Player Matchup

Athena
Athena
BlushEmpyre
Athena
Level 137
God Stats
1W - 3L
1,374 SR
Queue Stats
53W - 89L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
EbonyEmpyre
Danzaburou
Level 108
God Stats
1W - 4L
1,770 SR
Queue Stats
24W - 49L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
HelioEmpyre
Gilgamesh
Level 32
God Stats
0W - 4L
1,090 SR
Queue Stats
17W - 31L
1,357 Elo+
Party 1
Persephone
Persephone
ScarletEmpyre
Persephone
Level 115
God Stats
0W - 3L
1,372 SR
Queue Stats
36W - 59L
1,395 Elo+
Party 1
Bakasura
Bakasura
SilverEmpyre
Bakasura
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 76L
1,388 Elo+
Party 1
Team Averages
Level 104
1,421 SR
1,396 Elo+

VS

Team Averages
Level 81
1,549 SR
1,504 Elo+
Zeus
Zeus
Ackermanz
Zeus
Level 64
God Stats
5W - 3L
1,568 SR
Queue Stats
159W - 158L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
B3aT_B0X_Bagels5
Gilgamesh
Level 87
God Stats
4W - 3L
1,513 SR
Queue Stats
376W - 376L
1,516 Elo+
Solo
Artemis
Artemis
LeJord24
Artemis
Level 45
God Stats
29W - 35L
1,307 SR
Queue Stats
484W - 482L
1,508 Elo+
Solo
Cerberus
Cerberus
Tonynhol
Cerberus
Level 87
God Stats
13W - 4L
1,731 SR
Queue Stats
59W - 53L
1,495 Elo+
Party 2
Arachne
Arachne
zombie_scratch
Arachne
Level 121
God Stats
10W - 5L
1,626 SR
Queue Stats
321W - 307L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 7 / 8
7,085
417
5,683
18,404
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
EbonyEmpyre
Danzaburou
11
5 / 4 / 4
7,451
438
6,437
11,307
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
HelioEmpyre
Gilgamesh
10
1 / 5 / 3
7,134
420
3,910
11,470
8,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
ScarletEmpyre
Persephone
14
4 / 5 / 7
8,777
516
11,141
11,900
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
SilverEmpyre
Bakasura
15
6 / 6 / 2
9,768
575
8,018
14,596
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 2 / 4
10,496
617
14,984
10,158
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
17
10 / 3 / 4
10,289
605
14,422
14,684
11,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
LeJord24
Artemis
14
2 / 3 / 3
8,559
503
6,618
8,902
2,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Tonynhol
Cerberus
12
4 / 5 / 5
8,619
507
7,150
14,407
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 5 / 5
9,242
544
6,661
15,241
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
17
Kills
27
27
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
2
4
4
W
Gilgamesh
10
3
4
4
L
Athena
1
7
8
0.71
L
Danzaburou
EbonyEmpyre
Danzaburou
5
4
4
1.75
L
Gilgamesh
HelioEmpyre
Gilgamesh
1
5
3
0.5
W
Artemis
LeJord24
Artemis
2
3
3
1.17
L
Persephone
ScarletEmpyre
Persephone
4
5
7
1.5
L
Bakasura
SilverEmpyre
Bakasura
6
6
2
1.17
W
Cerberus
Tonynhol
Cerberus
4
5
5
1.3
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
49,835
67,677
Taken
63,392
34,893
Mitigated
34,889
12,884
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,984
760
0
3,450
10,158
3,658
69
4,114
5,619
72,438
0
W
Gilgamesh
14,422
3,471
0
1,145
14,684
11,802
234
1,133
13,171
8,241
59,137
L
Athena
5,683
1,855
618
4,085
18,404
10,882
0
6,308
11,858
19,952
0
L
Danzaburou
EbonyEmpyre
Danzaburou
6,437
2,193
528
2,194
11,307
3,876
430
3,025
8,180
0
33,753
L
Gilgamesh
HelioEmpyre
Gilgamesh
3,910
748
0
86
11,470
8,721
0
2,010
9,416
0
19,941
W
Artemis
LeJord24
Artemis
6,618
3,405
0
3,522
8,902
2,933
2,126
2,910
5,880
0
49,028
L
Persephone
ScarletEmpyre
Persephone
11,141
675
0
1,731
11,900
4,374
94
7,645
3,859
39,769
0
L
Bakasura
SilverEmpyre
Bakasura
8,018
6,040
219
3,423
14,596
7,040
35
4,086
10,344
0
33,555
W
Cerberus
Tonynhol
Cerberus
7,150
717
644
6,083
14,407
9,489
384
4,439
9,620
32,745
0
W
6,661
3,641
0
5,360
15,241
7,007
1,207
3,494
11,597
0
61,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
47,205
282
Minions Killed
530
0
Camps Cleared
0
1,534,605
Distance Traveled
1,558,746
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,496
617
151
9
0
314,117
4
W
Gilgamesh
10,289
605
125
7
0
330,690
1
L
Athena
7,085
417
22
1
0
299,455
1
L
Danzaburou
7,451
438
55
3
0
312,345
3
L
Gilgamesh
7,134
420
45
3
0
282,196
0
W
Artemis
8,559
503
97
6
0
282,507
0
L
Persephone
8,777
516
59
3
0
306,816
0
L
Bakasura
9,768
575
101
6
0
333,793
0
W
Cerberus
8,619
507
55
3
0
301,859
5
W
Arachne
9,242
544
102
6
0
329,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role