Player Matchup

Olorun
Olorun
BigGosling26753
Olorun
Level 5
God Stats
1W - 2L
1,298 SR
Queue Stats
8W - 11L
1,054 Elo+
Solo
Nu Wa
Nu Wa
HvghDuhh
Nu Wa
Level 27
God Stats
11W - 7L
1,652 SR
Queue Stats
25W - 29L
1,351 Elo+
Party 4
Cerberus
Cerberus
LuKKyDuKK
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,365 Elo+
Party 4
Jing Wei
Jing Wei
Zephtug
Jing Wei
Level 15
God Stats
4W - 2L
1,534 SR
Queue Stats
57W - 67L
1,267 Elo+
Party 3
Sylvanus
Sylvanus
simplyhill
Sylvanus
Level 17
God Stats
3W - 2L
1,191 SR
Queue Stats
77W - 84L
1,321 Elo+
Party 3
Team Averages
Level 19
1,435 SR
1,272 Elo+

VS

Team Averages
Level 12
1,482 SR
1,252 Elo+
Chaac
Chaac
AztecPeel
Chaac
Level 22
God Stats
7W - 8L
1,526 SR
Queue Stats
163W - 169L
1,387 Elo+
Solo
Chernobog
Chernobog
GoldenMockTroid
Chernobog
Level 16
God Stats
1W - 3L
1,389 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rhisc
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,059 Elo+
Party 1
Yemoja
Yemoja
Tallcoolmike
Yemoja
Level 9
God Stats
3W - 3L
1,494 SR
Queue Stats
5W - 4L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
littleschooldog
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 13
11,404
380
14,379
26,390
11,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
HvghDuhh
Nu Wa
19
8 / 2 / 14
13,013
434
19,330
11,480
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LuKKyDuKK
Cerberus
20
11 / 0 / 16
14,942
498
25,120
26,268
32,717
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Zephtug
Jing Wei
20
12 / 5 / 14
14,907
497
30,610
23,237
11,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
simplyhill
Sylvanus
18
7 / 3 / 21
12,896
430
17,226
30,834
37,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AztecPeel
Chaac
20
7 / 5 / 2
14,695
490
26,100
32,574
34,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
GoldenMockTroid
Chernobog
16
3 / 7 / 4
11,539
385
9,784
22,083
7,114
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
Rhisc
Ah Muzen Cab
17
6 / 11 / 5
12,368
412
25,175
28,176
10,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
16
5 / 7 / 10
13,279
443
17,968
30,812
35,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
16
1 / 10 / 2
11,049
368
10,469
15,998
5,438
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
40
Kills
22
22
Deaths
40
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
AztecPeel
Chaac
7
5
2
1.6
W
2
12
13
0.71
L
Chernobog
GoldenMockTroid
Chernobog
3
7
4
0.71
W
Nu Wa
HvghDuhh
Nu Wa
8
2
14
7.5
W
Cerberus
LuKKyDuKK
Cerberus
11
0
16
19
L
Ah Muzen Cab
Rhisc
Ah Muzen Cab
6
11
5
0.77
L
Yemoja
5
7
10
1.43
W
Jing Wei
Zephtug
Jing Wei
12
5
14
3.8
L
Kukulkan
1
10
2
0.2
W
Sylvanus
simplyhill
Sylvanus
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,665
Damage
89,496
118,209
Taken
129,643
98,870
Mitigated
93,673
42,044
Healing
26,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AztecPeel
Chaac
26,100
5,710
0
9,908
32,574
34,847
142
14,136
18,198
0
121,932
W
14,379
7,900
4,530
8,793
26,390
11,664
1,960
7,316
18,992
49,777
0
L
Chernobog
GoldenMockTroid
Chernobog
9,784
6,485
0
1,784
22,083
7,114
1,282
10,924
10,965
0
60,865
W
Nu Wa
HvghDuhh
Nu Wa
19,330
5,172
0
2,191
11,480
5,754
1,873
2,866
8,540
71,665
0
W
Cerberus
LuKKyDuKK
Cerberus
25,120
1,648
0
11,310
26,268
32,717
752
5,707
19,908
123,074
0
L
Ah Muzen Cab
Rhisc
Ah Muzen Cab
25,175
9,412
0
7,680
28,176
10,930
1,260
18,135
9,871
0
94,394
L
Yemoja
17,968
4,446
2,086
4,201
30,812
35,344
566
19,725
10,623
36,027
0
W
Jing Wei
Zephtug
Jing Wei
30,610
22,795
0
1,314
23,237
11,322
3,543
4,963
18,158
0
105,890
L
Kukulkan
10,469
1,598
219
604
15,998
5,438
1,076
10,887
4,873
41,335
0
W
Sylvanus
simplyhill
Sylvanus
17,226
6,021
6,443
7,463
30,834
37,413
1,824
6,590
24,174
43,010
5,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,162
Gold Earned
62,930
596
Minions Killed
550
0
Camps Cleared
0
2,626,710
Distance Traveled
2,288,329
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,695
490
215
7
0
496,495
7
W
Olorun
11,404
380
66
2
0
479,456
0
L
Chernobog
11,539
385
86
3
0
471,893
0
W
Nu Wa
13,013
434
80
3
0
428,102
0
W
Cerberus
14,942
498
231
8
0
585,197
3
L
Ah Muzen Cab
12,368
412
158
5
0
450,952
1
L
Yemoja
13,279
443
28
1
0
471,124
1
W
Jing Wei
14,907
497
146
5
0
598,291
1
L
Kukulkan
11,049
368
63
2
0
397,865
1
W
Sylvanus
12,896
430
73
2
0
535,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role