Player Matchup

Achilles
Achilles
J_O_on_his_J_O
Achilles
Level 26
God Stats
0W - 3L
1,091 SR
Queue Stats
0W - 7L
993 Elo+
Solo
Set
Set
PietraFL
Set
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
82W - 96L
1,352 Elo+
Solo
Hera
Hera
Poco0506
Hera
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
477W - 534L
1,311 Elo+
Solo
Odin
Odin
ProjectPat2213
Odin
Level 21
God Stats
0W - 3L
1,273 SR
Queue Stats
37W - 45L
1,327 Elo+
Solo
Jormungandr
Jormungandr
YoinkingUMom
Jormungandr
Level 9
God Stats
1W - 1L
1,552 SR
Queue Stats
5W - 7L
1,381 Elo+
Solo
Team Averages
Level 23
1,383 SR
1,273 Elo+

VS

Team Averages
Level 17
1,477 SR
1,402 Elo+
Kukulkan
Kukulkan
DaRaging_Ember
Kukulkan
Level 17
God Stats
2W - 0L
1,679 SR
Queue Stats
8W - 4L
1,432 Elo+
Solo
Thor
Thor
Menormandrak611
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TayDestroyerTwo
Izanami
Level 28
God Stats
1W - 8L
1,250 SR
Queue Stats
127W - 154L
1,430 Elo+
Solo
Bellona
Bellona
hawkeyegod2000
Bellona
Level 28
God Stats
6W - 6L
1,510 SR
Queue Stats
88W - 68L
1,419 Elo+
Solo
Ra
Ra
insanepika120
Ra
Level 8
God Stats
2W - 1L
1,445 SR
Queue Stats
2W - 2L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 2 / 2
11,040
480
4,487
17,490
17,184
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 6 / 2
9,424
410
5,300
14,038
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
14
2 / 9 / 1
9,495
413
7,073
13,273
5,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 7 / 2
10,739
467
13,521
16,390
14,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
YoinkingUMom
Jormungandr
16
1 / 8 / 1
10,367
451
5,607
18,859
8,962
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
7 / 2 / 7
12,237
532
17,912
15,781
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 6 / 6
9,421
410
4,232
11,814
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 3 / 4
13,093
569
16,544
22,019
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 1 / 5
12,111
527
14,908
13,886
13,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 0
5,076
221
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
11
Kills
31
32
Deaths
12
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
2
7
5.25
L
Achilles
2
2
2
1.5
W
2
6
6
0.83
L
2
6
2
0.5
L
Hera
2
9
1
0.28
L
4
7
2
0.71
W
10
3
4
4
L
Jormungandr
YoinkingUMom
Jormungandr
1
8
1
0.19
W
12
1
5
14.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
53,596
80,050
Taken
63,500
53,469
Mitigated
34,424
7,781
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
17,912
1,370
365
4,808
15,781
7,285
239
3,607
12,049
97,456
0
L
Achilles
4,487
1,467
0
3,452
17,490
17,184
1,260
4,919
12,213
0
43,930
W
4,232
1,314
0
1,106
11,814
3,861
570
2,394
9,345
0
26,015
L
5,300
2,215
0
1,504
14,038
7,213
0
3,940
9,908
0
41,993
L
Hera
7,073
2,062
0
0
13,273
5,408
126
2,179
11,008
46,907
0
L
13,521
3,179
0
2,825
16,390
14,702
386
2,213
14,083
0
36,791
W
16,544
11,341
0
9,143
22,019
9,393
6,016
2,461
19,033
0
103,070
L
Jormungandr
YoinkingUMom
Jormungandr
5,607
1,692
0
0
18,859
8,962
756
3,717
14,926
67,329
0
W
14,908
3,816
325
3,896
13,886
13,885
1,050
4,977
8,884
0
61,524
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
51,938
399
Minions Killed
461
0
Camps Cleared
0
1,869,666
Distance Traveled
1,590,867
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,237
532
161
7
0
377,881
2
L
Achilles
11,040
480
108
5
0
431,316
5
W
Thor
9,421
410
40
2
0
408,856
2
L
Set
9,424
410
66
3
0
375,375
2
L
Hera
9,495
413
70
3
0
354,239
4
L
Odin
10,739
467
60
3
0
360,716
3
W
Izanami
13,093
569
146
6
0
381,398
4
L
Jormungandr
10,367
451
95
4
0
348,020
1
W
Bellona
12,111
527
114
5
0
422,732
4
W
Ra
5,076
221
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role