Player Matchup

Cthulhu
Cthulhu
DC52 Flash
Cthulhu
Level 32
God Stats
5W - 8L
1,487 SR
Queue Stats
190W - 171L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
DC52 GreenArrow
Cernunnos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 161L
1,500 Elo+
Party 2
Odin
Odin
DC52 Nightwing
Odin
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 18L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
DC52 SHAZAM
Jing Wei
Level 68
God Stats
22W - 21L
1,404 SR
Queue Stats
194W - 161L
1,533 Elo+
Party 2
Hel
Hel
OHNO_JORGE
Hel
Level 35
God Stats
4W - 5L
1,361 SR
Queue Stats
117W - 132L
1,447 Elo+
Solo
Team Averages
Level 54
1,450 SR
1,515 Elo+

VS

Team Averages
Level 63
1,448 SR
1,551 Elo+
Achilles
Achilles
AFriendlySock
Achilles
Level 18
God Stats
2W - 4L
1,231 SR
Queue Stats
105W - 73L
1,567 Elo+
Party 1
Hades
Hades
Marshmallocup
Hades
Level 42
God Stats
10W - 16L
1,500 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 3
Fenrir
Fenrir
ServantofNzoth
Fenrir
Level 82
God Stats
3W - 7L
1,511 SR
Queue Stats
160W - 122L
1,567 Elo+
Party 1
Raijin
Raijin
VoodooMcGobo
Raijin
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
324W - 294L
1,620 Elo+
Party 1
Anhur
Anhur
hotdogbro
Anhur
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DC52 Flash
Cthulhu
20
6 / 4 / 23
16,107
947
24,242
29,660
40,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
DC52 GreenArrow
Cernunnos
20
5 / 8 / 20
15,933
937
35,379
29,518
11,795
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 4 / 21
15,725
925
13,813
23,503
24,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
DC52 SHAZAM
Jing Wei
20
9 / 6 / 19
16,974
998
44,288
32,954
13,162
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 8 / 18
15,723
925
17,374
32,508
15,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AFriendlySock
Achilles
20
5 / 8 / 15
15,378
905
21,831
31,150
21,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 12 / 11
14,371
845
12,120
22,239
17,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
6 / 4 / 14
16,901
994
21,226
42,199
55,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
20
14 / 3 / 13
18,855
1,109
62,967
23,321
19,168
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
hotdogbro
Anhur
20
3 / 5 / 14
15,456
909
24,320
21,511
11,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
96
32
Kills
29
30
Deaths
32
101
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
AFriendlySock
Achilles
5
8
15
1.56
W
Cthulhu
DC52 Flash
Cthulhu
6
4
23
4.38
W
Cernunnos
DC52 GreenArrow
Cernunnos
5
8
20
1.88
W
4
4
21
3.63
W
Jing Wei
DC52 SHAZAM
Jing Wei
9
6
19
3.08
L
1
12
11
0.54
W
8
8
18
2.13
L
6
4
14
3.25
L
Raijin
14
3
13
6.83
L
Anhur
hotdogbro
Anhur
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,096
Damage
142,464
148,143
Taken
140,420
104,914
Mitigated
124,281
44,869
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AFriendlySock
Achilles
21,831
4,657
0
3,307
31,150
21,348
0
13,978
17,172
0
33,921
W
Cthulhu
DC52 Flash
Cthulhu
24,242
1,512
1,990
894
29,660
40,404
0
14,178
15,482
45,192
0
W
Cernunnos
DC52 GreenArrow
Cernunnos
35,379
20,535
0
3,012
29,518
11,795
0
13,336
16,182
0
69,809
W
13,813
4,741
575
588
23,503
24,164
0
11,304
12,199
0
36,166
W
Jing Wei
DC52 SHAZAM
Jing Wei
44,288
35,453
0
2,645
32,954
13,162
0
20,665
12,289
0
87,016
L
12,120
788
262
716
22,239
17,132
0
6,833
15,406
29,275
0
W
17,374
1,755
20,827
14,338
32,508
15,389
0
16,516
15,992
33,136
0
L
21,226
4,082
0
1,427
42,199
55,599
0
8,619
33,580
2,482
34,513
L
Raijin
62,967
3,241
306
3,874
23,321
19,168
0
5,930
17,391
106,373
0
L
Anhur
hotdogbro
Anhur
24,320
9,575
0
3,214
21,511
11,034
0
6,256
15,255
0
74,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,462
Gold Earned
80,961
318
Minions Killed
303
6
Camps Cleared
10
1,657,152
Distance Traveled
1,491,345
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,378
905
29
2
2
317,227
0
W
Cthulhu
16,107
947
55
3
0
356,091
1
W
Cernunnos
15,933
937
78
5
1
283,541
0
W
Odin
15,725
925
56
3
3
344,556
0
W
Jing Wei
16,974
998
87
5
1
342,282
0
L
Hades
14,371
845
51
3
0
234,667
1
W
Hel
15,723
925
42
2
1
330,682
0
L
Fenrir
16,901
994
23
1
4
347,468
4
L
Raijin
18,855
1,109
97
6
3
308,891
0
L
Anhur
15,456
909
103
6
1
283,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role