Player Matchup

Fenrir
Fenrir
Jahbri90
Fenrir
Level 103
God Stats
52W - 23L
1,628 SR
Queue Stats
365W - 263L
1,534 Elo+
Party 1
Artio
Artio
Knockoutweevil
Artio
Level 41
God Stats
18W - 2L
1,903 SR
Queue Stats
53W - 23L
1,821 Elo+
Party 1
Heimdallr
Heimdallr
Spar0w1537
Heimdallr
Level 69
God Stats
1W - 0L
1,903 SR
Queue Stats
13W - 10L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
XReaper159X
Ah Puch
Level 11
God Stats
5W - 5L
1,464 SR
Queue Stats
11W - 15L
1,292 Elo+
Party 1
Nox
Nox
Zehtto
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 68
1,679 SR
1,523 Elo+

VS

Team Averages
Level 52
1,638 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kaos_Nebbdyr
Ah Muzen Cab
Level 48
God Stats
3W - 2L
1,823 SR
Queue Stats
255W - 206L
1,586 Elo+
Party 3
Tiamat
Tiamat
NinjaDino92
Tiamat
Level 9
God Stats
29W - 25L
1,476 SR
Queue Stats
336W - 272L
1,485 Elo+
Party 2
Pele
Pele
Roasted-_-Hippo
Pele
Level 49
God Stats
17W - 14L
1,595 SR
Queue Stats
257W - 228L
1,540 Elo+
Party 3
Kukulkan
Kukulkan
ThiccBoi_Shuffle
Kukulkan
Level 44
God Stats
16W - 11L
1,504 SR
Queue Stats
58W - 55L
1,553 Elo+
Party 2
Arachne
Arachne
Thiccboi_Chuckle
Arachne
Level 109
God Stats
5W - 2L
1,792 SR
Queue Stats
454W - 398L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jahbri90
Fenrir
19
11 / 7 / 12
14,558
1,040
16,976
20,182
18,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 2 / 21
15,745
1,125
31,515
29,366
36,251
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Spar0w1537
Heimdallr
20
6 / 5 / 21
14,672
1,048
16,531
18,416
9,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
XReaper159X
Ah Puch
19
3 / 4 / 15
12,900
921
18,285
13,616
4,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Zehtto
Nox
20
8 / 3 / 18
14,527
1,038
16,696
11,830
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kaos_Nebbdyr
Ah Muzen Cab
20
8 / 8 / 10
14,625
1,045
23,172
19,591
6,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
19
3 / 4 / 12
13,163
940
9,206
10,335
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 8 / 11
14,060
1,004
20,222
32,762
10,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 8 / 13
13,724
980
18,109
15,310
4,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 6 / 11
13,464
962
12,987
25,272
9,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
78
34
Kills
21
21
Deaths
34
87
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jahbri90
Fenrir
11
7
12
2.43
L
Ah Muzen Cab
Kaos_Nebbdyr
Ah Muzen Cab
8
8
10
1.63
W
6
2
21
8.25
L
Tiamat
3
4
12
2.25
L
5
8
11
1.31
W
Heimdallr
Spar0w1537
Heimdallr
6
5
21
3.3
L
2
8
13
1.06
L
3
6
11
1.42
W
Ah Puch
XReaper159X
Ah Puch
3
4
15
2.63
W
Nox
Zehtto
Nox
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,003
Damage
83,696
93,410
Taken
103,270
73,956
Mitigated
34,688
23,944
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jahbri90
Fenrir
16,976
3,080
1,581
2,175
20,182
18,928
0
5,212
14,970
0
26,237
L
Ah Muzen Cab
Kaos_Nebbdyr
Ah Muzen Cab
23,172
8,631
0
1,259
19,591
6,769
0
12,897
6,619
0
50,071
W
31,515
377
4,527
11,772
29,366
36,251
0
8,077
21,289
53,509
0
L
Tiamat
9,206
629
0
1,247
10,335
3,188
0
8,056
2,229
27,899
0
L
20,222
2,177
0
3,067
32,762
10,497
0
19,403
13,182
0
50,756
W
Heimdallr
Spar0w1537
Heimdallr
16,531
7,075
1,216
652
18,416
9,737
0
6,764
11,652
0
71,199
L
18,109
1,133
0
0
15,310
4,836
0
9,123
6,035
61,754
0
L
12,987
10,977
0
2,476
25,272
9,398
0
17,017
8,155
0
20,594
W
Ah Puch
XReaper159X
Ah Puch
18,285
926
413
1,608
13,616
4,661
0
4,900
8,716
39,551
0
W
Nox
Zehtto
Nox
16,696
844
0
0
11,830
4,379
0
2,362
9,468
42,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,402
Gold Earned
69,036
352
Minions Killed
304
4
Camps Cleared
10
1,316,267
Distance Traveled
1,458,239
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,558
1,040
30
2
2
244,308
0
L
Ah Muzen Cab
14,625
1,045
47
3
0
286,667
0
W
Artio
15,745
1,125
41
3
0
319,023
0
L
Tiamat
13,163
940
30
2
0
254,607
0
L
Pele
14,060
1,004
77
6
4
310,236
0
W
Heimdallr
14,672
1,048
150
11
1
248,005
1
L
Kukulkan
13,724
980
130
9
1
314,413
0
L
Arachne
13,464
962
20
1
5
292,316
0
W
Ah Puch
12,900
921
63
5
0
255,878
1
W
Nox
14,527
1,038
68
5
1
249,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role