Player Matchup

Nike
Nike
HundWienttom
Nike
Level 28
God Stats
10W - 10L
1,615 SR
Queue Stats
192W - 216L
1,336 Elo+
Party 1
Ra
Ra
MCarvajal96
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,509 Elo+
Solo
Set
Set
Merken 4 win
Set
Level 15
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 1L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
NoMercy x Jr
Kuzenbo
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 117L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
evtoxx
Jing Wei
Level 29
God Stats
3W - 2L
1,683 SR
Queue Stats
103W - 146L
1,373 Elo+
Party 1
Team Averages
Level 23
1,605 SR
1,457 Elo+

VS

Team Averages
Level 25
1,665 SR
1,421 Elo+
Aphrodite
Aphrodite
K_izzara
Aphrodite
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
111W - 111L
1,462 Elo+
Party 2
King Arthur
King Arthur
Rksmitty13
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 163L
1,440 Elo+
Solo
Zeus
Zeus
gosthfangs
Zeus
Level 15
God Stats
2W - 3L
1,843 SR
Queue Stats
81W - 84L
1,383 Elo+
Solo
Hachiman
Hachiman
iKonikIzzara
Hachiman
Level 29
God Stats
2W - 2L
1,735 SR
Queue Stats
180W - 194L
1,434 Elo+
Party 2
Nemesis
Nemesis
nyar901
Nemesis
Level 27
God Stats
0W - 1L
1,524 SR
Queue Stats
101W - 125L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 9
13,527
564
15,670
16,603
12,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 2 / 12
15,592
650
21,763
13,140
10,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 7 / 8
14,522
605
17,222
21,583
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
NoMercy x Jr
Kuzenbo
16
5 / 3 / 13
12,325
514
6,497
17,378
21,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
evtoxx
Jing Wei
16
2 / 5 / 11
11,446
477
5,397
13,741
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
K_izzara
Aphrodite
17
4 / 8 / 11
11,502
479
17,887
21,638
14,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Rksmitty13
King Arthur
14
0 / 11 / 3
8,961
373
3,124
23,045
11,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 10 / 2
10,215
426
6,654
13,428
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
iKonikIzzara
Hachiman
17
11 / 9 / 5
12,559
523
13,832
21,868
9,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
nyar901
Nemesis
16
1 / 4 / 4
10,153
423
4,113
14,206
6,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
41
Kills
18
19
Deaths
42
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
Aphrodite
K_izzara
Aphrodite
4
8
11
1.19
W
10
2
12
8
W
14
7
8
2.57
W
Kuzenbo
NoMercy x Jr
Kuzenbo
5
3
13
3.83
L
King Arthur
Rksmitty13
King Arthur
0
11
3
0.14
W
Jing Wei
evtoxx
Jing Wei
2
5
11
1.5
L
2
10
2
0.3
L
Hachiman
iKonikIzzara
Hachiman
11
9
5
1.5
L
Nemesis
nyar901
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
45,610
82,445
Taken
94,185
58,422
Mitigated
45,850
30,249
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,670
1,452
0
5,721
16,603
12,643
959
5,491
10,902
0
68,427
L
Aphrodite
K_izzara
Aphrodite
17,887
3,146
6,871
9,968
21,638
14,109
992
7,515
13,998
69,235
0
W
21,763
3,082
4,317
7,802
13,140
10,322
1,602
4,065
8,769
127,012
0
W
17,222
7,102
0
3,114
21,583
9,717
4,682
6,060
15,233
0
111,327
W
Kuzenbo
NoMercy x Jr
Kuzenbo
6,497
1,874
0
5,872
17,378
21,289
1,568
6,103
10,889
30,732
0
L
King Arthur
Rksmitty13
King Arthur
3,124
1,271
0
0
23,045
11,722
172
5,402
17,369
0
28,886
W
Jing Wei
evtoxx
Jing Wei
5,397
5,286
0
3,423
13,741
4,451
4,404
5,762
7,571
0
49,627
L
6,654
1,655
0
2,272
13,428
4,218
0
4,560
8,793
41,933
0
L
Hachiman
iKonikIzzara
Hachiman
13,832
7,926
0
758
21,868
9,742
1,558
8,455
13,288
0
55,186
L
Nemesis
nyar901
Nemesis
4,113
1,705
0
1,997
14,206
6,059
0
2,328
11,753
0
53,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,412
Gold Earned
53,390
549
Minions Killed
398
0
Camps Cleared
0
2,329,391
Distance Traveled
1,986,604
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,527
564
102
4
0
473,802
1
L
Aphrodite
11,502
479
123
5
0
378,238
4
W
Ra
15,592
650
208
9
0
458,439
4
W
Set
14,522
605
133
6
0
455,937
0
W
Kuzenbo
12,325
514
27
1
0
506,318
3
L
King Arthur
8,961
373
41
2
0
395,701
1
W
Jing Wei
11,446
477
79
3
0
434,895
2
L
Zeus
10,215
426
70
3
0
364,730
1
L
Hachiman
12,559
523
74
3
0
394,714
3
L
Nemesis
10,153
423
90
4
0
453,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role