Player Matchup

Mercury
Mercury
Bobbe96
Mercury
Level 6
God Stats
2W - 0L
1,751 SR
Queue Stats
3W - 2L
1,394 Elo+
Party 2
Athena
Athena
EatinHerPuddin
Athena
Level 16
God Stats
30W - 26L
1,584 SR
Queue Stats
99W - 90L
1,507 Elo+
Solo
Neith
Neith
Smitagaz
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
TheCabrinox
Tiamat
Level 5
God Stats
10W - 9L
1,207 SR
Queue Stats
97W - 84L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
Zeruck666
Gilgamesh
Level 26
God Stats
8W - 6L
1,629 SR
Queue Stats
109W - 132L
1,440 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,435 Elo+

VS

Team Averages
Level 15
1,382 SR
1,302 Elo+
Hachiman
Hachiman
Akirantzu
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,368 Elo+
Solo
Mulan
Mulan
BrownSugarXS
Mulan
Level 5
God Stats
0W - 2L
1,482 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 1
Set
Set
CozyKyanite
Set
Level 5
God Stats
0W - 1L
1,114 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1
Persephone
Persephone
SnakeTube
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zagreuz
Tsukuyomi
Level 29
God Stats
11W - 17L
1,316 SR
Queue Stats
105W - 111L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bobbe96
Mercury
17
5 / 6 / 10
11,786
536
8,114
16,025
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 23
13,320
605
10,099
20,865
21,961
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Smitagaz
Neith
19
18 / 3 / 7
13,618
619
18,468
13,387
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
19
9 / 2 / 6
13,472
612
16,098
14,215
12,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Zeruck666
Gilgamesh
16
0 / 6 / 7
11,231
511
5,164
17,769
15,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akirantzu
Hachiman
10
4 / 5 / 3
8,036
365
2,889
9,575
4,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 7 / 2
11,082
504
13,189
19,531
21,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 11 / 10
8,238
374
4,701
13,433
4,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Persephone
SnakeTube
Persephone
13
2 / 9 / 4
8,793
400
8,237
13,403
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Zagreuz
Tsukuyomi
17
8 / 6 / 8
11,587
527
19,786
17,704
11,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
37
Kills
20
20
Deaths
38
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akirantzu
Hachiman
4
5
3
1.1
W
Mercury
Bobbe96
Mercury
5
6
10
1.67
L
6
7
2
1
L
0
11
10
0.45
W
5
3
23
5.5
W
Neith
Smitagaz
Neith
18
3
7
7.17
L
Persephone
SnakeTube
Persephone
2
9
4
0.44
W
Tiamat
9
2
6
6
L
Tsukuyomi
Zagreuz
Tsukuyomi
8
6
8
2
W
Gilgamesh
Zeruck666
Gilgamesh
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
48,802
82,261
Taken
73,646
63,611
Mitigated
45,755
18,016
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akirantzu
Hachiman
2,889
1,991
0
953
9,575
4,155
72
2,051
7,516
0
23,257
W
Mercury
Bobbe96
Mercury
8,114
4,931
0
883
16,025
7,667
1,706
2,115
13,744
0
57,389
L
13,189
2,095
0
5,215
19,531
21,698
834
4,310
15,095
0
59,591
L
4,701
2,133
0
465
13,433
4,525
392
7,089
6,194
0
13,647
W
10,099
3,057
0
5,477
20,865
21,961
905
3,162
17,367
52,038
0
W
Neith
Smitagaz
Neith
18,468
10,568
0
4,838
13,387
6,171
6,803
795
12,512
0
80,947
L
Persephone
SnakeTube
Persephone
8,237
1,865
0
1,125
13,403
4,286
0
6,674
6,350
36,431
0
W
Tiamat
16,098
831
0
5,016
14,215
12,782
3,788
3,002
10,806
82,762
0
L
Tsukuyomi
Zagreuz
Tsukuyomi
19,786
3,521
0
3,619
17,704
11,091
0
5,948
11,532
0
73,822
W
Gilgamesh
Zeruck666
Gilgamesh
5,164
965
0
1,802
17,769
15,030
1,038
91
17,478
6,557
44,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,427
Gold Earned
47,736
486
Minions Killed
373
0
Camps Cleared
0
2,077,848
Distance Traveled
1,740,438
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,036
365
42
2
0
256,578
4
W
Mercury
11,786
536
61
3
0
458,021
0
L
Mulan
11,082
504
125
6
0
365,373
0
L
Set
8,238
374
26
1
0
350,704
2
W
Athena
13,320
605
75
3
0
468,615
0
W
Neith
13,618
619
100
5
0
374,642
2
L
Persephone
8,793
400
65
3
0
309,171
1
W
Tiamat
13,472
612
150
7
0
407,411
4
L
Tsukuyomi
11,587
527
115
5
0
458,612
1
W
Gilgamesh
11,231
511
100
5
0
369,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role