Player Matchup

Izanami
Izanami
Blessed-RP
Izanami
Level 109
God Stats
1W - 1L
1,664 SR
Queue Stats
19W - 20L
1,424 Elo+
Party 1
Ra
Ra
KSI_Emery-65
Ra
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
KSI_Nibby215
Freya
Level 28
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 6L
1,075 Elo+
Party 1
Bellona
Bellona
KSI_QuanTum_Duck
Bellona
Level 28
God Stats
34W - 14L
1,570 SR
Queue Stats
84W - 71L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aincrad233
Tsukuyomi
Level 21
God Stats
39W - 57L
1,420 SR
Queue Stats
69W - 96L
1,350 Elo+
Solo
Team Averages
Level 39
1,602 SR
1,369 Elo+

VS

Team Averages
Level 22
1,428 SR
1,374 Elo+
Cthulhu
Cthulhu
ACF Specter
Cthulhu
Level 7
God Stats
1W - 5L
1,202 SR
Queue Stats
1W - 8L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
Jinx4797
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,334 Elo+
Solo
Chang'e
Chang'e
MedicGekko
Chang'e
Level 25
God Stats
22W - 17L
1,376 SR
Queue Stats
183W - 150L
1,446 Elo+
Solo
Jormungandr
Jormungandr
PoppaJournee
Jormungandr
Level 28
God Stats
13W - 16L
1,421 SR
Queue Stats
162W - 201L
1,380 Elo+
Solo
Hera
Hera
ScaryPhoenix125
Hera
Level 25
God Stats
5W - 6L
1,643 SR
Queue Stats
54W - 63L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blessed-RP
Izanami
20
28 / 2 / 17
16,839
1,295
50,100
23,047
9,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 29
12,872
990
11,350
14,880
6,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 0 / 24
12,123
933
5,768
9,024
3,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 22
14,204
1,093
24,112
23,523
21,014
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
aincrad233
Tsukuyomi
19
8 / 0 / 24
13,461
1,035
22,861
11,920
4,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACF Specter
Cthulhu
17
3 / 13 / 5
11,865
913
18,957
33,013
16,698
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Jinx4797
Gilgamesh
17
2 / 15 / 4
11,566
890
19,459
30,136
17,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
MedicGekko
Chang'e
18
1 / 9 / 7
11,473
883
11,764
22,070
7,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
PoppaJournee
Jormungandr
17
2 / 10 / 1
10,831
833
11,357
26,311
27,979
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 6
11,286
868
15,025
11,209
5,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
32
50
Kills
9
9
Deaths
50
116
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ACF Specter
Cthulhu
3
13
5
0.42
W
Izanami
Blessed-RP
Izanami
28
2
17
18.25
L
Gilgamesh
Jinx4797
Gilgamesh
2
15
4
0.27
W
3
5
29
3.5
W
2
0
24
14
W
9
2
22
10
L
Chang'e
MedicGekko
Chang'e
1
9
7
0.5
L
Jormungandr
PoppaJournee
Jormungandr
2
10
1
0.25
L
1
3
6
1.33
W
Tsukuyomi
aincrad233
Tsukuyomi
8
0
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,191
Damage
76,562
82,394
Taken
122,739
44,711
Mitigated
75,601
24,924
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ACF Specter
Cthulhu
18,957
2,478
557
4,700
33,013
16,698
0
6,248
26,765
44,791
0
W
Izanami
Blessed-RP
Izanami
50,100
42,492
0
12,885
23,047
9,289
0
16,335
6,712
0
83,079
L
Gilgamesh
Jinx4797
Gilgamesh
19,459
5,779
0
1,020
30,136
17,887
0
4,225
25,911
0
41,795
W
11,350
2,387
3,157
1,877
14,880
6,202
0
9,657
5,223
29,360
0
W
5,768
2,943
0
2,049
9,024
3,473
0
5,667
3,357
13,223
0
W
24,112
9,188
0
3,062
23,523
21,014
0
18,157
5,366
0
44,347
L
Chang'e
MedicGekko
Chang'e
11,764
2,373
5,066
3,824
22,070
7,895
0
2,377
19,693
30,477
0
L
Jormungandr
PoppaJournee
Jormungandr
11,357
3,023
0
415
26,311
27,979
0
2,224
24,087
31,040
0
L
15,025
2,845
228
965
11,209
5,142
0
2,044
9,165
36,395
0
W
Tsukuyomi
aincrad233
Tsukuyomi
22,861
6,788
0
1,894
11,920
4,733
0
7,287
4,633
0
43,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,499
Gold Earned
57,021
232
Minions Killed
224
6
Camps Cleared
3
1,098,381
Distance Traveled
1,017,746
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,865
913
68
5
3
193,113
0
W
Izanami
16,839
1,295
88
7
2
192,090
0
L
Gilgamesh
11,566
890
42
3
0
226,940
0
W
Ra
12,872
990
51
4
0
176,800
0
W
Freya
12,123
933
26
2
1
250,209
0
W
Bellona
14,204
1,093
41
3
1
254,922
1
L
Chang'e
11,473
883
43
3
0
204,291
0
L
Jormungandr
10,831
833
32
2
0
171,544
0
L
Hera
11,286
868
39
3
0
221,858
0
W
Tsukuyomi
13,461
1,035
26
2
2
224,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role