Player Matchup

Neith
Neith
Aerendirgod
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,292 Elo+
Solo
Cthulhu
Cthulhu
DarthDukie69
Cthulhu
Level 12
God Stats
2W - 2L
1,740 SR
Queue Stats
15W - 18L
1,335 Elo+
Party 1
Camazotz
Camazotz
Enemore
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Guzlami
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
crimson332
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,500 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,425 Elo+

VS

Team Averages
Level 25
1,529 SR
1,256 Elo+
Set
Set
JOAOPAULO777812
Set
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 236L
1,270 Elo+
Solo
Nike
Nike
T4UR_Glaceus
Nike
Level 25
God Stats
10W - 3L
1,588 SR
Queue Stats
179W - 229L
1,323 Elo+
Solo
Olorun
Olorun
chaoschaos13
Olorun
Level 24
God Stats
3W - 1L
1,192 SR
Queue Stats
12W - 24L
1,129 Elo+
Solo
Hades
Hades
hajkhanom
Hades
Level 18
God Stats
9W - 4L
1,860 SR
Queue Stats
191W - 248L
1,212 Elo+
Solo
Nemesis
Nemesis
irisaile
Nemesis
Level 28
God Stats
11W - 5L
1,505 SR
Queue Stats
77W - 87L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,167
470
4,772
4,418
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
DarthDukie69
Cthulhu
7
1 / 3 / 1
4,547
413
3,504
5,006
3,026
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Enemore
Camazotz
7
0 / 5 / 0
4,575
416
1,624
6,316
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Guzlami
Kukulkan
8
0 / 3 / 0
4,813
438
1,757
4,186
1,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
1 / 3 / 0
5,413
492
2,204
5,336
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,485
499
2,105
4,007
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 1 / 0
5,691
517
2,078
3,515
1,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
10
2 / 1 / 0
5,518
502
2,553
6,887
2,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
hajkhanom
Hades
12
7 / 1 / 0
7,191
654
4,646
5,725
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
irisaile
Nemesis
9
1 / 1 / 1
5,542
504
3,378
6,443
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
14
15
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Cthulhu
DarthDukie69
Cthulhu
1
3
1
0.5
L
Camazotz
Enemore
Camazotz
0
5
0
0
L
Kukulkan
Guzlami
Kukulkan
0
3
0
0
W
1
0
2
2
W
3
1
0
3
W
Olorun
2
1
0
2
L
1
3
0
0.33
W
Hades
hajkhanom
Hades
7
1
0
7
W
Nemesis
irisaile
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,861
Damage
14,760
25,262
Taken
26,577
8,807
Mitigated
9,731
6,078
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,772
2,028
0
1,874
4,418
1,364
26
1,320
3,073
0
23,836
L
Cthulhu
DarthDukie69
Cthulhu
3,504
844
158
1,157
5,006
3,026
0
1,930
3,056
10,293
0
L
Camazotz
Enemore
Camazotz
1,624
773
0
1,055
6,316
1,530
0
0
6,216
0
12,698
L
Kukulkan
Guzlami
Kukulkan
1,757
349
0
656
4,186
1,259
0
2,407
1,779
18,817
0
W
2,105
756
0
1,114
4,007
1,248
1,269
511
3,470
0
23,908
W
2,078
204
0
1,242
3,515
1,925
338
808
2,680
0
18,841
W
Olorun
2,553
1,115
0
2,805
6,887
2,079
132
2,138
4,599
18,329
0
L
2,204
412
89
1,089
5,336
1,628
0
1,542
3,769
29,865
0
W
Hades
hajkhanom
Hades
4,646
384
0
3,502
5,725
2,448
522
2,917
2,681
34,942
0
W
Nemesis
irisaile
Nemesis
3,378
2,047
0
920
6,443
2,031
0
736
5,682
0
32,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
29,427
172
Minions Killed
276
0
Camps Cleared
0
880,630
Distance Traveled
872,252
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,167
470
37
3
0
166,274
2
L
Cthulhu
4,547
413
8
1
0
164,537
1
L
Camazotz
4,575
416
26
2
0
160,057
2
L
Kukulkan
4,813
438
39
4
0
213,701
0
W
Set
5,485
499
53
5
0
202,139
0
W
Nike
5,691
517
42
4
0
156,282
1
W
Olorun
5,518
502
43
4
0
147,017
0
L
Ra
5,413
492
62
6
0
176,061
1
W
Hades
7,191
654
79
7
0
179,768
1
W
Nemesis
5,542
504
59
5
0
187,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role