Player Matchup

Yemoja
Yemoja
Gingerbreadred1
Yemoja
Level 159
God Stats
0W - 4L
1,300 SR
Queue Stats
220W - 227L
1,636 Elo+
Solo
Sylvanus
Sylvanus
ImNooBly
Sylvanus
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
227W - 203L
1,659 Elo+
Party 2
Eset
Eset
Jmv20632
Eset
Level 102
God Stats
1W - 1L
1,781 SR
Queue Stats
3W - 2L
1,690 Elo+
Party 2
Loki
Loki
KЯIS
Loki
Level 122
God Stats
3W - 6L
1,197 SR
Queue Stats
431W - 400L
1,634 Elo+
Party 2
Bellona
Bellona
zepps24
Bellona
Level 104
God Stats
9W - 9L
1,602 SR
Queue Stats
719W - 663L
1,602 Elo+
Party 2
Team Averages
Level 128
1,476 SR
1,644 Elo+

VS

Team Averages
Level 125
1,548 SR
1,622 Elo+
Bellona
Bellona
AngryBruteMinion
Bellona
Level 160
God Stats
2W - 1L
1,709 SR
Queue Stats
336W - 303L
1,526 Elo+
Party 1
Apollo
Apollo
AngryHouYisus
Apollo
Level 109
God Stats
11W - 17L
1,576 SR
Queue Stats
257W - 260L
1,631 Elo+
Party 1
Ra
Ra
AphrosDaddy
Ra
Level 89
God Stats
9W - 15L
1,357 SR
Queue Stats
712W - 716L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daggernic
Tsukuyomi
Level 140
God Stats
4W - 3L
1,441 SR
Queue Stats
269W - 259L
1,631 Elo+
Solo
Bacchus
Bacchus
Zykuto
Bacchus
Level 128
God Stats
26W - 14L
1,659 SR
Queue Stats
250W - 214L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
9,486
452
6,136
14,096
10,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ImNooBly
Sylvanus
16
4 / 7 / 8
10,601
505
14,276
22,326
13,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
16
5 / 4 / 4
10,362
493
13,870
13,180
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
KЯIS
Loki
18
1 / 3 / 5
10,917
520
11,383
15,573
13,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
zepps24
Bellona
18
3 / 4 / 2
11,199
533
11,175
16,239
9,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
9,923
473
12,377
18,479
14,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 1 / 7
12,867
613
10,701
19,137
8,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 3 / 7
12,430
592
14,059
11,046
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Daggernic
Tsukuyomi
17
6 / 6 / 7
11,296
538
12,089
18,412
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Zykuto
Bacchus
16
2 / 2 / 5
10,479
499
8,652
18,201
21,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
16
Kills
20
20
Deaths
16
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
5
1
7
8.5
W
5
3
7
2.83
W
Tsukuyomi
Daggernic
Tsukuyomi
6
6
7
1.58
L
3
2
9
3.75
L
Sylvanus
ImNooBly
Sylvanus
4
7
8
1.14
L
Eset
5
4
4
1.75
L
Loki
KЯIS
Loki
1
3
5
1.17
W
Bacchus
Zykuto
Bacchus
2
2
5
2.25
L
Bellona
zepps24
Bellona
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,840
Damage
57,878
81,414
Taken
85,275
51,651
Mitigated
57,228
25,899
Healing
34,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,377
4,603
0
1,308
18,479
14,058
352
10,327
8,152
41
48,090
W
10,701
7,330
0
9,401
19,137
8,642
4,704
5,423
13,714
0
102,217
W
14,059
618
5,391
4,474
11,046
4,879
488
7,329
3,717
101,348
0
W
Tsukuyomi
Daggernic
Tsukuyomi
12,089
3,088
0
6,580
18,412
7,903
683
7,386
11,026
0
64,240
L
6,136
1,436
3,829
2,838
14,096
10,465
328
3,815
10,177
40,328
0
L
Sylvanus
ImNooBly
Sylvanus
14,276
3,791
3,192
5,950
22,326
13,299
785
6,639
15,486
61,957
12,911
L
Eset
13,870
651
1,336
2,920
13,180
5,014
750
4,196
8,802
77,983
0
L
Loki
KЯIS
Loki
11,383
2,672
0
2,704
15,573
13,281
259
6,188
9,319
342
71,941
W
Bacchus
Zykuto
Bacchus
8,652
1,565
0
7,185
18,201
21,746
334
3,328
14,873
56,591
0
L
Bellona
zepps24
Bellona
11,175
5,029
0
3,130
16,239
9,592
0
1,313
14,878
0
78,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,565
Gold Earned
56,995
583
Minions Killed
680
0
Camps Cleared
0
1,954,474
Distance Traveled
2,029,560
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,923
473
54
3
0
397,672
8
W
Apollo
12,867
613
191
9
0
394,736
6
W
Ra
12,430
592
212
10
0
417,715
8
W
Tsukuyomi
11,296
538
106
5
0
415,405
1
L
Yemoja
9,486
452
50
2
0
367,509
3
L
Sylvanus
10,601
505
101
5
0
337,470
3
L
Eset
10,362
493
156
7
0
403,682
4
L
Loki
10,917
520
136
6
0
423,583
8
W
Bacchus
10,479
499
117
6
0
404,032
7
L
Bellona
11,199
533
140
7
0
422,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role