Player Matchup

Gilgamesh
Gilgamesh
Eclipse1693
Gilgamesh
Level 107
God Stats
21W - 20L
1,696 SR
Queue Stats
256W - 216L
1,601 Elo+
Solo
Sobek
Sobek
Os3Zicas
Sobek
Level 106
God Stats
14W - 8L
1,636 SR
Queue Stats
259W - 268L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
thornikat
Sun Wukong
Level 122
God Stats
11W - 8L
1,815 SR
Queue Stats
260W - 286L
1,488 Elo+
Party 2
Anhur
Anhur
victor_bury
Anhur
Level 111
God Stats
8W - 10L
1,688 SR
Queue Stats
598W - 592L
1,504 Elo+
Party 2
Discordia
Discordia
webbyparrott49
Discordia
Level 122
God Stats
8W - 1L
1,905 SR
Queue Stats
460W - 474L
1,472 Elo+
Party 2
Team Averages
Level 114
1,748 SR
1,513 Elo+

VS

Team Averages
Level 129
1,568 SR
1,464 Elo+
Gilgamesh
Gilgamesh
ChlefSIppye
Gilgamesh
Level 120
God Stats
12W - 16L
1,565 SR
Queue Stats
249W - 249L
1,547 Elo+
Solo
Medusa
Medusa
KirinaRave
Medusa
Level 142
God Stats
7W - 10L
1,647 SR
Queue Stats
284W - 317L
1,483 Elo+
Party 1
Merlin
Merlin
O_cookieee
Merlin
Level 118
God Stats
0W - 2L
1,870 SR
Queue Stats
198W - 239L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
Poizon_Saki
Aphrodite
Level 118
God Stats
0W - 3L
1,220 SR
Queue Stats
15W - 27L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
http_discarded_
Baron Samedi
Level 148
God Stats
24W - 25L
1,539 SR
Queue Stats
354W - 392L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eclipse1693
Gilgamesh
20
9 / 4 / 13
18,800
606
22,013
28,005
17,723
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Os3Zicas
Sobek
19
0 / 4 / 15
14,467
467
8,369
30,008
45,429
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
thornikat
Sun Wukong
20
4 / 3 / 12
17,190
555
26,600
33,951
34,221
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 5 / 5
19,017
613
28,943
32,918
14,002
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
webbyparrott49
Discordia
20
4 / 4 / 10
16,586
535
18,001
13,087
6,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChlefSIppye
Gilgamesh
20
9 / 3 / 4
16,028
517
21,752
26,518
21,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
KirinaRave
Medusa
20
2 / 9 / 6
13,846
447
18,995
30,467
10,790
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
O_cookieee
Merlin
20
4 / 5 / 5
15,066
486
24,699
19,718
8,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Aphrodite
Poizon_Saki
Aphrodite
20
1 / 9 / 6
13,143
424
7,676
27,772
11,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
http_discarded_
Baron Samedi
20
4 / 4 / 7
16,231
524
18,448
26,107
27,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
30
Kills
20
20
Deaths
30
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChlefSIppye
Gilgamesh
9
3
4
3.67
W
Gilgamesh
Eclipse1693
Gilgamesh
9
4
13
3.88
L
Medusa
KirinaRave
Medusa
2
9
6
0.56
L
Merlin
O_cookieee
Merlin
4
5
5
1.3
W
Sobek
Os3Zicas
Sobek
0
4
15
1.88
L
Aphrodite
Poizon_Saki
Aphrodite
1
9
6
0.44
L
Baron Samedi
http_discarded_
Baron Samedi
4
4
7
1.88
W
Sun Wukong
thornikat
Sun Wukong
4
3
12
3.33
W
13
5
5
3.1
W
Discordia
webbyparrott49
Discordia
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,926
Damage
91,570
137,969
Taken
130,582
117,461
Mitigated
79,368
51,091
Healing
49,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChlefSIppye
Gilgamesh
21,752
7,318
0
8,718
26,518
21,292
0
6,936
19,390
0
136,527
W
Gilgamesh
Eclipse1693
Gilgamesh
22,013
5,283
0
9,483
28,005
17,723
2,461
7,293
20,552
0
147,621
L
Medusa
KirinaRave
Medusa
18,995
6,977
0
6,802
30,467
10,790
3,017
3,255
27,212
0
103,699
L
Merlin
O_cookieee
Merlin
24,699
1,385
0
3,073
19,718
8,018
0
7,805
11,833
108,669
0
W
Sobek
Os3Zicas
Sobek
8,369
793
0
11,178
30,008
45,429
716
10,119
19,385
38,770
0
L
Aphrodite
Poizon_Saki
Aphrodite
7,676
97
7,540
12,709
27,772
11,712
689
4,010
23,666
71,557
0
L
Baron Samedi
http_discarded_
Baron Samedi
18,448
1,084
1,162
9,595
26,107
27,556
0
4,364
21,743
125,333
0
W
Sun Wukong
thornikat
Sun Wukong
26,600
4,197
0
11,250
33,951
34,221
818
17,511
16,134
0
117,954
W
28,943
13,802
0
16,246
32,918
14,002
11,883
11,077
21,547
0
196,108
W
Discordia
webbyparrott49
Discordia
18,001
423
269
2,665
13,087
6,086
2,260
4,470
8,617
130,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,060
Gold Earned
74,314
844
Minions Killed
878
0
Camps Cleared
0
2,912,486
Distance Traveled
2,678,935
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,028
517
207
7
0
635,962
1
W
Gilgamesh
18,800
606
185
6
0
654,841
4
L
Medusa
13,846
447
132
4
0
479,356
5
L
Merlin
15,066
486
187
6
0
557,792
1
W
Sobek
14,467
467
42
1
0
612,672
5
L
Aphrodite
13,143
424
130
4
0
508,849
0
L
Baron Samedi
16,231
524
222
7
0
496,976
9
W
Sun Wukong
17,190
555
184
6
0
592,464
2
W
Anhur
19,017
613
229
7
0
485,294
2
W
Discordia
16,586
535
204
7
0
567,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role