Player Matchup

Yemoja
Yemoja
Manof1000roses69
Yemoja
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 70L
1,360 Elo+
Party 2
Thanatos
Thanatos
SirKnight_Skullz
Thanatos
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 72L
1,389 Elo+
Party 2
Cupid
Cupid
battykid
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
fander991
Agni
Level 39
God Stats
6W - 6L
1,441 SR
Queue Stats
37W - 39L
1,413 Elo+
Solo
Chaac
Chaac
techydawn73684
Chaac
Level 43
God Stats
31W - 23L
1,365 SR
Queue Stats
312W - 286L
1,401 Elo+
Solo
Team Averages
Level 80
1,461 SR
1,413 Elo+

VS

Team Averages
Level 72
1,439 SR
1,410 Elo+
Tyr
Tyr
 
Tyr
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ArcGenosis
Chernobog
Level 68
God Stats
2W - 1L
1,481 SR
Queue Stats
123W - 98L
1,391 Elo+
Solo
Horus
Horus
ThresherMomotaro
Horus
Level 122
God Stats
12W - 12L
1,567 SR
Queue Stats
99W - 101L
1,378 Elo+
Solo
Agni
Agni
Wolf-_-XDK
Agni
Level 40
God Stats
0W - 3L
1,275 SR
Queue Stats
93W - 103L
1,406 Elo+
Party 1
Ymir
Ymir
papa arj
Ymir
Level 78
God Stats
4W - 3L
1,371 SR
Queue Stats
333W - 393L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,237
520
1,953
5,611
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 1
6,996
583
4,327
6,897
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
battykid
Cupid
9
0 / 2 / 0
5,599
467
4,594
5,506
1,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Agni
13
2 / 2 / 1
7,541
628
3,738
5,815
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 3
7,476
623
4,807
8,289
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 2 / 0
6,601
550
3,892
7,691
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
ArcGenosis
Chernobog
10
3 / 1 / 0
6,010
501
6,152
5,808
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,229
436
2,756
8,884
4,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,578
465
2,551
5,159
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
0 / 0 / 2
5,132
428
1,319
3,497
1,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
7
7
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
0
1.5
L
Chernobog
ArcGenosis
Chernobog
3
1
0
3
W
0
2
2
0.5
W
4
1
1
4.5
L
1
3
0
0.33
L
0
2
0
0
W
Cupid
battykid
Cupid
0
2
0
0
W
Agni
2
2
1
1.25
L
Ymir
0
0
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
16,670
32,118
Taken
31,039
13,373
Mitigated
11,915
15,631
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,892
942
0
3,798
7,691
3,087
0
857
6,834
0
36,055
L
Chernobog
ArcGenosis
Chernobog
6,152
3,508
0
2,475
5,808
1,728
0
1,073
4,735
0
28,810
W
1,953
298
1,115
1,792
5,611
2,459
170
770
4,841
11,759
0
W
4,327
1,489
0
6,237
6,897
2,105
1,341
19
6,878
0
24,863
L
2,756
1,628
721
2,231
8,884
4,101
0
428
8,456
0
20,726
L
2,551
109
0
1,371
5,159
1,666
0
2,881
2,278
28,012
0
W
Cupid
battykid
Cupid
4,594
2,911
82
1,648
5,506
1,440
677
549
4,957
0
26,974
W
Agni
3,738
146
0
1,279
5,815
1,925
258
2,532
3,283
41,093
0
L
Ymir
1,319
86
0
1,268
3,497
1,333
0
452
3,045
7,550
0
W
4,807
997
0
3,478
8,289
5,444
2,245
0
8,289
0
38,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
28,550
295
Minions Killed
242
0
Camps Cleared
0
1,087,159
Distance Traveled
1,017,735
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,601
550
75
6
0
253,770
0
L
Chernobog
6,010
501
56
5
0
207,974
3
W
Yemoja
6,237
520
22
2
0
182,570
1
W
Thanatos
6,996
583
44
4
0
255,909
0
L
Horus
5,229
436
38
3
0
229,765
3
L
Agni
5,578
465
58
5
0
190,987
0
W
Cupid
5,599
467
60
5
0
181,616
4
W
Agni
7,541
628
94
8
0
230,077
4
L
Ymir
5,132
428
15
1
0
135,239
0
W
Chaac
7,476
623
75
6
0
236,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role