Player Matchup

Tiamat
Tiamat
IllusiveMatt
Tiamat
Level 126
God Stats
3W - 1L
1,646 SR
Queue Stats
53W - 45L
1,402 Elo+
Solo
Anubis
Anubis
Kroupik00
Anubis
Level 34
God Stats
4W - 2L
1,611 SR
Queue Stats
142W - 130L
1,598 Elo+
Solo
Hachiman
Hachiman
Silvaa68
Hachiman
Level 87
God Stats
2W - 0L
1,405 SR
Queue Stats
92W - 67L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
SirSantos
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Sîlva
Gilgamesh
Level 160
God Stats
7W - 1L
1,632 SR
Queue Stats
95W - 67L
1,557 Elo+
Party 1
Team Averages
Level 105
1,559 SR
1,515 Elo+

VS

Team Averages
Level 61
1,688 SR
1,500 Elo+
King Arthur
King Arthur
KenshiiTTV
King Arthur
Level 26
God Stats
10W - 12L
1,632 SR
Queue Stats
26W - 41L
1,439 Elo+
Party 2
Da Ji
Da Ji
LenzoRyū
Da Ji
Level 30
God Stats
4W - 3L
1,871 SR
Queue Stats
35W - 34L
1,536 Elo+
Party 2
Chronos
Chronos
Meotwo
Chronos
Level 120
God Stats
2W - 1L
1,843 SR
Queue Stats
132W - 107L
1,546 Elo+
Party 2
Chang'e
Chang'e
RidiKapo
Chang'e
Level 68
God Stats
12W - 8L
1,593 SR
Queue Stats
162W - 173L
1,457 Elo+
Party 2
Horus
Horus
SIIxz602
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 1 / 5
14,874
647
21,491
17,094
14,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Kroupik00
Anubis
20
11 / 3 / 13
13,690
595
20,913
17,969
10,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Silvaa68
Hachiman
19
6 / 3 / 11
13,272
577
17,776
15,140
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SirSantos
Sylvanus
17
3 / 3 / 20
11,496
500
9,587
15,217
15,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Sîlva
Gilgamesh
19
12 / 7 / 9
14,237
619
18,340
21,092
8,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KenshiiTTV
King Arthur
17
1 / 5 / 3
10,140
441
7,325
32,892
18,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
LenzoRyū
Da Ji
17
6 / 10 / 5
11,246
489
15,729
21,106
5,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Meotwo
Chronos
18
6 / 6 / 5
11,752
511
12,631
19,212
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
RidiKapo
Chang'e
16
2 / 12 / 3
10,036
436
9,411
18,383
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
SIIxz602
Horus
14
1 / 7 / 8
9,443
411
4,010
19,195
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
40
Kills
16
17
Deaths
40
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
1
5
10.5
L
King Arthur
KenshiiTTV
King Arthur
1
5
3
0.5
W
Anubis
Kroupik00
Anubis
11
3
13
5.83
L
Da Ji
LenzoRyū
Da Ji
6
10
5
0.85
L
Chronos
Meotwo
Chronos
6
6
5
1.42
L
Chang'e
RidiKapo
Chang'e
2
12
3
0.29
L
Horus
SIIxz602
Horus
1
7
8
0.71
W
Hachiman
Silvaa68
Hachiman
6
3
11
3.83
W
Sylvanus
SirSantos
Sylvanus
3
3
20
4.33
W
Gilgamesh
Sîlva
Gilgamesh
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,107
Damage
49,106
86,512
Taken
110,788
54,944
Mitigated
47,732
33,035
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
21,491
4,336
0
12,509
17,094
14,360
1,901
1,547
15,459
114,684
0
L
King Arthur
KenshiiTTV
King Arthur
7,325
701
0
8,468
32,892
18,087
0
19,808
13,084
0
64,801
W
Anubis
Kroupik00
Anubis
20,913
852
0
7,700
17,969
10,437
1,492
4,611
12,681
111,732
0
L
Da Ji
LenzoRyū
Da Ji
15,729
4,665
0
0
21,106
5,947
0
8,965
12,141
0
54,856
L
Chronos
Meotwo
Chronos
12,631
2,778
0
1,688
19,212
5,046
0
6,286
12,926
64,715
0
L
Chang'e
RidiKapo
Chang'e
9,411
407
1,639
4,571
18,383
3,977
0
8,002
10,381
50,153
0
L
Horus
SIIxz602
Horus
4,010
1,929
397
2,413
19,195
14,675
0
8,550
10,645
0
16,935
W
Hachiman
Silvaa68
Hachiman
17,776
9,962
0
3,259
15,140
6,174
5,732
4,059
10,845
0
94,909
W
Sylvanus
SirSantos
Sylvanus
9,587
2,789
4,804
4,176
15,217
15,111
385
5,616
9,306
27,815
5,021
W
Gilgamesh
Sîlva
Gilgamesh
18,340
5,973
0
587
21,092
8,862
425
5,539
15,237
0
104,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,569
Gold Earned
52,617
675
Minions Killed
478
0
Camps Cleared
0
2,033,646
Distance Traveled
2,017,601
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,874
647
175
8
0
435,680
1
L
King Arthur
10,140
441
142
6
0
419,667
1
W
Anubis
13,690
595
165
7
0
361,323
3
L
Da Ji
11,246
489
88
4
0
376,544
4
L
Chronos
11,752
511
132
6
0
397,748
6
L
Chang'e
10,036
436
87
4
0
398,680
0
L
Horus
9,443
411
29
1
0
424,962
4
W
Hachiman
13,272
577
144
6
0
401,515
2
W
Sylvanus
11,496
500
54
2
0
431,095
8
W
Gilgamesh
14,237
619
137
6
0
404,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role