Player Matchup

Gilgamesh
Gilgamesh
Boogle Time
Gilgamesh
Level 152
God Stats
24W - 14L
1,747 SR
Queue Stats
517W - 429L
1,635 Elo+
Party 1
Ah Puch
Ah Puch
DarkLink706
Ah Puch
Level 125
God Stats
5W - 4L
1,530 SR
Queue Stats
652W - 539L
1,614 Elo+
Party 1
Persephone
Persephone
O Barretta O
Persephone
Level 121
God Stats
14W - 16L
1,601 SR
Queue Stats
917W - 791L
1,608 Elo+
Party 1
Odin
Odin
Water My Otter
Odin
Level 124
God Stats
3W - 2L
1,655 SR
Queue Stats
250W - 187L
1,681 Elo+
Party 1
Hun Batz
Hun Batz
swaggymacswag
Hun Batz
Level 80
God Stats
8W - 4L
1,606 SR
Queue Stats
121W - 114L
1,575 Elo+
Party 1
Team Averages
Level 120
1,628 SR
1,623 Elo+

VS

Team Averages
Level 131
1,457 SR
1,610 Elo+
Ymir
Ymir
IStarkiller7
Ymir
Level 97
God Stats
8W - 8L
1,648 SR
Queue Stats
18W - 21L
1,588 Elo+
Party 2
Tyr
Tyr
Jun Dinok
Tyr
Level 146
God Stats
17W - 10L
1,442 SR
Queue Stats
175W - 135L
1,659 Elo+
Party 2
Danzaburou
Danzaburou
KindokAh Dov
Danzaburou
Level 108
God Stats
21W - 17L
1,538 SR
Queue Stats
152W - 128L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
KroAl Dahyun
Kuzenbo
Level 158
God Stats
2W - 2L
1,558 SR
Queue Stats
130W - 119L
1,632 Elo+
Party 2
Scylla
Scylla
LONE WOLF3078
Scylla
Level 146
God Stats
0W - 3L
1,102 SR
Queue Stats
133W - 122L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boogle Time
Gilgamesh
16
12 / 3 / 17
10,914
546
18,670
18,171
14,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
DarkLink706
Ah Puch
16
8 / 2 / 14
11,035
552
15,899
11,823
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
O Barretta O
Persephone
18
6 / 2 / 17
11,609
580
19,249
12,191
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 5 / 4
9,990
500
13,954
16,202
10,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
swaggymacswag
Hun Batz
18
7 / 1 / 9
11,023
551
6,673
14,772
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
7,940
397
8,796
20,813
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 6 / 1
11,124
556
14,969
24,043
22,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
KindokAh Dov
Danzaburou
14
2 / 10 / 3
10,107
505
7,286
17,636
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
KroAl Dahyun
Kuzenbo
15
1 / 4 / 4
9,067
453
8,140
16,094
10,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 10 / 4
9,042
452
5,860
14,467
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
37
Kills
13
13
Deaths
37
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Boogle Time
Gilgamesh
12
3
17
6.83
W
Ah Puch
DarkLink706
Ah Puch
8
2
14
7.5
L
2
7
5
0.64
L
6
6
1
1.08
L
Danzaburou
KindokAh Dov
Danzaburou
2
10
3
0.35
L
Kuzenbo
KroAl Dahyun
Kuzenbo
1
4
4
0.75
L
2
10
4
0.4
W
Persephone
O Barretta O
Persephone
6
2
17
7.25
W
4
5
4
1.2
W
Hun Batz
swaggymacswag
Hun Batz
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,445
Damage
45,051
73,159
Taken
93,053
41,401
Mitigated
57,490
23,855
Healing
21,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Boogle Time
Gilgamesh
18,670
5,335
439
3,205
18,171
14,873
0
5,822
12,265
0
47,684
W
Ah Puch
DarkLink706
Ah Puch
15,899
1,880
0
4,906
11,823
4,139
936
3,373
8,370
70,526
0
L
8,796
1,328
156
2,366
20,813
13,167
0
11,210
9,290
22,683
0
L
14,969
1,653
0
8,801
24,043
22,626
0
5,589
18,386
0
75,754
L
Danzaburou
KindokAh Dov
Danzaburou
7,286
2,699
0
3,206
17,636
6,235
0
8,165
9,004
0
49,522
L
Kuzenbo
KroAl Dahyun
Kuzenbo
8,140
1,975
0
4,554
16,094
10,108
0
4,987
11,002
51,215
0
L
5,860
519
0
2,021
14,467
5,354
0
4,200
10,223
46,103
0
W
Persephone
O Barretta O
Persephone
19,249
1,441
295
4,247
12,191
5,019
565
5,167
6,968
79,857
0
W
13,954
4,197
0
3,403
16,202
10,957
0
4,869
11,239
0
50,958
W
Hun Batz
swaggymacswag
Hun Batz
6,673
2,341
0
7,360
14,772
6,413
46
3,162
11,520
0
76,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
47,280
501
Minions Killed
434
0
Camps Cleared
0
2,002,465
Distance Traveled
1,749,284
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,914
546
45
2
0
403,878
6
W
Ah Puch
11,035
552
99
5
0
372,254
6
L
Ymir
7,940
397
28
1
0
323,990
0
L
Tyr
11,124
556
131
7
0
378,110
1
L
Danzaburou
10,107
505
92
5
0
328,504
5
L
Kuzenbo
9,067
453
92
5
0
379,425
3
L
Scylla
9,042
452
91
5
0
339,255
6
W
Persephone
11,609
580
139
7
0
423,335
1
W
Odin
9,990
500
85
4
0
367,689
0
W
Hun Batz
11,023
551
133
7
0
435,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role