Player Matchup

Danzaburou
Danzaburou
CP_Rojao12Vala
Danzaburou
Level 128
God Stats
52W - 36L
1,611 SR
Queue Stats
160W - 182L
1,468 Elo+
Party 1
Cerberus
Cerberus
NACHO_FLOW_
Cerberus
Level 79
God Stats
13W - 13L
1,457 SR
Queue Stats
327W - 361L
1,454 Elo+
Party 2
King Arthur
King Arthur
dveg__o
King Arthur
Level 69
God Stats
6W - 4L
1,581 SR
Queue Stats
247W - 287L
1,449 Elo+
Party 2
Achilles
Achilles
joaquin_el_pro
Achilles
Level 67
God Stats
11W - 6L
1,568 SR
Queue Stats
170W - 184L
1,471 Elo+
Party 2
Tiamat
Tiamat
xZerefe
Tiamat
Level 126
God Stats
10W - 11L
1,530 SR
Queue Stats
187W - 193L
1,468 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,462 Elo+

VS

Team Averages
Level 78
1,446 SR
1,428 Elo+
Arachne
Arachne
GAITAMANpc
Arachne
Level 84
God Stats
26W - 26L
1,473 SR
Queue Stats
394W - 432L
1,440 Elo+
Solo
Artemis
Artemis
JoaoPRO
Artemis
Level 29
God Stats
21W - 24L
1,450 SR
Queue Stats
38W - 67L
1,305 Elo+
Party 3
Ymir
Ymir
Juninhodegravata
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
juuamerico
Tiamat
Level 122
God Stats
17W - 27L
1,474 SR
Queue Stats
390W - 433L
1,452 Elo+
Party 3
Hercules
Hercules
luzdodia88
Hercules
Level 47
God Stats
20W - 39L
1,333 SR
Queue Stats
207W - 272L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CP_Rojao12Vala
Danzaburou
20
1 / 1 / 6
12,574
547
10,170
13,417
6,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
NACHO_FLOW_
Cerberus
18
3 / 2 / 10
11,262
490
10,908
18,769
20,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
dveg__o
King Arthur
16
1 / 2 / 6
10,131
440
9,512
21,300
14,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
18
6 / 4 / 5
11,029
480
13,739
16,258
12,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
xZerefe
Tiamat
19
9 / 3 / 8
12,353
537
22,958
21,266
19,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GAITAMANpc
Arachne
17
5 / 5 / 3
10,915
475
14,330
23,210
9,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
JoaoPRO
Artemis
16
1 / 2 / 1
9,840
428
7,260
10,032
4,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 3
8,866
385
13,517
21,039
13,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
juuamerico
Tiamat
18
2 / 3 / 5
11,030
480
16,555
14,763
13,507
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
luzdodia88
Hercules
14
1 / 4 / 0
8,954
389
8,527
18,781
19,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
20
Kills
12
12
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CP_Rojao12Vala
Danzaburou
1
1
6
4
L
Arachne
GAITAMANpc
Arachne
5
5
3
1.3
L
Artemis
JoaoPRO
Artemis
1
2
1
0.75
L
3
6
3
0.75
W
Cerberus
NACHO_FLOW_
Cerberus
3
2
10
4
W
King Arthur
dveg__o
King Arthur
1
2
6
2
W
Achilles
6
4
5
2.13
L
Tiamat
juuamerico
Tiamat
2
3
5
1.5
L
Hercules
luzdodia88
Hercules
1
4
0
0.25
W
Tiamat
xZerefe
Tiamat
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,287
Damage
60,189
91,010
Taken
87,825
73,508
Mitigated
59,310
34,441
Healing
31,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CP_Rojao12Vala
Danzaburou
10,170
3,924
0
5,514
13,417
6,616
2,522
2,960
10,457
0
112,978
L
Arachne
GAITAMANpc
Arachne
14,330
10,234
627
9,627
23,210
9,472
0
6,492
16,718
102
70,803
L
Artemis
JoaoPRO
Artemis
7,260
2,675
0
2,934
10,032
4,004
0
3,403
6,629
0
63,082
L
13,517
1,536
1,537
3,597
21,039
13,324
0
10,454
10,585
36,805
0
W
Cerberus
NACHO_FLOW_
Cerberus
10,908
666
0
4,697
18,769
20,425
469
8,924
9,845
41,993
0
W
King Arthur
dveg__o
King Arthur
9,512
1,439
0
7,459
21,300
14,716
170
4,795
16,505
0
58,369
W
Achilles
13,739
5,365
0
5,817
16,258
12,415
575
4,555
11,703
0
77,814
L
Tiamat
juuamerico
Tiamat
16,555
2,068
378
5,800
14,763
13,507
279
8,801
5,962
73,900
0
L
Hercules
luzdodia88
Hercules
8,527
2,878
0
7,360
18,781
19,003
0
4,716
14,065
0
36,785
W
Tiamat
xZerefe
Tiamat
22,958
2,564
1,014
9,940
21,266
19,336
845
8,940
12,326
92,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,349
Gold Earned
49,605
638
Minions Killed
520
0
Camps Cleared
0
2,163,386
Distance Traveled
2,063,846
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,574
547
195
8
0
390,317
5
L
Arachne
10,915
475
126
5
0
461,923
0
L
Artemis
9,840
428
144
6
0
381,782
6
L
Ymir
8,866
385
49
2
0
397,049
11
W
Cerberus
11,262
490
74
3
0
420,235
1
W
King Arthur
10,131
440
96
4
0
461,625
4
W
Achilles
11,029
480
131
6
0
481,587
2
L
Tiamat
11,030
480
119
5
0
423,486
4
L
Hercules
8,954
389
82
4
0
399,606
3
W
Tiamat
12,353
537
142
6
0
409,622
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role