Player Matchup

Osiris
Osiris
Abstoinchol
Osiris
Level 28
God Stats
3W - 7L
1,606 SR
Queue Stats
123W - 76L
1,658 Elo+
Solo
Scylla
Scylla
RubyNoobdays
Scylla
Level 12
God Stats
10W - 3L
1,853 SR
Queue Stats
24W - 7L
1,790 Elo+
Solo
Heimdallr
Heimdallr
savagemokey
Heimdallr
Level 108
God Stats
2W - 1L
1,598 SR
Queue Stats
25W - 21L
1,618 Elo+
Party 2
Hun Batz
Hun Batz
stratovxs
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 134L
1,685 Elo+
Solo
Guan Yu
Guan Yu
tacotaco2495
Guan Yu
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 8L
1,806 Elo+
Party 2
Team Averages
Level 36
1,611 SR
1,711 Elo+

VS

Team Averages
Level 27
1,717 SR
1,698 Elo+
Apollo
Apollo
GamerAyumi
Apollo
Level 29
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 4L
1,744 Elo+
Solo
Athena
Athena
HarammBe2792
Athena
Level 12
God Stats
4W - 0L
2,019 SR
Queue Stats
16W - 16L
1,597 Elo+
Solo
Anubis
Anubis
MrStealUrDownn-2
Anubis
Level 7
God Stats
4W - 1L
1,709 SR
Queue Stats
8W - 9L
1,637 Elo+
Solo
Ra
Ra
eenknam
Ra
Level 80
God Stats
6W - 8L
1,934 SR
Queue Stats
1,400W - 1,021L
1,757 Elo+
Party 1
Camazotz
Camazotz
zxVortexz
Camazotz
Level 6
God Stats
4W - 2L
1,629 SR
Queue Stats
30W - 15L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 4 / 5
9,630
482
9,404
17,294
13,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
16
4 / 8 / 4
10,557
528
12,879
14,174
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
savagemokey
Heimdallr
16
5 / 7 / 6
10,194
510
14,410
16,422
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
stratovxs
Hun Batz
14
1 / 7 / 4
8,816
441
7,532
13,812
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
tacotaco2495
Guan Yu
14
4 / 5 / 6
8,818
441
7,207
16,284
11,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GamerAyumi
Apollo
16
2 / 3 / 2
9,975
499
3,229
9,933
3,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
15
2 / 5 / 8
9,837
492
5,470
19,636
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 4 / 4
10,753
538
6,032
11,511
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 4
12,155
608
14,736
17,089
11,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
zxVortexz
Camazotz
20
14 / 1 / 5
13,377
669
21,890
23,209
15,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
15
Kills
26
31
Deaths
15
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
4
5
0.88
W
Apollo
GamerAyumi
Apollo
2
3
2
1
W
Athena
2
5
8
1.2
W
3
4
4
1.25
L
Scylla
4
8
4
0.75
W
5
2
4
3.5
L
Heimdallr
savagemokey
Heimdallr
5
7
6
1.14
L
Hun Batz
stratovxs
Hun Batz
1
7
4
0.43
L
Guan Yu
tacotaco2495
Guan Yu
4
5
6
1.4
W
Camazotz
zxVortexz
Camazotz
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
51,357
77,986
Taken
81,378
39,919
Mitigated
51,627
20,173
Healing
39,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,404
2,627
0
6,766
17,294
13,017
0
9,172
8,122
0
62,812
W
Apollo
GamerAyumi
Apollo
3,229
1,567
0
2,919
9,933
3,189
3,223
0
9,933
0
46,285
W
Athena
5,470
1,862
0
4,617
19,636
16,135
272
917
18,685
38,017
0
W
6,032
524
0
4,726
11,511
4,879
2,049
5,653
5,502
66,854
0
L
Scylla
12,879
2,076
0
2,223
14,174
4,347
0
8,173
6,001
54,353
0
W
14,736
2,301
1,958
9,095
17,089
11,692
1,737
2,639
14,377
92,349
0
L
Heimdallr
savagemokey
Heimdallr
14,410
6,260
0
3,469
16,422
6,678
563
4,697
11,725
0
74,359
L
Hun Batz
stratovxs
Hun Batz
7,532
1,559
0
3,760
13,812
4,459
0
5,225
8,587
0
54,268
L
Guan Yu
tacotaco2495
Guan Yu
7,207
1,854
1,396
2,559
16,284
11,418
297
3,515
12,769
538
28,716
W
Camazotz
zxVortexz
Camazotz
21,890
9,729
0
16,295
23,209
15,732
741
3,265
19,806
0
120,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
56,097
456
Minions Killed
622
0
Camps Cleared
0
1,689,600
Distance Traveled
2,016,012
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,630
482
110
6
0
353,753
2
W
Apollo
9,975
499
99
5
0
409,127
3
W
Athena
9,837
492
48
2
0
398,288
1
W
Anubis
10,753
538
124
6
0
322,740
4
L
Scylla
10,557
528
91
5
0
324,529
3
W
Ra
12,155
608
180
9
0
401,231
2
L
Heimdallr
10,194
510
109
5
0
307,824
4
L
Hun Batz
8,816
441
97
5
0
352,717
6
L
Guan Yu
8,818
441
49
2
0
350,777
1
W
Camazotz
13,377
669
171
9
0
484,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role