Player Matchup

Fenrir
Fenrir
Daddies Onlyyy
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,646 Elo+
Party 1
Ullr
Ullr
JosephDanielson
Ullr
Level 6
God Stats
11W - 17L
1,684 SR
Queue Stats
34W - 38L
1,770 Elo+
Solo
Danzaburou
Danzaburou
MatsuriGOD
Danzaburou
Level 14
God Stats
6W - 2L
1,410 SR
Queue Stats
39W - 18L
1,692 Elo+
Solo
Ravana
Ravana
NavyS281927
Ravana
Level 22
God Stats
7W - 8L
1,351 SR
Queue Stats
39W - 34L
1,587 Elo+
Solo
Nox
Nox
Sparklekelli
Nox
Level 23
God Stats
1W - 1L
1,564 SR
Queue Stats
51W - 30L
1,654 Elo+
Party 1
Team Averages
Level 14
1,502 SR
1,670 Elo+

VS

Team Averages
Level 18
1,581 SR
1,645 Elo+
Xing Tian
Xing Tian
HamSandwich37
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 112L
1,587 Elo+
Party 2
Hades
Hades
Mackenii
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,714 Elo+
Solo
Loki
Loki
Obscene Path
Loki
Level 18
God Stats
7W - 6L
1,682 SR
Queue Stats
105W - 82L
1,604 Elo+
Solo
Danzaburou
Danzaburou
drpoo55
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 157L
1,619 Elo+
Party 2
Bellona
Bellona
nataliapov
Bellona
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,156
616
5,564
5,259
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 3
5,287
529
1,388
4,507
1,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
MatsuriGOD
Danzaburou
10
2 / 0 / 7
6,404
640
4,836
4,678
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
11
6 / 1 / 4
6,200
620
4,428
4,679
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 0 / 6
6,169
617
4,380
3,061
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HamSandwich37
Xing Tian
6
0 / 4 / 2
4,421
442
1,981
6,720
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Mackenii
Hades
10
2 / 4 / 0
5,858
586
3,665
7,245
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 2
6,201
620
3,135
5,402
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
drpoo55
Danzaburou
6
0 / 4 / 0
4,076
408
1,468
5,214
1,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
nataliapov
Bellona
8
0 / 4 / 1
4,751
475
993
5,259
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Xing Tian
HamSandwich37
Xing Tian
0
4
2
0.25
W
1
2
3
1.25
L
Hades
Mackenii
Hades
2
4
0
0.5
W
Danzaburou
MatsuriGOD
Danzaburou
2
0
7
5.5
W
Ravana
6
1
4
8
L
2
1
2
3
W
4
0
6
7
L
Danzaburou
drpoo55
Danzaburou
0
4
0
0
L
Bellona
nataliapov
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
11,242
22,184
Taken
29,840
7,921
Mitigated
10,946
5,834
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
1,639
0
747
5,259
2,090
301
1,797
3,462
0
25,831
L
Xing Tian
HamSandwich37
Xing Tian
1,981
235
0
1,248
6,720
2,678
0
1,142
5,438
5,801
0
W
1,388
892
0
891
4,507
1,488
779
887
3,620
0
19,222
L
Hades
Mackenii
Hades
3,665
245
263
2,390
7,245
2,702
0
1,394
5,765
24,388
0
W
Danzaburou
MatsuriGOD
Danzaburou
4,836
2,684
0
2,419
4,678
1,381
1,467
952
3,726
0
26,672
W
Ravana
4,428
1,161
0
1,080
4,679
1,968
0
1,129
3,550
0
26,657
L
3,135
578
0
3,043
5,402
1,520
0
255
5,120
0
35,534
W
4,380
811
0
697
3,061
994
641
881
2,180
28,340
0
L
Danzaburou
drpoo55
Danzaburou
1,468
629
0
495
5,214
1,094
117
718
4,418
0
12,519
L
Bellona
nataliapov
Bellona
993
391
0
456
5,259
2,952
0
456
4,719
0
14,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
25,307
252
Minions Killed
205
0
Camps Cleared
0
915,942
Distance Traveled
911,079
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,156
616
45
5
0
197,106
2
L
Xing Tian
4,421
442
9
1
0
175,728
1
W
Ullr
5,287
529
35
4
0
152,794
1
L
Hades
5,858
586
59
6
0
162,822
5
W
Danzaburou
6,404
640
56
6
0
176,256
3
W
Ravana
6,200
620
58
6
0
211,816
3
L
Loki
6,201
620
85
9
0
202,229
1
W
Nox
6,169
617
58
6
0
177,970
1
L
Danzaburou
4,076
408
19
2
0
181,832
0
L
Bellona
4,751
475
33
3
0
188,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role