Player Matchup

Ao Kuang
Ao Kuang
BigFunyun
Ao Kuang
Level 16
God Stats
1W - 2L
1,642 SR
Queue Stats
24W - 16L
1,558 Elo+
Party 3
Janus
Janus
GrandpaGrip69
Janus
Level 27
God Stats
17W - 1L
1,925 SR
Queue Stats
180W - 22L
2,079 Elo+
Party 2
Terra
Terra
RushedThem
Terra
Level 118
God Stats
8W - 6L
1,676 SR
Queue Stats
418W - 190L
1,915 Elo+
Party 2
King Arthur
King Arthur
Tazeer
King Arthur
Level 137
God Stats
7W - 2L
1,798 SR
Queue Stats
119W - 87L
1,621 Elo+
Party 3
Anhur
Anhur
zKorey
Anhur
Level 87
God Stats
33W - 15L
1,824 SR
Queue Stats
436W - 248L
1,728 Elo+
Party 2
Team Averages
Level 77
1,773 SR
1,780 Elo+

VS

Team Averages
Level 47
1,515 SR
1,518 Elo+
Olorun
Olorun
BacchusBot69
Olorun
Level 15
God Stats
2W - 2L
1,567 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 1
Cupid
Cupid
BartBimpson
Cupid
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 92L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
Chimson Crin
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,592 Elo+
Party 1
Chaac
Chaac
Ooots114
Chaac
Level 66
God Stats
4W - 3L
1,541 SR
Queue Stats
169W - 185L
1,486 Elo+
Party 1
Thor
Thor
atommer12
Thor
Level 44
God Stats
18W - 11L
1,468 SR
Queue Stats
110W - 151L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigFunyun
Ao Kuang
11
8 / 0 / 3
6,703
670
6,277
6,590
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 1 / 5
6,636
664
6,623
4,059
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
9
0 / 2 / 7
5,762
576
2,683
7,763
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Tazeer
King Arthur
11
4 / 1 / 3
6,459
646
8,729
8,711
5,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
zKorey
Anhur
11
6 / 0 / 2
6,661
666
6,327
5,050
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
1 / 5 / 1
4,778
478
2,942
7,124
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 6 / 1
4,197
420
2,136
7,059
1,309
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Chimson Crin
Kuzenbo
6
0 / 5 / 2
4,398
440
3,213
6,900
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Ooots114
Chaac
10
2 / 4 / 0
6,095
610
6,228
11,735
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
8
1 / 5 / 1
4,884
488
3,328
8,116
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
25
Kills
4
4
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
1
0.3
L
0
6
1
0.08
W
Ao Kuang
BigFunyun
Ao Kuang
8
0
3
9.5
L
Kuzenbo
Chimson Crin
Kuzenbo
0
5
2
0.2
W
7
1
5
9.5
L
Chaac
Ooots114
Chaac
2
4
0
0.5
W
Terra
0
2
7
1.75
W
King Arthur
Tazeer
King Arthur
4
1
3
5.5
L
Thor
1
5
1
0.3
W
Anhur
zKorey
Anhur
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
17,847
32,173
Taken
40,934
13,556
Mitigated
16,558
10,458
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,942
1,002
162
1,501
7,124
2,473
0
4,870
2,112
18,351
1,177
L
2,136
1,061
178
1,041
7,059
1,309
0
1,799
5,180
0
15,026
W
Ao Kuang
BigFunyun
Ao Kuang
6,277
1,816
0
1,753
6,590
2,099
0
1,339
5,226
36,541
0
L
Kuzenbo
Chimson Crin
Kuzenbo
3,213
1,520
0
229
6,900
4,517
0
3,060
3,765
9,116
0
W
6,623
1,208
0
1,380
4,059
1,244
0
1,332
2,653
37,729
0
L
Chaac
Ooots114
Chaac
6,228
1,865
0
4,762
11,735
5,778
0
1,298
10,395
0
31,432
W
Terra
2,683
543
608
1,907
7,763
3,334
0
1,291
6,372
17,585
0
W
King Arthur
Tazeer
King Arthur
8,729
1,778
0
1,890
8,711
5,378
0
205
8,482
0
35,088
L
Thor
3,328
1,096
0
1,590
8,116
2,481
0
4,117
3,899
0
21,146
W
Anhur
zKorey
Anhur
6,327
3,074
0
2,920
5,050
1,501
0
1,517
3,458
0
31,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
24,352
308
Minions Killed
194
0
Camps Cleared
0
941,090
Distance Traveled
850,548
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,778
478
37
4
0
160,069
1
L
Cupid
4,197
420
30
3
0
164,546
2
W
Ao Kuang
6,703
670
66
7
0
194,744
0
L
Kuzenbo
4,398
440
9
1
0
186,352
0
W
Janus
6,636
664
76
8
0
190,227
0
L
Chaac
6,095
610
74
7
0
179,566
3
W
Terra
5,762
576
37
4
0
205,075
3
W
King Arthur
6,459
646
66
7
0
191,642
3
L
Thor
4,884
488
44
4
0
160,015
0
W
Anhur
6,661
666
63
6
0
159,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role