Player Matchup

Olorun
Olorun
DomingoLegal
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PROERDSAMA
Sun Wukong
Level 27
God Stats
5W - 7L
1,560 SR
Queue Stats
166W - 147L
1,617 Elo+
Solo
Yemoja
Yemoja
daaNzera
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
forcelince
Ah Puch
Level 48
God Stats
2W - 0L
1,696 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
pa0debatat4
Nu Wa
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,422 Elo+
Party 1
Team Averages
Level 26
1,551 SR
1,448 Elo+

VS

Team Averages
Level 23
1,446 SR
1,448 Elo+
Nu Wa
Nu Wa
AmandaHwa
Nu Wa
Level 21
God Stats
36W - 29L
1,538 SR
Queue Stats
37W - 32L
1,448 Elo+
Solo
Heimdallr
Heimdallr
ArcticPhoenix44
Heimdallr
Level 46
God Stats
1W - 2L
1,304 SR
Queue Stats
39W - 46L
1,448 Elo+
Party 2
Fenrir
Fenrir
Mauricio_xxl
Fenrir
Level 29
God Stats
7W - 6L
1,632 SR
Queue Stats
103W - 111L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Phyrexiano1
Cthulhu
Level 8
God Stats
1W - 6L
1,257 SR
Queue Stats
3W - 10L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
RyzenMERCURIO
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 5 / 18
13,683
855
7,686
15,411
6,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PROERDSAMA
Sun Wukong
20
13 / 2 / 16
16,582
1,036
23,038
21,682
29,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
daaNzera
Yemoja
20
1 / 1 / 27
15,665
979
10,774
16,722
17,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
forcelince
Ah Puch
20
11 / 2 / 17
16,657
1,041
42,641
16,751
6,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 5 / 18
14,317
895
25,577
13,158
5,475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AmandaHwa
Nu Wa
20
3 / 5 / 10
14,683
918
24,171
23,906
7,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ArcticPhoenix44
Heimdallr
20
1 / 9 / 8
13,637
852
10,720
27,731
9,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
19
1 / 6 / 9
13,508
844
12,365
24,462
11,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Phyrexiano1
Cthulhu
19
2 / 9 / 6
12,941
809
5,918
24,191
18,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
RyzenMERCURIO
Kukulkan
20
8 / 4 / 3
15,713
982
27,091
15,134
5,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
33
Kills
15
15
Deaths
33
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AmandaHwa
Nu Wa
3
5
10
1.6
L
Heimdallr
ArcticPhoenix44
Heimdallr
1
9
8
0.56
W
Olorun
3
5
18
2.4
L
Fenrir
1
6
9
0.92
W
Sun Wukong
PROERDSAMA
Sun Wukong
13
2
16
10.5
L
Cthulhu
Phyrexiano1
Cthulhu
2
9
6
0.56
L
Kukulkan
RyzenMERCURIO
Kukulkan
8
4
3
2.38
W
Yemoja
daaNzera
Yemoja
1
1
27
14.5
W
Ah Puch
forcelince
Ah Puch
11
2
17
9.75
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,716
Damage
80,265
83,724
Taken
115,424
65,016
Mitigated
52,844
23,336
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AmandaHwa
Nu Wa
24,171
3,964
246
2,079
23,906
7,791
0
20,414
3,492
55,068
0
L
Heimdallr
ArcticPhoenix44
Heimdallr
10,720
3,700
0
1,301
27,731
9,458
0
19,966
7,765
0
45,851
W
Olorun
7,686
3,725
4,525
4,144
15,411
6,802
0
12,399
3,012
26,172
0
L
Fenrir
12,365
2,244
0
2,635
24,462
11,694
0
14,943
9,519
0
32,318
W
Sun Wukong
PROERDSAMA
Sun Wukong
23,038
6,116
0
2,133
21,682
29,079
0
11,422
10,260
0
42,687
L
Cthulhu
Phyrexiano1
Cthulhu
5,918
1,069
89
593
24,191
18,680
0
19,033
5,158
20,896
0
L
Kukulkan
RyzenMERCURIO
Kukulkan
27,091
513
0
971
15,134
5,221
0
12,322
2,812
85,975
0
W
Yemoja
daaNzera
Yemoja
10,774
1,622
4,985
2,393
16,722
17,270
0
12,956
3,766
42,540
0
W
Ah Puch
forcelince
Ah Puch
42,641
2,447
0
1,909
16,751
6,390
0
12,006
4,745
100,540
0
W
25,577
6,044
1,704
1,543
13,158
5,475
0
8,397
4,757
48,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,904
Gold Earned
70,482
336
Minions Killed
342
5
Camps Cleared
10
1,487,043
Distance Traveled
1,351,095
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,683
918
59
4
1
254,727
1
L
Heimdallr
13,637
852
66
4
1
261,258
0
W
Olorun
13,683
855
52
3
0
273,146
1
L
Fenrir
13,508
844
31
2
8
310,446
0
W
Sun Wukong
16,582
1,036
51
3
1
351,666
1
L
Cthulhu
12,941
809
37
2
0
219,385
1
L
Kukulkan
15,713
982
149
9
0
305,279
0
W
Yemoja
15,665
979
55
3
2
258,701
1
W
Ah Puch
16,657
1,041
135
8
1
323,566
1
W
Nu Wa
14,317
895
43
3
1
279,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role