Player Matchup

Bacchus
Bacchus
Blue0Tiger13
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
DarkReaper757
Ullr
Level 105
God Stats
15W - 9L
1,679 SR
Queue Stats
212W - 200L
1,532 Elo+
Solo
Izanami
Izanami
GERRIT26
Izanami
Level 44
God Stats
23W - 17L
1,633 SR
Queue Stats
97W - 115L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
gforce0622
Erlang Shen
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
tverbeek14
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 188L
1,533 Elo+
Party 1
Team Averages
Level 67
1,562 SR
1,525 Elo+

VS

Team Averages
Level 112
1,525 SR
1,423 Elo+
Ymir
Ymir
FlatColt5685673
Ymir
Level 99
God Stats
12W - 5L
1,654 SR
Queue Stats
98W - 94L
1,510 Elo+
Party 3
Vulcan
Vulcan
SbrokenRc
Vulcan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 2
Medusa
Medusa
UnitedHorrors
Medusa
Level 127
God Stats
1W - 1L
1,324 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 3
Gilgamesh
Gilgamesh
XxKimuraXx
Gilgamesh
Level 142
God Stats
11W - 8L
1,726 SR
Queue Stats
547W - 474L
1,600 Elo+
Party 2
Horus
Horus
camiliho
Horus
Level 158
God Stats
4W - 6L
1,422 SR
Queue Stats
525W - 477L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blue0Tiger13
Bacchus
9
4 / 6 / 2
6,674
477
3,908
10,478
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
7,387
528
3,629
6,023
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
GERRIT26
Izanami
10
0 / 7 / 2
6,447
461
3,147
10,203
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
gforce0622
Erlang Shen
12
3 / 4 / 1
7,426
530
3,720
10,703
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
5,978
427
722
6,116
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 9
7,912
565
5,579
8,233
4,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
SbrokenRc
Vulcan
14
4 / 1 / 4
8,456
604
6,847
4,469
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 4
9,031
645
6,720
6,034
1,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
XxKimuraXx
Gilgamesh
13
7 / 1 / 4
8,284
592
7,862
6,895
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
camiliho
Horus
14
1 / 0 / 2
7,843
560
4,114
9,343
7,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
23
23
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blue0Tiger13
Bacchus
4
6
2
0.83
L
0
2
1
0.25
W
6
3
9
3.5
L
Izanami
GERRIT26
Izanami
0
7
2
0.14
W
Vulcan
SbrokenRc
Vulcan
4
1
4
6
W
5
3
4
2.33
W
Gilgamesh
XxKimuraXx
Gilgamesh
7
1
4
9
W
Horus
camiliho
Horus
1
0
2
2
L
Erlang Shen
gforce0622
Erlang Shen
3
4
1
0.88
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
31,122
43,523
Taken
34,974
19,768
Mitigated
20,223
9,047
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blue0Tiger13
Bacchus
3,908
520
0
2,156
10,478
8,380
0
3,745
6,733
19,160
0
L
3,629
1,871
0
1,253
6,023
1,902
0
248
5,775
0
39,767
W
5,579
1,402
254
354
8,233
4,616
40
1,533
6,698
29,101
0
L
Izanami
GERRIT26
Izanami
3,147
1,609
0
2,462
10,203
2,617
0
5,605
4,598
0
35,656
W
Vulcan
SbrokenRc
Vulcan
6,847
1,267
0
1,399
4,469
1,430
0
1,152
3,317
57,796
0
W
6,720
3,041
0
1,142
6,034
1,970
920
1,230
4,768
0
68,834
W
Gilgamesh
XxKimuraXx
Gilgamesh
7,862
2,674
0
1,037
6,895
4,887
0
637
6,218
0
42,871
W
Horus
camiliho
Horus
4,114
1,791
0
3,849
9,343
7,320
694
0
9,343
0
31,688
L
Erlang Shen
gforce0622
Erlang Shen
3,720
1,986
0
1,788
10,703
4,783
0
2,167
8,536
0
40,040
L
722
260
0
1,388
6,116
2,086
0
661
5,455
28,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
41,526
325
Minions Killed
421
0
Camps Cleared
0
1,236,635
Distance Traveled
1,386,158
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,674
477
21
2
0
260,063
3
L
Ullr
7,387
528
83
6
0
235,159
2
W
Ymir
7,912
565
53
4
0
267,754
6
L
Izanami
6,447
461
77
6
0
232,834
2
W
Vulcan
8,456
604
98
7
0
321,341
2
W
Medusa
9,031
645
126
9
0
252,978
4
W
Gilgamesh
8,284
592
81
6
0
267,251
2
W
Horus
7,843
560
63
5
0
276,834
3
L
Erlang Shen
7,426
530
81
6
0
274,279
8
L
Nox
5,978
427
63
5
0
234,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role