Player Matchup

Nu Wa
Nu Wa
Charliex0
Nu Wa
Level 28
God Stats
31W - 18L
1,622 SR
Queue Stats
47W - 40L
1,514 Elo+
Solo
Neith
Neith
DimmestHippo77
Neith
Level 17
God Stats
19W - 17L
1,547 SR
Queue Stats
60W - 55L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
KrisXx23
Kukulkan
Level 24
God Stats
13W - 8L
1,588 SR
Queue Stats
114W - 114L
1,437 Elo+
Party 2
Sobek
Sobek
QuietLiving4
Sobek
Level 14
God Stats
2W - 1L
1,750 SR
Queue Stats
47W - 33L
1,611 Elo+
Solo
Scylla
Scylla
stankytip
Scylla
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 5L
1,747 Elo+
Solo
Team Averages
Level 18
1,601 SR
1,555 Elo+

VS

Team Averages
Level 36
1,573 SR
1,659 Elo+
Cthulhu
Cthulhu
Ghostx425
Cthulhu
Level 122
God Stats
1W - 0L
1,515 SR
Queue Stats
13W - 3L
1,813 Elo+
Party 1
Mercury
Mercury
KilledByDuru
Mercury
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 66L
1,540 Elo+
Solo
Janus
Janus
Silver456
Janus
Level 8
God Stats
4W - 0L
1,874 SR
Queue Stats
11W - 4L
1,803 Elo+
Party 1
Arachne
Arachne
WookieFBaby
Arachne
Level 29
God Stats
36W - 51L
1,474 SR
Queue Stats
142W - 202L
1,376 Elo+
Solo
The Morrigan
The Morrigan
Wwechamp ExG
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Charliex0
Nu Wa
19
5 / 10 / 9
13,040
1,003
17,330
24,196
11,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 11 / 8
12,525
963
11,964
18,682
10,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KrisXx23
Kukulkan
16
3 / 5 / 5
11,225
863
9,176
8,509
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 11
13,596
1,046
15,168
29,241
36,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
stankytip
Scylla
18
1 / 9 / 9
11,753
904
8,119
19,684
9,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostx425
Cthulhu
20
3 / 1 / 26
14,730
1,133
21,140
28,174
32,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
KilledByDuru
Mercury
20
33 / 2 / 3
20,447
1,573
48,452
14,910
6,132
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Silver456
Janus
19
0 / 4 / 16
12,101
931
12,376
9,134
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
WookieFBaby
Arachne
18
4 / 4 / 10
12,372
952
10,493
13,609
4,954
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Wwechamp ExG
The Morrigan
16
0 / 8 / 3
10,444
803
2,482
9,212
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
98
19
Kills
40
40
Deaths
19
42
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Charliex0
Nu Wa
5
10
9
0.95
L
6
11
8
0.91
W
Cthulhu
Ghostx425
Cthulhu
3
1
26
16
W
Mercury
KilledByDuru
Mercury
33
2
3
17.25
L
Kukulkan
KrisXx23
Kukulkan
3
5
5
1.1
L
4
5
11
1.9
W
Janus
Silver456
Janus
0
4
16
2
W
Arachne
WookieFBaby
Arachne
4
4
10
2.25
W
The Morrigan
Wwechamp ExG
The Morrigan
0
8
3
0.19
L
Scylla
stankytip
Scylla
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,757
Damage
94,943
100,312
Taken
75,039
71,184
Mitigated
51,109
7,406
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Charliex0
Nu Wa
17,330
3,016
92
1,457
24,196
11,469
0
7,899
16,201
46,561
0
L
11,964
8,329
0
717
18,682
10,215
0
5,523
13,017
0
23,807
W
Cthulhu
Ghostx425
Cthulhu
21,140
1,189
572
7,936
28,174
32,732
0
16,977
10,453
57,745
0
W
Mercury
KilledByDuru
Mercury
48,452
36,259
0
4,257
14,910
6,132
0
8,190
5,339
0
79,951
L
Kukulkan
KrisXx23
Kukulkan
9,176
1,108
0
0
8,509
3,492
0
3,391
4,966
19,544
0
L
15,168
1,107
0
4,090
29,241
36,833
0
10,496
18,295
37,332
0
W
Janus
Silver456
Janus
12,376
664
0
0
9,134
3,706
0
6,963
2,171
34,108
0
W
Arachne
WookieFBaby
Arachne
10,493
8,283
0
1,710
13,609
4,954
0
11,153
2,456
0
20,584
W
The Morrigan
Wwechamp ExG
The Morrigan
2,482
869
0
0
9,212
3,585
0
6,510
2,701
6,137
2,785
L
Scylla
stankytip
Scylla
8,119
1,137
294
756
19,684
9,175
0
7,326
12,272
33,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,139
Gold Earned
70,094
229
Minions Killed
244
4
Camps Cleared
12
966,455
Distance Traveled
1,173,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,040
1,003
68
5
0
182,654
1
L
Neith
12,525
963
25
2
1
167,170
0
W
Cthulhu
14,730
1,133
65
5
0
275,942
0
W
Mercury
20,447
1,573
60
5
9
306,450
0
L
Kukulkan
11,225
863
20
2
1
136,946
0
L
Sobek
13,596
1,046
57
4
0
252,004
1
W
Janus
12,101
931
69
5
0
234,584
0
W
Arachne
12,372
952
28
2
3
217,412
0
W
The Morrigan
10,444
803
22
2
0
139,439
0
L
Scylla
11,753
904
59
5
2
227,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role