Player Matchup

Chaac
Chaac
Mex4WarDog
Chaac
Level 29
God Stats
3W - 4L
1,376 SR
Queue Stats
133W - 160L
1,489 Elo+
Solo
Zeus
Zeus
RedRiverDuck
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,433 Elo+
Party 1
Ymir
Ymir
SebCard11
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,448 Elo+
Solo
Neith
Neith
XArchlordX22
Neith
Level 27
God Stats
6W - 1L
1,634 SR
Queue Stats
40W - 39L
1,411 Elo+
Party 1
Bakasura
Bakasura
jakethetank420
Bakasura
Level 69
God Stats
23W - 18L
1,603 SR
Queue Stats
190W - 168L
1,501 Elo+
Party 1
Team Averages
Level 32
1,523 SR
1,457 Elo+

VS

Team Averages
Level 16
1,320 SR
1,354 Elo+
Hercules
Hercules
Fabin1914
Hercules
Level 19
God Stats
2W - 8L
1,345 SR
Queue Stats
29W - 77L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
John_Wick1633
Gilgamesh
Level 11
God Stats
3W - 4L
1,228 SR
Queue Stats
39W - 62L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
STyLE_RedFild
Danzaburou
Level 23
God Stats
23W - 33L
1,304 SR
Queue Stats
42W - 67L
1,253 Elo+
Party 2
Ares
Ares
dark_kratos833
Ares
Level 4
God Stats
2W - 4L
1,216 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hel
Hel
meowmeow4301
Hel
Level 25
God Stats
7W - 8L
1,507 SR
Queue Stats
12W - 17L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 3 / 0
6,953
435
3,250
7,589
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 2 / 5
7,982
499
5,261
6,783
2,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
2
0 / 0 / 0
4,970
311
0
0
0
16
8 / 0 / 7
9,465
592
16,913
11,278
4,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
19
13 / 0 / 1
10,948
684
13,059
11,612
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fabin1914
Hercules
13
0 / 3 / 2
7,435
465
2,689
11,408
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
John_Wick1633
Gilgamesh
10
1 / 4 / 3
6,758
422
2,558
9,992
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Danzaburou
STyLE_RedFild
Danzaburou
9
0 / 6 / 0
6,194
387
4,502
13,038
3,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 9 / 2
5,914
370
3,744
16,425
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 0
8,334
521
7,262
10,249
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
23
Kills
5
5
Deaths
24
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fabin1914
Hercules
0
3
2
0.33
L
Gilgamesh
John_Wick1633
Gilgamesh
1
4
3
0.63
W
Chaac
1
3
0
0.33
W
1
2
5
1.75
L
Danzaburou
STyLE_RedFild
Danzaburou
0
6
0
0
W
Ymir
0
0
0
0
W
8
0
7
11.5
L
0
9
2
0.11
W
Bakasura
13
0
1
13.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,483
Damage
20,755
37,262
Taken
61,112
19,350
Mitigated
29,053
15,004
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fabin1914
Hercules
2,689
1,345
0
2,400
11,408
7,653
251
0
10,483
0
30,157
L
Gilgamesh
John_Wick1633
Gilgamesh
2,558
223
0
1,917
9,992
4,125
802
0
9,278
0
31,476
W
Chaac
3,250
1,207
171
2,468
7,589
6,805
214
1,911
5,429
0
22,000
W
5,261
635
0
300
6,783
2,376
588
3,614
3,169
32,613
0
L
Danzaburou
STyLE_RedFild
Danzaburou
4,502
1,385
0
1,820
13,038
3,920
356
1,048
11,522
0
32,745
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
16,913
10,431
0
6,362
11,278
4,063
3,590
3,264
7,714
0
52,133
L
3,744
590
0
288
16,425
9,620
374
868
15,300
14,728
0
W
Bakasura
13,059
8,750
0
5,703
11,612
6,106
322
1,867
9,695
0
77,475
L
7,262
71
301
4,109
10,249
3,735
417
3,345
6,769
53,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
34,635
351
Minions Killed
323
0
Camps Cleared
0
1,093,609
Distance Traveled
1,529,127
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,435
465
70
4
0
297,025
1
L
Gilgamesh
6,758
422
69
4
0
315,113
4
W
Chaac
6,953
435
41
3
0
167,107
0
W
Zeus
7,982
499
64
4
0
266,559
0
L
Danzaburou
6,194
387
52
3
0
312,604
1
W
Ymir
4,970
311
0
0
0
0
0
W
Neith
9,465
592
80
5
0
293,086
0
L
Ares
5,914
370
24
2
0
281,148
1
W
Bakasura
10,948
684
166
10
0
366,857
2
L
Hel
8,334
521
108
7
0
323,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role