Player Matchup

Cthulhu
Cthulhu
CompaForeplay
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,541 Elo+
Party 1
Bastet
Bastet
STUDD_Commander8
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 1
Cupid
Cupid
STUDD_gunner
Cupid
Level 24
God Stats
20W - 23L
1,566 SR
Queue Stats
54W - 49L
1,573 Elo+
Party 1
Chang'e
Chang'e
STUDD_ramsity
Chang'e
Level 129
God Stats
3W - 1L
1,714 SR
Queue Stats
68W - 58L
1,629 Elo+
Party 1
Neith
Neith
iSimplyChords
Neith
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 193L
1,494 Elo+
Solo
Team Averages
Level 40
1,556 SR
1,510 Elo+

VS

Team Averages
Level 18
1,721 SR
1,599 Elo+
Ganesha
Ganesha
KunouNoHana
Ganesha
Level 27
God Stats
8W - 2L
1,684 SR
Queue Stats
94W - 67L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scottyvee
Tsukuyomi
Level 17
God Stats
17W - 5L
1,898 SR
Queue Stats
184W - 90L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
TMomentum
Gilgamesh
Level 14
God Stats
21W - 11L
1,764 SR
Queue Stats
135W - 60L
1,863 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSinfulReaper
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 164L
1,350 Elo+
Solo
Eset
Eset
nvrtnvrt
Eset
Level 18
God Stats
2W - 2L
1,760 SR
Queue Stats
32W - 24L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 9 / 11
9,456
946
4,429
18,417
16,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 11
10,599
1,060
6,642
14,901
4,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 7 / 12
10,630
1,063
12,797
19,781
6,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
16
6 / 6 / 9
11,090
1,109
16,474
17,494
5,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 8 / 9
11,214
1,121
14,158
15,499
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KunouNoHana
Ganesha
18
1 / 3 / 27
11,219
1,122
13,529
17,208
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Scottyvee
Tsukuyomi
17
8 / 4 / 19
11,870
1,187
18,934
13,037
5,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TMomentum
Gilgamesh
18
7 / 3 / 20
11,700
1,170
15,072
12,604
11,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheSinfulReaper
Baron Samedi
16
4 / 4 / 13
10,031
1,003
6,279
7,143
4,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
18
16 / 4 / 11
13,450
1,345
26,746
11,815
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
18
Kills
36
36
Deaths
18
52
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
9
11
0.61
W
Ganesha
KunouNoHana
Ganesha
1
3
27
4.83
L
3
6
11
1.42
L
3
7
12
1.29
L
Chang'e
6
6
9
1.75
W
Tsukuyomi
Scottyvee
Tsukuyomi
8
4
19
4.38
W
Gilgamesh
TMomentum
Gilgamesh
7
3
20
5.67
W
Baron Samedi
TheSinfulReaper
Baron Samedi
4
4
13
2.63
L
6
8
9
1.31
W
Eset
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,500
Damage
80,560
86,092
Taken
61,807
36,734
Mitigated
45,988
12,139
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,429
536
0
0
18,417
16,269
0
8,095
10,322
13,535
0
W
Ganesha
KunouNoHana
Ganesha
13,529
785
486
1,598
17,208
19,296
0
2,323
14,885
25,380
0
L
6,642
2,241
0
0
14,901
4,332
0
9,671
5,134
0
22,752
L
12,797
7,761
71
616
19,781
6,123
0
10,429
9,352
0
33,214
L
Chang'e
16,474
1,362
4,619
4,335
17,494
5,668
0
9,626
7,868
28,516
0
W
Tsukuyomi
Scottyvee
Tsukuyomi
18,934
5,517
0
1,819
13,037
5,457
0
6,155
6,882
0
37,962
W
Gilgamesh
TMomentum
Gilgamesh
15,072
2,461
1,664
906
12,604
11,646
0
4,870
7,589
0
32,704
W
Baron Samedi
TheSinfulReaper
Baron Samedi
6,279
652
490
638
7,143
4,198
0
1,708
5,435
16,260
0
L
14,158
7,708
0
2,498
15,499
4,342
0
8,733
6,766
0
32,302
W
Eset
26,746
2,738
64
2,905
11,815
5,391
0
5,847
5,968
48,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
58,270
168
Minions Killed
172
4
Camps Cleared
8
932,309
Distance Traveled
868,577
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,456
946
16
2
0
190,644
0
W
Ganesha
11,219
1,122
0
0
0
174,018
0
L
Bastet
10,599
1,060
48
5
0
211,096
0
L
Cupid
10,630
1,063
36
4
1
176,580
1
L
Chang'e
11,090
1,109
21
2
2
190,173
0
W
Tsukuyomi
11,870
1,187
38
4
1
203,014
0
W
Gilgamesh
11,700
1,170
47
5
0
180,046
0
W
Baron Samedi
10,031
1,003
29
3
1
128,392
1
L
Neith
11,214
1,121
47
5
1
163,816
0
W
Eset
13,450
1,345
58
6
6
183,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role