Player Matchup

Achilles
Achilles
Diamond V
Fapidz
Achilles
Diamond V
Level 76
God Stats
6W - 8L
1,517 SR
Queue Stats
310W - 294L
2,053 MMR
Party 1
Anhur
Anhur
Diamond II
Feilss
Anhur
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
ZaZiggi
Janus
Platinum IV
Level 159
God Stats
19W - 21L
1,511 SR
Queue Stats
237W - 231L
1,805 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
bîbìch
Tsukuyomi
Masters
Level 60
God Stats
16W - 18L
1,583 SR
Queue Stats
229W - 202L
2,650 MMR
Solo
Geb
Geb
Platinum II
thedevil014
Geb
Platinum II
Level 160
God Stats
22W - 21L
1,594 SR
Queue Stats
135W - 121L
2,031 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,541 SR
2,008 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,584 SR
1,965 MMR
Zhong Kui
Zhong Kui
Gold I
Jeffreaky
Zhong Kui
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MrBros
Sun Wukong
Diamond V
Level 160
God Stats
10W - 13L
1,469 SR
Queue Stats
248W - 234L
1,984 MMR
Solo
Fenrir
Fenrir
Diamond III
PColаda
Fenrir
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
ThePapiBear
Apollo
Diamond I
Level 142
God Stats
18W - 24L
1,565 SR
Queue Stats
270W - 252L
2,296 MMR
Solo
Fafnir
Fafnir
Masters
Vertzy
Fafnir
Masters
Level 125
God Stats
7W - 0L
1,884 SR
Queue Stats
75W - 56L
2,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fapidz
Achilles
14
2 / 2 / 1
9,015
501
9,496
14,333
14,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Feilss
Anhur
13
0 / 7 / 0
7,878
438
5,089
11,778
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
ZaZiggi
Janus
13
1 / 3 / 1
8,232
457
3,736
7,139
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
bîbìch
Tsukuyomi
16
0 / 4 / 1
8,910
495
6,184
13,424
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
7,190
399
5,521
11,648
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeTiamatSetAthenaScylla

VS

Bans
SobekGuan YuThe MorriganKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jeffreaky
Zhong Kui
16
2 / 2 / 4
10,174
565
8,931
11,214
9,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MrBros
Sun Wukong
18
4 / 1 / 2
11,313
629
10,780
14,042
10,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
PColаda
Fenrir
19
9 / 0 / 4
11,854
659
10,910
13,106
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
19
5 / 0 / 3
12,273
682
7,723
11,668
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Vertzy
Fafnir
14
0 / 0 / 10
10,322
573
4,112
16,178
22,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
20
20
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Fapidz
Achilles
2
2
1
1.25
L
Anhur
Feilss
Anhur
0
7
0
0
W
Zhong Kui
Jeffreaky
Zhong Kui
2
2
4
2
W
Sun Wukong
MrBros
Sun Wukong
4
1
2
5
W
Fenrir
PColаda
Fenrir
9
0
4
11
W
Apollo
5
0
3
6.5
W
Fafnir
Vertzy
Fafnir
0
0
10
5
L
Janus
ZaZiggi
Janus
1
3
1
0.5
L
Tsukuyomi
bîbìch
Tsukuyomi
0
4
1
0.13
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,026
Damage
42,456
58,322
Taken
66,208
33,110
Mitigated
54,754
11,751
Healing
34,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Fapidz
Achilles
9,496
1,876
0
2,194
14,333
14,960
0
3,669
10,664
0
60,303
L
Anhur
Feilss
Anhur
5,089
2,785
0
2,167
11,778
4,194
0
470
11,308
0
42,230
W
Zhong Kui
Jeffreaky
Zhong Kui
8,931
717
0
5,370
11,214
9,366
2,825
2,534
8,680
57,930
0
W
Sun Wukong
MrBros
Sun Wukong
10,780
2,512
0
5,982
14,042
10,565
1,821
191
13,851
0
80,613
W
Fenrir
PColаda
Fenrir
10,910
4,192
0
7,352
13,106
7,491
1,606
1,934
11,172
0
74,392
W
Apollo
7,723
5,540
0
7,517
11,668
4,752
4,856
2,310
9,358
0
120,657
W
Fafnir
Vertzy
Fafnir
4,112
1,061
0
8,505
16,178
22,580
484
3,774
12,404
28,233
0
L
Janus
ZaZiggi
Janus
3,736
271
0
1,140
7,139
2,129
0
2,581
4,558
53,192
0
L
Tsukuyomi
bîbìch
Tsukuyomi
6,184
1,037
0
4,579
13,424
6,311
0
2,773
10,651
0
81,255
L
5,521
315
0
1,671
11,648
5,516
0
3,930
7,718
22,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
55,936
524
Minions Killed
634
0
Camps Cleared
0
1,666,479
Distance Traveled
1,821,225
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,015
501
118
7
0
358,518
5
L
Anhur
7,878
438
97
5
0
280,345
2
W
Zhong Kui
10,174
565
129
7
0
330,342
11
W
Sun Wukong
11,313
629
153
9
0
378,309
4
W
Fenrir
11,854
659
130
7
0
396,043
3
W
Apollo
12,273
682
199
11
0
333,997
3
W
Fafnir
10,322
573
23
1
0
382,534
7
L
Janus
8,232
457
124
7
0
323,919
3
L
Tsukuyomi
8,910
495
151
8
0
362,833
0
L
Geb
7,190
399
34
2
0
340,864
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role