Player Matchup

Apollo
Apollo
Crusher918
Apollo
Level 12
God Stats
2W - 2L
1,279 SR
Queue Stats
42W - 35L
1,429 Elo+
Party 2
Vulcan
Vulcan
MrDonk
Vulcan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo
Cerberus
Cerberus
MíssDangerField
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,449 Elo+
Solo
Bellona
Bellona
codeMur2003
Bellona
Level 12
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 15L
1,633 Elo+
Party 2
Amaterasu
Amaterasu
iDiazzz
Amaterasu
Level 64
God Stats
21W - 23L
1,420 SR
Queue Stats
327W - 383L
1,489 Elo+
Party 2
Team Averages
Level 23
1,395 SR
1,546 Elo+

VS

Team Averages
Level 34
1,596 SR
1,510 Elo+
Sylvanus
Sylvanus
Dlaww
Sylvanus
Level 24
God Stats
1W - 1L
1,768 SR
Queue Stats
64W - 70L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Driicks
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
Guilhermekf
Nemesis
Level 108
God Stats
53W - 45L
1,601 SR
Queue Stats
317W - 284L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Hjaiss
Sun Wukong
Level 29
God Stats
2W - 1L
1,806 SR
Queue Stats
35W - 27L
1,609 Elo+
Solo
Ra
Ra
LucsBotelho
Ra
Level 4
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crusher918
Apollo
12
8 / 0 / 0
7,058
642
6,858
6,209
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
MrDonk
Vulcan
2
0 / 1 / 0
3,687
335
103
549
126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
5 / 1 / 5
6,583
598
6,359
7,986
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
codeMur2003
Bellona
11
4 / 1 / 3
6,545
595
5,516
8,234
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
iDiazzz
Amaterasu
11
1 / 2 / 1
5,875
534
2,174
8,003
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dlaww
Sylvanus
7
0 / 4 / 1
4,786
435
4,094
7,904
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Driicks
Ah Muzen Cab
8
0 / 4 / 0
4,893
445
1,834
4,964
1,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Guilhermekf
Nemesis
10
1 / 2 / 2
5,980
544
3,170
7,230
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Hjaiss
Sun Wukong
11
3 / 1 / 1
6,596
600
6,825
6,984
3,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 7 / 0
4,528
412
1,609
5,657
1,056
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
18
Kills
5
5
Deaths
18
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Crusher918
Apollo
8
0
0
8
L
Sylvanus
Dlaww
Sylvanus
0
4
1
0.13
L
Ah Muzen Cab
Driicks
Ah Muzen Cab
0
4
0
0
L
Nemesis
Guilhermekf
Nemesis
1
2
2
1
L
Sun Wukong
Hjaiss
Sun Wukong
3
1
1
3.5
L
1
7
0
0.14
W
Vulcan
MrDonk
Vulcan
0
1
0
0
W
5
1
5
7.5
W
Bellona
codeMur2003
Bellona
4
1
3
5.5
W
Amaterasu
iDiazzz
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
17,532
30,981
Taken
32,739
17,280
Mitigated
11,316
11,362
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Crusher918
Apollo
6,858
4,115
0
2,890
6,209
1,899
477
1,837
4,332
0
41,266
L
Sylvanus
Dlaww
Sylvanus
4,094
1,450
184
1,705
7,904
3,861
0
1,203
6,701
14,678
2,653
L
Ah Muzen Cab
Driicks
Ah Muzen Cab
1,834
1,170
0
608
4,964
1,132
612
997
3,967
0
19,580
L
Nemesis
Guilhermekf
Nemesis
3,170
1,390
0
1,424
7,230
2,072
0
1,516
5,714
0
30,489
L
Sun Wukong
Hjaiss
Sun Wukong
6,825
1,338
0
1,397
6,984
3,195
0
619
6,365
0
32,916
L
1,609
669
180
423
5,657
1,056
0
2,107
3,530
10,870
0
W
Vulcan
MrDonk
Vulcan
103
0
0
0
549
126
0
237
303
1,890
0
W
6,359
478
0
3,177
7,986
6,043
68
2,010
5,900
24,984
0
W
Bellona
codeMur2003
Bellona
5,516
1,899
0
1,290
8,234
5,769
0
1,099
7,069
0
43,588
W
Amaterasu
iDiazzz
Amaterasu
2,174
897
0
4,005
8,003
3,443
0
0
8,003
0
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
26,783
306
Minions Killed
204
0
Camps Cleared
0
882,973
Distance Traveled
952,132
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,058
642
81
7
0
199,954
1
L
Sylvanus
4,786
435
32
3
0
179,591
3
L
Ah Muzen Cab
4,893
445
37
3
0
167,724
2
L
Nemesis
5,980
544
64
6
0
220,082
4
L
Sun Wukong
6,596
600
58
5
0
225,798
1
L
Ra
4,528
412
13
1
0
158,937
0
W
Vulcan
3,687
335
5
0
0
34,836
0
W
Cerberus
6,583
598
50
5
0
222,966
2
W
Bellona
6,545
595
97
9
0
227,221
3
W
Amaterasu
5,875
534
73
7
0
197,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role