Player Matchup

Danzaburou
Danzaburou
C0mpIex
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,558 Elo+
Party 1
Tiamat
Tiamat
Greysama
Tiamat
Level 36
God Stats
12W - 4L
1,619 SR
Queue Stats
35W - 23L
1,658 Elo+
Party 1
Cabrakan
Cabrakan
PhantomCrusade97
Cabrakan
Level 40
God Stats
1W - 0L
1,215 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Team Averages
Level 35
1,445 SR
1,572 Elo+

VS

Team Averages
Level 17
1,594 SR
1,567 Elo+
Ares
Ares
CytokineStorm2
Ares
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
113W - 104L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Relic91
Gilgamesh
Level 17
God Stats
35W - 29L
1,729 SR
Queue Stats
133W - 147L
1,583 Elo+
Party 2
Izanami
Izanami
VerifyAE
Izanami
Level 16
God Stats
26W - 31L
1,552 SR
Queue Stats
30W - 34L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C0mpIex
Danzaburou
12
3 / 1 / 12
9,564
736
8,665
7,467
3,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Greysama
Tiamat
13
10 / 2 / 5
10,423
802
16,258
7,995
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 12
8,605
662
5,132
11,665
14,748
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,846
604
5,448
15,967
7,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Relic91
Gilgamesh
11
4 / 5 / 1
8,606
662
6,345
14,227
5,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
VerifyAE
Izanami
11
0 / 3 / 5
7,670
590
8,311
9,421
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
15
Kills
5
5
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C0mpIex
Danzaburou
3
1
12
9
L
1
7
4
0.43
W
Tiamat
Greysama
Tiamat
10
2
5
6.25
W
2
2
12
4
L
Gilgamesh
Relic91
Gilgamesh
4
5
1
0.9
L
Izanami
VerifyAE
Izanami
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
20,104
27,127
Taken
39,615
24,419
Mitigated
16,368
6,341
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C0mpIex
Danzaburou
8,665
4,516
0
3,023
7,467
3,434
1,477
1,435
6,032
0
46,125
L
5,448
220
0
1,955
15,967
7,495
0
9,745
5,810
21,964
0
W
Tiamat
Greysama
Tiamat
16,258
233
0
1,582
7,995
6,237
444
1,591
6,404
37,773
0
W
5,132
653
578
1,158
11,665
14,748
436
2,487
9,178
13,786
0
L
Gilgamesh
Relic91
Gilgamesh
6,345
1,385
0
2,194
14,227
5,684
0
6,990
6,793
0
23,215
L
Izanami
VerifyAE
Izanami
8,311
5,087
876
1,318
9,421
3,189
0
4,482
4,539
0
40,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
24,122
151
Minions Killed
120
0
Camps Cleared
0
689,453
Distance Traveled
646,123
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,564
736
74
6
0
228,461
3
L
Ares
7,846
604
26
2
0
222,018
1
W
Tiamat
10,423
802
49
4
0
249,071
0
W
Cabrakan
8,605
662
28
2
0
211,921
0
L
Gilgamesh
8,606
662
32
2
0
218,246
3
L
Izanami
7,670
590
62
5
0
205,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role