Player Matchup

He Bo
He Bo
IbbuCha1
He Bo
Level 61
God Stats
1W - 2L
1,345 SR
Queue Stats
319W - 375L
1,425 Elo+
Solo
Ymir
Ymir
JavierMF_96
Ymir
Level 25
God Stats
4W - 8L
1,576 SR
Queue Stats
325W - 375L
1,620 Elo+
Solo
Neith
Neith
MalaMiiii
Neith
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,366 Elo+
Solo
Team Averages
Level 68
1,474 SR
1,470 Elo+

VS

Team Averages
Level 8
1,522 SR
1,298 Elo+
Anhur
Anhur
Angelobert
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,375 Elo+
Party 1
Anubis
Anubis
KapinhoManin
Anubis
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
9W - 15L
1,264 Elo+
Party 1
Hercules
Hercules
TetaPrieta
Hercules
Level 9
God Stats
6W - 3L
1,778 SR
Queue Stats
20W - 23L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IbbuCha1
He Bo
10
1 / 5 / 6
7,589
690
5,621
6,023
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 6
8,974
816
5,932
7,515
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
MalaMiiii
Neith
13
5 / 0 / 4
8,731
794
8,949
3,643
1,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 2 / 1
7,746
704
6,411
6,142
2,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
10
0 / 3 / 4
7,000
636
3,135
7,576
3,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TetaPrieta
Hercules
10
1 / 4 / 3
7,081
644
2,677
10,496
7,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
5
5
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
2
1
2.25
W
He Bo
IbbuCha1
He Bo
1
5
6
0.8
W
3
0
6
6
L
Anubis
0
3
4
0.67
W
Neith
MalaMiiii
Neith
5
0
4
7
L
Hercules
TetaPrieta
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
12,223
17,181
Taken
24,214
10,249
Mitigated
13,390
3,863
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,411
1,844
0
817
6,142
2,119
0
3,327
2,815
0
21,490
W
He Bo
IbbuCha1
He Bo
5,621
200
0
573
6,023
1,635
0
745
5,278
21,383
0
W
5,932
1,636
0
1,284
7,515
7,393
0
1,900
5,615
33,278
0
L
Anubis
3,135
318
0
2,428
7,576
3,544
0
3,092
4,484
25,666
0
W
Neith
MalaMiiii
Neith
8,949
3,148
0
2,006
3,643
1,221
201
537
3,106
0
36,479
L
Hercules
TetaPrieta
Hercules
2,677
1,041
643
2,950
10,496
7,727
0
5,178
5,318
0
9,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
21,827
142
Minions Killed
108
0
Camps Cleared
0
639,705
Distance Traveled
581,649
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,746
704
31
3
0
211,057
4
W
He Bo
7,589
690
27
2
0
180,751
5
W
Ymir
8,974
816
59
5
0
229,920
1
L
Anubis
7,000
636
62
6
0
178,607
1
W
Neith
8,731
794
56
5
0
229,034
3
L
Hercules
7,081
644
15
1
0
191,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role