Player Matchup

Gilgamesh
Gilgamesh
Icy0tter
Gilgamesh
Level 6
God Stats
14W - 8L
1,500 SR
Queue Stats
99W - 106L
1,567 Elo+
Party 2
Bellona
Bellona
JikPik3
Bellona
Level 31
God Stats
30W - 26L
1,527 SR
Queue Stats
191W - 196L
1,424 Elo+
Party 3
Loki
Loki
KrazyKibble
Loki
Level 29
God Stats
1W - 5L
1,377 SR
Queue Stats
110W - 126L
1,475 Elo+
Party 3
Hera
Hera
PalsyPatient
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,425 Elo+
Solo
Izanami
Izanami
jwmiv19
Izanami
Level 64
God Stats
14W - 15L
1,528 SR
Queue Stats
159W - 184L
1,426 Elo+
Party 2
Team Averages
Level 29
1,486 SR
1,463 Elo+

VS

Team Averages
Level 22
1,565 SR
1,395 Elo+
Baba Yaga
Baba Yaga
CaptainAxolotl
Baba Yaga
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,348 Elo+
Solo
Bastet
Bastet
DunkaRooKing
Bastet
Level 6
God Stats
5W - 2L
1,939 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rengekko
Cu Chulainn
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SharpMajor
Danzaburou
Level 8
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 1
Cerberus
Cerberus
TheAuntieSlayer
Cerberus
Level 16
God Stats
2W - 2L
1,185 SR
Queue Stats
18W - 19L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Icy0tter
Gilgamesh
14
3 / 3 / 2
9,421
449
6,565
10,679
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
JikPik3
Bellona
16
4 / 11 / 2
10,331
492
9,481
21,996
17,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 4 / 1
10,828
516
9,077
16,063
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 0
9,868
470
2,426
6,574
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
jwmiv19
Izanami
16
2 / 5 / 4
10,396
495
7,019
12,774
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaptainAxolotl
Baba Yaga
20
4 / 3 / 4
12,702
605
9,592
11,173
5,384
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Bastet
19
9 / 4 / 6
12,190
580
10,427
14,685
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Rengekko
Cu Chulainn
20
10 / 2 / 4
13,210
629
13,479
18,504
19,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SharpMajor
Danzaburou
16
1 / 5 / 6
10,343
493
9,301
11,184
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
2 / 4 / 6
10,483
499
3,374
11,873
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
18
Kills
26
26
Deaths
18
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CaptainAxolotl
Baba Yaga
4
3
4
2
W
Bastet
9
4
6
3
L
Gilgamesh
Icy0tter
Gilgamesh
3
3
2
1.33
L
Bellona
JikPik3
Bellona
4
11
2
0.45
L
8
4
1
2.13
L
1
3
0
0.33
W
Cu Chulainn
Rengekko
Cu Chulainn
10
2
4
6
W
Danzaburou
SharpMajor
Danzaburou
1
5
6
0.8
W
Cerberus
2
4
6
1.25
L
Izanami
jwmiv19
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
46,173
68,086
Taken
67,419
35,589
Mitigated
43,910
13,736
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CaptainAxolotl
Baba Yaga
9,592
337
0
3,096
11,173
5,384
2,114
1,612
9,461
109,890
0
W
Bastet
10,427
3,074
0
4,858
14,685
6,129
1,585
564
14,083
0
68,518
L
Gilgamesh
Icy0tter
Gilgamesh
6,565
1,196
0
1,590
10,679
5,980
190
1,326
9,353
0
32,474
L
Bellona
JikPik3
Bellona
9,481
3,786
0
3,064
21,996
17,427
554
2,238
19,758
0
51,305
L
9,077
3,398
0
4,999
16,063
5,878
0
3,351
12,712
0
65,441
L
2,426
712
0
750
6,574
2,436
0
3,003
3,571
52,880
0
W
Cu Chulainn
Rengekko
Cu Chulainn
13,479
3,498
0
2,649
18,504
19,748
2,258
72
18,392
0
87,594
W
Danzaburou
SharpMajor
Danzaburou
9,301
3,603
0
3,420
11,184
3,993
693
0
11,184
0
71,556
W
Cerberus
3,374
406
0
1,830
11,873
8,656
124
0
11,873
26,884
0
L
Izanami
jwmiv19
Izanami
7,019
4,469
0
3,333
12,774
3,868
590
3,048
9,726
0
74,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,844
Gold Earned
58,928
548
Minions Killed
636
0
Camps Cleared
0
1,856,985
Distance Traveled
2,007,509
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,702
605
199
9
0
382,516
4
W
Bastet
12,190
580
99
5
0
443,582
2
L
Gilgamesh
9,421
449
55
3
0
427,752
6
L
Bellona
10,331
492
94
4
0
365,387
5
L
Loki
10,828
516
107
5
0
432,391
1
L
Hera
9,868
470
142
7
0
261,709
4
W
Cu Chulainn
13,210
629
159
8
0
384,752
4
W
Danzaburou
10,343
493
122
6
0
361,029
0
W
Cerberus
10,483
499
57
3
0
435,630
6
L
Izanami
10,396
495
150
7
0
369,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role