Player Matchup

Guan Yu
Guan Yu
Coldfire06
Guan Yu
Level 120
God Stats
3W - 1L
1,829 SR
Queue Stats
208W - 200L
1,540 Elo+
Party 1
Hera
Hera
CosmicTree123
Hera
Level 71
God Stats
68W - 61L
1,607 SR
Queue Stats
167W - 164L
1,524 Elo+
Party 1
Athena
Athena
Ledgic
Athena
Level 156
God Stats
15W - 11L
1,148 SR
Queue Stats
166W - 196L
1,387 Elo+
Solo
Bellona
Bellona
WowIGottaPoo
Bellona
Level 53
God Stats
16W - 9L
1,218 SR
Queue Stats
587W - 674L
1,379 Elo+
Solo
Apollo
Apollo
ull1r
Apollo
Level 78
God Stats
8W - 10L
1,470 SR
Queue Stats
125W - 156L
1,371 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,440 Elo+

VS

Team Averages
Level 102
1,478 SR
1,528 Elo+
Pele
Pele
IrishLegionary
Pele
Level 100
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 10L
1,679 Elo+
Solo
Artemis
Artemis
MixW4ll
Artemis
Level 68
God Stats
2W - 4L
1,556 SR
Queue Stats
105W - 117L
1,442 Elo+
Solo
Janus
Janus
MysticFight02
Janus
Level 89
God Stats
9W - 7L
1,302 SR
Queue Stats
308W - 271L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
SourSea
Cabrakan
Level 111
God Stats
8W - 11L
1,533 SR
Queue Stats
524W - 505L
1,545 Elo+
Party 2
Chaac
Chaac
h9thehooligan
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coldfire06
Guan Yu
15
9 / 0 / 9
8,886
635
9,601
7,088
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
8 / 0 / 4
8,333
595
7,958
3,600
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Ledgic
Athena
11
2 / 1 / 9
7,821
559
4,765
9,770
4,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
WowIGottaPoo
Bellona
14
1 / 0 / 5
8,193
585
9,020
9,827
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
ull1r
Apollo
14
1 / 1 / 4
8,132
581
4,191
7,479
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,087
435
2,080
9,956
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
MixW4ll
Artemis
13
1 / 3 / 1
7,596
543
4,933
6,257
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 1
6,456
461
2,171
8,361
2,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
SourSea
Cabrakan
10
1 / 5 / 0
6,719
480
3,058
11,473
6,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 0
6,935
495
5,350
12,311
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
2
2
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Coldfire06
Guan Yu
9
0
9
13.5
W
8
0
4
10
L
0
5
1
0.1
W
Athena
Ledgic
Athena
2
1
9
6.5
L
Artemis
MixW4ll
Artemis
1
3
1
0.5
L
0
5
1
0.1
L
Cabrakan
SourSea
Cabrakan
1
5
0
0.2
W
Bellona
WowIGottaPoo
Bellona
1
0
5
3.5
L
0
3
0
0
W
Apollo
ull1r
Apollo
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
17,592
37,764
Taken
48,358
20,863
Mitigated
21,979
12,958
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Coldfire06
Guan Yu
9,601
1,358
652
1,140
7,088
4,089
927
1,571
5,492
0
49,844
W
7,958
1,383
0
733
3,600
1,141
1,354
596
3,004
50,225
0
L
2,080
374
0
2,017
9,956
2,113
0
2,485
7,471
0
27,558
W
Athena
Ledgic
Athena
4,765
1,009
0
2,382
9,770
4,724
511
2,317
7,453
22,328
0
L
Artemis
MixW4ll
Artemis
4,933
2,454
0
850
6,257
2,404
566
1,356
4,901
0
51,872
L
2,171
217
0
699
8,361
2,273
0
3,977
4,384
41,850
0
L
Cabrakan
SourSea
Cabrakan
3,058
603
0
1,000
11,473
6,911
0
4,161
7,312
13,907
0
W
Bellona
WowIGottaPoo
Bellona
9,020
4,557
0
3,048
9,827
8,464
0
0
9,427
0
51,138
L
5,350
1,733
0
5,626
12,311
8,278
0
744
11,567
0
40,419
W
Apollo
ull1r
Apollo
4,191
2,774
0
5,003
7,479
2,445
276
745
6,734
0
58,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
33,793
455
Minions Killed
373
0
Camps Cleared
0
1,464,773
Distance Traveled
1,284,368
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,886
635
91
7
0
328,963
2
W
Hera
8,333
595
91
7
0
275,191
1
L
Pele
6,087
435
61
4
0
279,354
3
W
Athena
7,821
559
39
3
0
302,246
7
L
Artemis
7,596
543
117
8
0
229,279
4
L
Janus
6,456
461
78
6
0
263,724
4
L
Cabrakan
6,719
480
22
2
0
256,640
2
W
Bellona
8,193
585
111
8
0
300,410
4
L
Chaac
6,935
495
95
7
0
255,371
5
W
Apollo
8,132
581
123
9
0
257,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role