Player Matchup

King Arthur
King Arthur
Gaura4
King Arthur
Level 14
God Stats
28W - 25L
1,550 SR
Queue Stats
132W - 141L
1,462 Elo+
Party 3
Eset
Eset
Punk 4C
Eset
Level 65
God Stats
2W - 3L
1,457 SR
Queue Stats
386W - 333L
1,466 Elo+
Party 3
Bacchus
Bacchus
michaelscarn_75
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,428 Elo+
Solo
Ravana
Ravana
sonikxX
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 214L
1,494 Elo+
Party 3
Neith
Neith
x5ANDFAMxXB1
Neith
Level 4
God Stats
5W - 4L
1,666 SR
Queue Stats
267W - 274L
1,651 Elo+
Party 3
Team Averages
Level 42
1,535 SR
1,500 Elo+

VS

Team Averages
Level 24
1,524 SR
1,379 Elo+
Scylla
Scylla
BoundIess Storm
Scylla
Level 29
God Stats
27W - 33L
1,489 SR
Queue Stats
134W - 142L
1,550 Elo+
Solo
Hades
Hades
FeralWendy
Hades
Level 26
God Stats
3W - 2L
2,048 SR
Queue Stats
119W - 144L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Magnus-115-
Cthulhu
Level 28
God Stats
32W - 26L
1,365 SR
Queue Stats
301W - 355L
1,231 Elo+
Party 2
Hachiman
Hachiman
ZoteTheGreat
Hachiman
Level 9
God Stats
8W - 4L
1,550 SR
Queue Stats
57W - 68L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
marcos_demadero-
Sun Wukong
Level 29
God Stats
2W - 0L
1,171 SR
Queue Stats
90W - 138L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gaura4
King Arthur
16
2 / 2 / 3
9,563
478
6,362
15,408
9,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Punk 4C
Eset
15
6 / 6 / 9
9,969
498
10,827
12,316
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 5
8,820
441
8,728
14,976
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
sonikxX
Ravana
15
13 / 4 / 4
10,572
529
13,179
14,263
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 8 / 4
7,938
397
8,355
12,453
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 8
10,112
506
7,352
15,562
5,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
17
14 / 5 / 8
11,491
575
14,791
17,390
9,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Magnus-115-
Cthulhu
14
2 / 2 / 10
8,966
448
7,525
11,885
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
ZoteTheGreat
Hachiman
16
6 / 5 / 6
10,918
546
8,025
16,011
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
marcos_demadero-
Sun Wukong
15
2 / 4 / 3
9,616
481
6,720
16,602
9,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
24
Kills
27
28
Deaths
25
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
9
8
0.78
W
Hades
14
5
8
3.6
L
King Arthur
Gaura4
King Arthur
2
2
3
1.75
W
Cthulhu
Magnus-115-
Cthulhu
2
2
10
3.5
L
Eset
Punk 4C
Eset
6
6
9
1.75
W
Hachiman
ZoteTheGreat
Hachiman
6
5
6
1.8
W
Sun Wukong
marcos_demadero-
Sun Wukong
2
4
3
0.88
L
2
8
5
0.56
L
Ravana
sonikxX
Ravana
13
4
4
3.75
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,451
Damage
44,413
69,416
Taken
77,450
38,145
Mitigated
39,265
14,702
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,352
1,138
391
4,971
15,562
5,161
450
6,252
9,310
57,583
0
W
Hades
14,791
3,036
326
8,063
17,390
9,768
383
6,567
10,823
42,668
0
L
King Arthur
Gaura4
King Arthur
6,362
709
0
4,374
15,408
9,417
0
4,364
11,022
0
60,442
W
Cthulhu
Magnus-115-
Cthulhu
7,525
602
333
2,445
11,885
9,714
407
3,851
8,034
35,966
0
L
Eset
Punk 4C
Eset
10,827
223
933
1,542
12,316
4,099
658
5,548
6,550
54,038
0
W
Hachiman
ZoteTheGreat
Hachiman
8,025
4,744
0
8,961
16,011
4,837
0
1,815
14,196
0
70,773
W
Sun Wukong
marcos_demadero-
Sun Wukong
6,720
1,093
0
3,431
16,602
9,785
808
1,070
15,532
0
52,145
L
8,728
1,189
234
1,459
14,976
14,333
269
8,862
5,626
29,049
0
L
Ravana
sonikxX
Ravana
13,179
4,547
0
3,344
14,263
6,043
0
7,127
7,019
103
42,695
L
8,355
2,744
0
2,816
12,453
4,253
653
7,168
5,035
0
40,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,862
Gold Earned
51,103
370
Minions Killed
429
0
Camps Cleared
0
1,812,343
Distance Traveled
1,734,102
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,112
506
100
5
0
338,159
1
W
Hades
11,491
575
64
3
0
359,986
1
L
King Arthur
9,563
478
121
6
0
410,557
2
W
Cthulhu
8,966
448
60
3
0
383,958
0
L
Eset
9,969
498
78
4
0
320,843
5
W
Hachiman
10,918
546
105
5
0
332,775
2
W
Sun Wukong
9,616
481
100
5
0
319,224
3
L
Bacchus
8,820
441
41
2
0
386,516
1
L
Ravana
10,572
529
63
3
0
365,471
3
L
Neith
7,938
397
67
3
0
328,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role