Player Matchup

Jing Wei
Jing Wei
Buzz__jb
Jing Wei
Level 147
God Stats
2W - 2L
1,777 SR
Queue Stats
339W - 302L
1,711 Elo+
Party 2
Ares
Ares
DingoTingo
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
FREAKINLUMA
Cthulhu
Level 147
God Stats
81W - 61L
1,635 SR
Queue Stats
223W - 191L
1,640 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HTDBePositive
Tsukuyomi
Level 45
God Stats
1W - 1L
1,545 SR
Queue Stats
5W - 3L
1,747 Elo+
Solo
Athena
Athena
twistednwarped
Athena
Level 127
God Stats
9W - 8L
1,558 SR
Queue Stats
127W - 113L
1,568 Elo+
Party 2
Team Averages
Level 97
1,603 SR
1,686 Elo+

VS

Team Averages
Level 87
1,625 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Azzulu
Gilgamesh
Level 128
God Stats
50W - 32L
1,543 SR
Queue Stats
86W - 67L
1,563 Elo+
Party 3
Ganesha
Ganesha
Littlekewk
Ganesha
Level 12
God Stats
1W - 1L
1,695 SR
Queue Stats
10W - 9L
1,611 Elo+
Party 3
Discordia
Discordia
Qubanoh
Discordia
Level 38
God Stats
20W - 17L
1,682 SR
Queue Stats
212W - 201L
1,535 Elo+
Party 1
Ravana
Ravana
major6020
Ravana
Level 129
God Stats
4W - 2L
1,706 SR
Queue Stats
167W - 150L
1,544 Elo+
Party 1
Cupid
Cupid
popeyesgotagun
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buzz__jb
Jing Wei
14
6 / 2 / 2
9,469
631
6,925
8,997
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 8
7,339
489
6,570
12,791
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
FREAKINLUMA
Cthulhu
15
5 / 3 / 3
8,510
567
8,458
13,886
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
HTDBePositive
Tsukuyomi
13
5 / 7 / 2
7,914
528
8,287
17,309
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 5
8,361
557
7,286
12,416
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azzulu
Gilgamesh
13
9 / 5 / 5
8,681
579
14,734
15,157
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Littlekewk
Ganesha
8
0 / 6 / 4
5,721
381
2,681
8,080
3,497
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Qubanoh
Discordia
14
3 / 4 / 4
8,215
548
7,252
7,469
2,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
major6020
Ravana
13
3 / 4 / 3
8,100
540
7,718
10,362
4,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 0
9,175
612
8,487
12,020
4,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
21
Kills
20
21
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azzulu
Gilgamesh
9
5
5
2.3
W
Jing Wei
Buzz__jb
Jing Wei
6
2
2
3.5
W
2
6
8
1
W
Cthulhu
FREAKINLUMA
Cthulhu
5
3
3
2.17
W
Tsukuyomi
HTDBePositive
Tsukuyomi
5
7
2
0.86
L
Ganesha
Littlekewk
Ganesha
0
6
4
0.33
L
Discordia
Qubanoh
Discordia
3
4
4
1.25
L
Ravana
major6020
Ravana
3
4
3
1.13
L
5
2
0
2.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
40,872
65,399
Taken
53,088
35,604
Mitigated
21,030
21,155
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azzulu
Gilgamesh
14,734
5,617
0
2,226
15,157
6,925
0
7,262
7,770
0
49,353
W
Jing Wei
Buzz__jb
Jing Wei
6,925
6,320
0
5,255
8,997
2,510
0
902
8,095
0
66,811
W
6,570
912
0
2,590
12,791
6,652
0
2,240
10,551
30,619
0
W
Cthulhu
FREAKINLUMA
Cthulhu
8,458
1,169
73
4,637
13,886
12,760
111
0
13,886
43,704
0
W
Tsukuyomi
HTDBePositive
Tsukuyomi
8,287
3,336
0
6,808
17,309
6,524
0
5,469
11,840
0
49,722
L
Ganesha
Littlekewk
Ganesha
2,681
1,044
0
0
8,080
3,497
0
3,489
4,591
7,454
0
L
Discordia
Qubanoh
Discordia
7,252
1,477
0
2,406
7,469
2,489
102
1,693
5,751
52,880
0
L
Ravana
major6020
Ravana
7,718
2,805
0
3,299
10,362
4,042
0
6,535
3,456
0
44,023
L
8,487
6,052
161
7,599
12,020
4,077
1,312
2,814
9,206
0
67,186
W
7,286
1,553
0
1,792
12,416
7,158
0
1,322
11,094
29,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
39,892
405
Minions Killed
418
0
Camps Cleared
0
1,367,260
Distance Traveled
1,344,667
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,681
579
70
5
0
288,636
2
W
Jing Wei
9,469
631
128
9
0
266,046
2
W
Ares
7,339
489
53
4
0
264,133
3
W
Cthulhu
8,510
567
96
6
0
290,833
1
W
Tsukuyomi
7,914
528
77
5
0
241,918
0
L
Ganesha
5,721
381
6
0
0
258,482
0
L
Discordia
8,215
548
112
7
0
245,802
0
L
Ravana
8,100
540
94
6
0
260,151
4
L
Cupid
9,175
612
136
9
0
291,596
1
W
Athena
8,361
557
51
3
0
304,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role