Player Matchup

Anubis
Anubis
Alej4ndrox_PY
Anubis
Level 89
God Stats
2W - 1L
1,303 SR
Queue Stats
38W - 33L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
HGDFM
Gilgamesh
Level 25
God Stats
15W - 4L
1,676 SR
Queue Stats
38W - 32L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NiKORAASU
Ah Muzen Cab
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 4L
1,674 Elo+
Party 1
Xing Tian
Xing Tian
cristini29
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 95L
1,442 Elo+
Solo
King Arthur
King Arthur
zRazora
King Arthur
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 31L
1,532 Elo+
Solo
Team Averages
Level 32
1,496 SR
1,514 Elo+

VS

Team Averages
Level 37
1,532 SR
1,548 Elo+
Skadi
Skadi
FrSupremo
Skadi
Level 29
God Stats
3W - 2L
1,415 SR
Queue Stats
3W - 5L
1,664 Elo+
Solo
Sol
Sol
IKnowIAmDark
Sol
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 5L
1,645 Elo+
Party 2
Amaterasu
Amaterasu
Lukrezio
Amaterasu
Level 28
God Stats
2W - 2L
1,844 SR
Queue Stats
59W - 63L
1,529 Elo+
Solo
Pele
Pele
android777god
Pele
Level 121
God Stats
18W - 25L
1,402 SR
Queue Stats
1,367W - 1,620L
1,449 Elo+
Party 2
Yemoja
Yemoja
yuridash3
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 11
7,605
585
11,986
9,860
4,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
HGDFM
Gilgamesh
13
6 / 0 / 6
8,148
627
7,500
9,241
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
NiKORAASU
Ah Muzen Cab
10
1 / 2 / 6
6,562
505
4,159
4,337
1,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
cristini29
Xing Tian
11
3 / 2 / 4
7,143
549
2,262
9,074
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
zRazora
King Arthur
14
9 / 2 / 4
8,537
657
5,013
8,052
4,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FrSupremo
Skadi
11
4 / 4 / 3
7,103
546
7,989
7,179
1,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 7 / 3
6,239
480
6,118
9,953
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Lukrezio
Amaterasu
10
1 / 5 / 6
6,339
488
3,315
10,608
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 7 / 3
6,159
474
4,783
11,115
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
yuridash3
Yemoja
7
0 / 3 / 1
5,094
392
837
5,774
3,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
25
Kills
8
9
Deaths
26
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Skadi
FrSupremo
Skadi
4
4
3
1.38
W
Gilgamesh
HGDFM
Gilgamesh
6
0
6
9
L
1
7
3
0.36
L
Amaterasu
Lukrezio
Amaterasu
1
5
6
0.8
W
Ah Muzen Cab
NiKORAASU
Ah Muzen Cab
1
2
6
2
L
2
7
3
0.5
W
Xing Tian
cristini29
Xing Tian
3
2
4
2.5
L
Yemoja
yuridash3
Yemoja
0
3
1
0.17
W
King Arthur
zRazora
King Arthur
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
23,042
40,564
Taken
44,629
19,695
Mitigated
14,390
10,812
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,986
443
0
4,553
9,860
4,665
373
2,936
6,924
30,520
0
L
Skadi
FrSupremo
Skadi
7,989
3,478
0
19
7,179
1,450
983
2,164
4,901
0
35,112
W
Gilgamesh
HGDFM
Gilgamesh
7,500
1,966
0
1,509
9,241
4,008
0
1,078
8,163
0
56,916
L
6,118
557
0
1,878
9,953
2,023
468
4,110
5,775
26,113
0
L
Amaterasu
Lukrezio
Amaterasu
3,315
1,340
0
2,498
10,608
4,502
255
3,238
7,356
0
27,389
W
Ah Muzen Cab
NiKORAASU
Ah Muzen Cab
4,159
1,898
0
1,343
4,337
1,159
482
0
4,337
0
27,258
L
4,783
1,010
0
1,978
11,115
2,503
0
4,120
6,853
0
27,338
W
Xing Tian
cristini29
Xing Tian
2,262
136
147
2,003
9,074
5,524
803
849
8,225
24,443
0
L
Yemoja
yuridash3
Yemoja
837
383
121
26
5,774
3,912
489
278
5,496
13,758
0
W
King Arthur
zRazora
King Arthur
5,013
1,201
0
1,257
8,052
4,339
12
2,092
5,960
0
33,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
30,934
301
Minions Killed
240
0
Camps Cleared
0
1,268,732
Distance Traveled
1,079,047
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,605
585
37
3
0
216,546
2
L
Skadi
7,103
546
78
6
0
226,004
2
W
Gilgamesh
8,148
627
82
6
0
315,458
0
L
Sol
6,239
480
40
3
0
228,926
0
L
Amaterasu
6,339
488
46
4
0
242,173
2
W
Ah Muzen Cab
6,562
505
58
4
0
222,217
3
L
Pele
6,159
474
56
4
0
242,931
0
W
Xing Tian
7,143
549
50
4
0
254,707
0
L
Yemoja
5,094
392
20
2
0
139,013
0
W
King Arthur
8,537
657
74
6
0
259,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role