Player Matchup

Chang'e
Chang'e
AnddyMyst
Chang'e
Level 112
God Stats
2W - 1L
1,653 SR
Queue Stats
80W - 112L
1,469 Elo+
Solo
Heimdallr
Heimdallr
DQAtWar
Heimdallr
Level 83
God Stats
16W - 11L
1,521 SR
Queue Stats
93W - 122L
1,345 Elo+
Party 1
Chaac
Chaac
Fredjeffery4
Chaac
Level 104
God Stats
2W - 2L
1,346 SR
Queue Stats
30W - 43L
1,399 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,405 Elo+

VS

Team Averages
Level 96
1,434 SR
1,500 Elo+
Gilgamesh
Gilgamesh
EvenMoreN00b
Gilgamesh
Level 141
God Stats
21W - 18L
1,517 SR
Queue Stats
369W - 375L
1,501 Elo+
Party 2
Olorun
Olorun
Velix00
Olorun
Level 19
God Stats
0W - 3L
1,369 SR
Queue Stats
154W - 91L
1,542 Elo+
Solo
Fenrir
Fenrir
misst0xicity
Fenrir
Level 129
God Stats
11W - 30L
1,415 SR
Queue Stats
253W - 308L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnddyMyst
Chang'e
10
0 / 4 / 4
8,001
572
4,880
9,271
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
DQAtWar
Heimdallr
13
6 / 4 / 5
10,155
725
9,481
11,232
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 6
10,381
742
12,015
16,337
14,560
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvenMoreN00b
Gilgamesh
13
6 / 5 / 1
9,543
682
8,407
12,710
12,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Velix00
Olorun
11
0 / 4 / 6
8,210
586
9,603
12,269
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
12
3 / 3 / 3
8,776
627
6,935
9,143
3,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
9
9
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AnddyMyst
Chang'e
0
4
4
0.5
W
Heimdallr
DQAtWar
Heimdallr
6
4
5
2.13
L
Gilgamesh
EvenMoreN00b
Gilgamesh
6
5
1
1.3
W
6
1
6
9
L
Olorun
Velix00
Olorun
0
4
6
0.75
L
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
24,945
36,840
Taken
34,122
23,243
Mitigated
20,915
12,710
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AnddyMyst
Chang'e
4,880
352
2,676
2,756
9,271
4,284
210
1,995
7,276
16,315
0
W
Heimdallr
DQAtWar
Heimdallr
9,481
4,065
0
1,960
11,232
4,399
2,162
2,985
8,247
0
35,434
L
Gilgamesh
EvenMoreN00b
Gilgamesh
8,407
1,819
0
2,402
12,710
12,247
587
2,010
10,697
0
36,975
W
12,015
1,389
0
5,318
16,337
14,560
522
4,637
11,700
0
38,147
L
Olorun
Velix00
Olorun
9,603
4,848
1,028
6,407
12,269
4,794
792
1,492
10,777
36,884
0
L
Fenrir
6,935
1,939
0
2,943
9,143
3,874
0
1,566
7,577
0
29,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
26,529
124
Minions Killed
133
0
Camps Cleared
0
711,651
Distance Traveled
778,119
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,001
572
24
2
0
237,976
1
W
Heimdallr
10,155
725
50
4
0
218,805
3
L
Gilgamesh
9,543
682
46
3
0
281,148
2
W
Chaac
10,381
742
50
4
0
254,870
1
L
Olorun
8,210
586
44
3
0
215,358
1
L
Fenrir
8,776
627
43
3
0
281,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role