
7,959
1,524
0
98
12,074
5,792
19
2,580
9,402
0
13,691
W
Erlang Shen
Zoliann
Erlang Shen
9,083
4,528
453
2,073
13,099
7,764
765
6,082
6,855
0
20,752
L
Medusa
651
236
0
163
2,993
827
0
1,035
1,876
0
4,381
W
Cernunnos
curryguy97
Cernunnos
19,553
12,810
0
5,049
13,346
6,444
1,700
4,593
8,601
0
61,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
52,013
145
Minions Killed
239
3
Camps Cleared
11
830,540
Distance Traveled
1,031,942
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,812
983
42
4
0
192,850
0
L
Cthulhu
11,943
1,086
50
5
1
194,472
0
L
Chaac
7,924
720
35
3
0
220,592
0
W
Tsukuyomi
9,525
866
63
6
0
212,665
0
L
Poseidon
9,223
838
35
3
1
155,513
1
W
Sobek
9,293
845
7
1
0
239,182
0
L
Da Ji
8,921
811
15
1
0
185,695
2
W
Erlang Shen
10,463
951
27
2
5
199,952
2
L
Medusa
6,398
582
10
1
1
74,268
0
W
Cernunnos
11,920
1,084
100
9
6
187,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role