Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Frigid-Jodi
Cu Chulainn
Gold IV
Level 151
God Stats
16W - 24L
1,422 SR
Queue Stats
274W - 276L
1,360 MMR
Solo
Cerberus
Cerberus
Bronze III
I KNOW1155
Cerberus
Bronze III
Level 127
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 6L
1,337 MMR
Solo
Hou Yi
Hou Yi
Gold V
ImJaiir
Hou Yi
Gold V
Level 151
God Stats
1W - 11L
1,190 SR
Queue Stats
268W - 282L
1,319 MMR
Solo
Tiamat
Tiamat
Bronze III
YoungDzYak
Tiamat
Bronze III
Level 41
God Stats
0W - 1L
1,300 SR
Queue Stats
17W - 20L
1,460 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,425 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,455 SR
1,352 MMR
Fenrir
Fenrir
Gold V
ActuallyAFox
Fenrir
Gold V
Level 145
God Stats
43W - 29L
1,652 SR
Queue Stats
650W - 660L
1,360 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
AlexissUwU
Sun Wukong
Gold IV
Level 133
God Stats
9W - 9L
1,621 SR
Queue Stats
420W - 420L
1,399 MMR
Solo
Ares
Ares
Silver III
David12219
Ares
Silver III
Level 35
God Stats
81W - 97L
1,187 SR
Queue Stats
448W - 467L
1,289 MMR
Solo
Aphrodite
Aphrodite
Silver II
Faded-Beast-420
Aphrodite
Silver II
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
275W - 270L
1,361 MMR
Solo
Cupid
Cupid
Gold V
xLetsenx
Cupid
Gold V
Level 133
God Stats
6W - 10L
1,314 SR
Queue Stats
347W - 351L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 3 / 0
8,008
534
4,703
11,333
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Frigid-Jodi
Cu Chulainn
13
3 / 7 / 0
7,776
518
8,856
12,368
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
I KNOW1155
Cerberus
11
1 / 1 / 4
6,783
452
6,140
10,877
7,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
ImJaiir
Hou Yi
11
1 / 4 / 2
6,787
452
4,782
9,783
3,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
YoungDzYak
Tiamat
10
0 / 7 / 1
5,714
381
3,478
8,616
3,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesSetDanzaburouPersephone

VS

Bans
AthenaTsukuyomiUllrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 2 / 4
7,947
530
4,172
9,649
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
AlexissUwU
Sun Wukong
15
9 / 4 / 3
9,449
630
9,695
12,986
10,563
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 1 / 6
7,547
503
5,625
9,732
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Faded-Beast-420
Aphrodite
14
2 / 1 / 7
8,582
572
6,960
13,145
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
xLetsenx
Cupid
14
4 / 1 / 2
8,110
541
8,944
9,044
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
22
22
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
0
1
W
Fenrir
5
2
4
3.5
W
Sun Wukong
AlexissUwU
Sun Wukong
9
4
3
2.63
W
2
1
6
5
W
Aphrodite
Faded-Beast-420
Aphrodite
2
1
7
5.5
L
Cu Chulainn
Frigid-Jodi
Cu Chulainn
3
7
0
0.43
L
Cerberus
I KNOW1155
Cerberus
1
1
4
3
L
Hou Yi
ImJaiir
Hou Yi
1
4
2
0.5
L
Tiamat
YoungDzYak
Tiamat
0
7
1
0.07
W
Cupid
xLetsenx
Cupid
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
35,396
52,977
Taken
54,556
28,849
Mitigated
34,481
11,028
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,703
1,986
0
3,752
11,333
5,092
0
2,732
8,601
0
51,142
W
Fenrir
4,172
1,290
0
3,170
9,649
7,313
176
1,410
8,239
0
38,518
W
Sun Wukong
AlexissUwU
Sun Wukong
9,695
2,955
0
1,638
12,986
10,563
830
1,072
11,814
0
56,194
W
5,625
334
0
869
9,732
8,558
0
2,917
6,815
17,989
0
W
Aphrodite
Faded-Beast-420
Aphrodite
6,960
767
3,050
10,006
13,145
4,917
1,176
2,983
10,122
54,407
0
L
Cu Chulainn
Frigid-Jodi
Cu Chulainn
8,856
2,312
0
1,482
12,368
8,989
0
879
11,489
4,493
43,810
L
Cerberus
I KNOW1155
Cerberus
6,140
434
0
2,451
10,877
7,750
0
2,578
8,299
23,600
0
L
Hou Yi
ImJaiir
Hou Yi
4,782
2,717
0
2,185
9,783
3,020
186
3,172
6,611
0
37,281
L
Tiamat
YoungDzYak
Tiamat
3,478
256
114
1,044
8,616
3,998
0
3,224
5,392
14,857
0
W
Cupid
xLetsenx
Cupid
8,944
4,775
1,075
4,726
9,044
3,130
132
2,044
7,000
0
59,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
41,635
346
Minions Killed
397
0
Camps Cleared
0
1,378,372
Distance Traveled
1,401,913
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,008
534
98
7
0
350,608
4
W
Fenrir
7,947
530
73
5
0
324,957
0
W
Sun Wukong
9,449
630
109
7
0
297,075
7
W
Ares
7,547
503
13
1
0
266,723
5
W
Aphrodite
8,582
572
98
7
0
250,241
4
L
Cu Chulainn
7,776
518
91
6
0
257,923
0
L
Cerberus
6,783
452
60
4
0
287,182
5
L
Hou Yi
6,787
452
70
5
0
240,227
1
L
Tiamat
5,714
381
27
2
0
242,432
5
W
Cupid
8,110
541
104
7
0
262,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role