Player Matchup

Guan Yu
Guan Yu
Babii_886
Guan Yu
Level 45
God Stats
78W - 56L
1,460 SR
Queue Stats
329W - 366L
1,428 Elo+
Party 1
Fenrir
Fenrir
F3nRawrX3
Fenrir
Level 28
God Stats
16W - 7L
1,784 SR
Queue Stats
72W - 45L
1,628 Elo+
Party 2
Athena
Athena
MiGuel_On_Fire17
Athena
Level 125
God Stats
6W - 2L
1,613 SR
Queue Stats
226W - 232L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
RealOneNutManTTV
Danzaburou
Level 107
God Stats
3W - 3L
1,246 SR
Queue Stats
293W - 309L
1,528 Elo+
Party 2
Sol
Sol
flame_artist
Sol
Level 105
God Stats
20W - 34L
1,375 SR
Queue Stats
415W - 559L
1,359 Elo+
Party 1
Team Averages
Level 82
1,495 SR
1,474 Elo+

VS

Team Averages
Level 79
1,579 SR
1,419 Elo+
Heimdallr
Heimdallr
Lil Happy8195
Heimdallr
Level 47
God Stats
7W - 7L
1,659 SR
Queue Stats
63W - 84L
1,343 Elo+
Party 4
Athena
Athena
Rob RockHard
Athena
Level 26
God Stats
3W - 2L
1,494 SR
Queue Stats
11W - 13L
1,378 Elo+
Party 3
Gilgamesh
Gilgamesh
StronkIand
Gilgamesh
Level 125
God Stats
18W - 15L
1,523 SR
Queue Stats
264W - 237L
1,434 Elo+
Party 3
Bellona
Bellona
T5B V1ZZIN
Bellona
Level 49
God Stats
3W - 2L
1,495 SR
Queue Stats
40W - 52L
1,425 Elo+
Party 4
Chang'e
Chang'e
ZergiNate
Chang'e
Level 148
God Stats
14W - 14L
1,722 SR
Queue Stats
923W - 863L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Babii_886
Guan Yu
14
6 / 2 / 2
8,892
593
7,467
13,002
11,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
F3nRawrX3
Fenrir
14
5 / 2 / 3
8,382
559
6,342
10,095
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 3
7,557
504
5,839
14,268
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
RealOneNutManTTV
Danzaburou
14
3 / 3 / 3
8,269
551
5,983
10,136
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 4
6,986
466
8,410
8,236
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lil Happy8195
Heimdallr
11
3 / 4 / 2
7,143
476
8,583
8,877
2,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 2 / 6
7,222
481
6,253
10,203
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
StronkIand
Gilgamesh
11
0 / 4 / 3
6,825
455
4,838
11,136
5,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
T5B V1ZZIN
Bellona
12
3 / 7 / 0
7,610
507
8,585
12,005
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
ZergiNate
Chang'e
15
7 / 2 / 1
9,214
614
7,908
7,587
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
19
Kills
13
13
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Babii_886
Guan Yu
6
2
2
3.5
W
Fenrir
F3nRawrX3
Fenrir
5
2
3
3.25
L
Heimdallr
Lil Happy8195
Heimdallr
3
4
2
1
W
4
3
3
1.83
W
Danzaburou
RealOneNutManTTV
Danzaburou
3
3
3
1.5
L
Athena
0
2
6
1.5
L
Gilgamesh
StronkIand
Gilgamesh
0
4
3
0.38
L
Bellona
T5B V1ZZIN
Bellona
3
7
0
0.43
L
Chang'e
ZergiNate
Chang'e
7
2
1
3.75
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
36,167
55,737
Taken
49,808
32,713
Mitigated
23,204
17,011
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Babii_886
Guan Yu
7,467
1,075
170
5,102
13,002
11,421
664
1,173
11,829
0
42,797
W
Fenrir
F3nRawrX3
Fenrir
6,342
847
0
3,502
10,095
4,789
0
3,163
6,816
0
48,775
L
Heimdallr
Lil Happy8195
Heimdallr
8,583
5,386
0
1,130
8,877
2,979
739
5,968
2,909
0
35,347
W
5,839
1,453
0
1,833
14,268
9,906
514
4,429
9,791
27,956
0
W
Danzaburou
RealOneNutManTTV
Danzaburou
5,983
2,189
0
3,456
10,136
3,929
1,765
2,276
7,676
0
48,665
L
Athena
6,253
1,339
0
772
10,203
5,468
0
6,286
3,917
20,969
0
L
Gilgamesh
StronkIand
Gilgamesh
4,838
1,011
0
1,132
11,136
5,121
396
861
10,275
0
42,147
L
Bellona
T5B V1ZZIN
Bellona
8,585
2,952
0
898
12,005
7,163
230
394
11,611
0
37,306
L
Chang'e
ZergiNate
Chang'e
7,908
592
1,583
3,788
7,587
2,473
746
740
6,847
55,548
0
W
8,410
3,540
0
2,948
8,236
2,668
2,172
2,718
5,464
36,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
38,014
371
Minions Killed
352
0
Camps Cleared
0
1,443,236
Distance Traveled
1,405,301
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,892
593
80
5
0
259,783
1
W
Fenrir
8,382
559
94
6
0
326,722
2
L
Heimdallr
7,143
476
67
4
0
268,182
2
W
Athena
7,557
504
53
4
0
270,224
4
W
Danzaburou
8,269
551
89
6
0
272,758
3
L
Athena
7,222
481
30
2
0
318,063
4
L
Gilgamesh
6,825
455
81
5
0
305,001
4
L
Bellona
7,610
507
69
5
0
216,139
0
L
Chang'e
9,214
614
105
7
0
297,916
3
W
Sol
6,986
466
55
4
0
313,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role