Player Matchup

Ne Zha
Ne Zha
Nabonido4228
Ne Zha
Level 17
God Stats
0W - 2L
1,335 SR
Queue Stats
28W - 33L
1,258 Elo+
Solo
Susano
Susano
Saidwhite br
Susano
Level 19
God Stats
5W - 10L
1,488 SR
Queue Stats
5W - 12L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
Stroklerrr
Jormungandr
Level 15
God Stats
2W - 1L
1,727 SR
Queue Stats
46W - 47L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
feldias21
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 1
Medusa
Medusa
noslidesaid
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,173 Elo+
Party 1
Team Averages
Level 14
1,510 SR
1,243 Elo+

VS

Team Averages
Level 24
1,589 SR
1,386 Elo+
Athena
Athena
FaisanRosado1891
Athena
Level 16
God Stats
18W - 8L
1,607 SR
Queue Stats
59W - 61L
1,374 Elo+
Party 2
Apollo
Apollo
Manya1891
Apollo
Level 59
God Stats
17W - 7L
1,697 SR
Queue Stats
79W - 79L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
STW_Omori
Baron Samedi
Level 17
God Stats
3W - 2L
1,611 SR
Queue Stats
13W - 22L
1,268 Elo+
Solo
Nemesis
Nemesis
elpascui94
Nemesis
Level 16
God Stats
18W - 12L
1,532 SR
Queue Stats
44W - 38L
1,362 Elo+
Party 2
Sun Wukong
Sun Wukong
lDinasty
Sun Wukong
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 42L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 6 / 6
10,122
482
9,082
16,915
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
15
8 / 10 / 2
9,802
467
10,073
20,169
7,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Stroklerrr
Jormungandr
14
2 / 9 / 4
9,092
433
9,105
16,414
12,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
feldias21
Sun Wukong
13
1 / 7 / 2
8,699
414
8,502
15,513
14,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
11
0 / 15 / 3
7,272
346
7,438
16,724
4,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 23
11,789
561
7,980
13,169
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Manya1891
Apollo
19
20 / 4 / 12
13,468
641
21,148
15,123
6,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
STW_Omori
Baron Samedi
15
6 / 7 / 3
10,476
499
13,790
12,167
5,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
elpascui94
Nemesis
17
9 / 3 / 14
11,737
559
10,869
14,330
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
lDinasty
Sun Wukong
19
5 / 1 / 11
11,997
571
10,623
12,763
13,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
15
Kills
47
47
Deaths
16
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
1
23
18.5
W
Apollo
Manya1891
Apollo
20
4
12
6.5
L
Ne Zha
4
6
6
1.17
W
Baron Samedi
STW_Omori
Baron Samedi
6
7
3
1.07
L
Susano
8
10
2
0.9
L
Jormungandr
Stroklerrr
Jormungandr
2
9
4
0.44
W
Nemesis
elpascui94
Nemesis
9
3
14
5.33
L
Sun Wukong
feldias21
Sun Wukong
1
7
2
0.29
W
Sun Wukong
lDinasty
Sun Wukong
5
1
11
10.5
L
Medusa
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,200
Damage
64,410
85,735
Taken
67,552
45,865
Mitigated
42,199
13,959
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,980
1,583
0
6,085
13,169
8,583
511
4,887
8,282
33,368
0
W
Apollo
Manya1891
Apollo
21,148
14,753
0
7,541
15,123
6,906
4,514
4,050
10,995
0
88,339
L
Ne Zha
9,082
3,494
0
5,117
16,915
6,621
0
2,364
14,551
0
63,283
W
Baron Samedi
STW_Omori
Baron Samedi
13,790
2,009
0
1,844
12,167
5,595
873
0
12,127
44,947
0
L
Susano
10,073
3,148
0
6,230
20,169
7,116
840
10,796
9,373
0
34,524
L
Jormungandr
Stroklerrr
Jormungandr
9,105
2,522
330
1,032
16,414
12,834
521
4,365
12,049
40,415
0
W
Nemesis
elpascui94
Nemesis
10,869
7,056
0
928
14,330
7,668
828
149
14,181
0
74,518
L
Sun Wukong
feldias21
Sun Wukong
8,502
2,490
0
416
15,513
14,354
0
1,615
13,898
0
37,519
W
Sun Wukong
lDinasty
Sun Wukong
10,623
3,284
0
175
12,763
13,447
3,068
19
12,744
0
62,976
L
Medusa
7,438
3,855
135
699
16,724
4,940
354
2,630
14,094
0
30,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
59,467
360
Minions Killed
463
0
Camps Cleared
0
1,691,647
Distance Traveled
1,932,854
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,789
561
53
3
0
388,449
2
W
Apollo
13,468
641
114
5
0
394,018
1
L
Ne Zha
10,122
482
110
5
0
340,693
2
W
Baron Samedi
10,476
499
60
3
0
324,909
4
L
Susano
9,802
467
53
3
0
328,837
1
L
Jormungandr
9,092
433
72
3
0
341,100
0
W
Nemesis
11,737
559
100
5
0
411,516
0
L
Sun Wukong
8,699
414
80
4
0
380,392
2
W
Sun Wukong
11,997
571
136
6
0
413,962
0
L
Medusa
7,272
346
45
2
0
300,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role